This program supports large variety of twisty puzzles in four-dimensional space and more. Puzzles are described in the texs file, so anybody who understands its syntax can add his own puzzle. You define symmetry group, rotational axes, cutting planes, possible twists and body boundary - and your own puzzle is ready :)
But even without that there is more than two dozens of new and very different puzzles that include all six regular polytopes, rigde-, edge- and vertex-turn tesseract, vertex-turn 5D cube, three 6D puzzles (doutetrahedron and two triaprisms) and others. And in next versions list of puzzles will be much wider
Interface of cell-turn 4D puzzles is very simple - you use one click for face twist or for macro application. For other kinds of axes it is slightly more tricky.
Download program from here. Unpack zip-file in new folder and run MPUlt.exe program. This program requires Microsoft .NET 3.5 and DirectX
Intructions for the program controls are here.
Source code here. Use it as you like so long as you give clear and obvious credit to the author.
Magic Puzzle Ultimate took many ideas from MagicCube4D project. I would like to thank its developers Don Hatch, Melinda Green, Jay Berkenbilt and Roice Nelson for this wonderfull puzzle and for the very interesting 4D Cubing Group!
One cell of 24-cell
Half-cut tesseract after one twist
32-cell - dual to rectified tesseract
Shuffled vertex-turn 5D cube
6D triaprism after some twists
One cell of triaprism after one twist