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It's me again.
Roice I don't think you will be crushed.
Without macros you probably eat us alive!
How the hell you did circa 300 moves on 3^4 ?!
Some time ago I tried make my shortest solution on this...
And a get your result... but I have only! 1x 4C piece on the corect spot...=
15 left...
I really did my best. Puting 2 pieces for one sequence...
But still I'm far away in bushes ;-)
Are you using some other method?
I tried to think with Miachal some kind a F2L on 4D ... but it was too hard=
...
On 2^4 I invented column method which gave mi 136 moves...(with controling =
from 3^4 it would be less moves) but here it's not use...
That's all,
RemiQ
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RemiQ,
I had done a post about it, but I guess that might have been before you
joined the group. I just looked it up though, and you can get to it here:
http://games.groups.yahoo.com/group/4D_Cubing/message/102
It was based on a sequence Matt Young had figured out to create a new
shortest solution. His post was here:
http://games.groups.yahoo.com/group/4D_Cubing/messages/92
If you are interested in studying what we did, there might be other relevant
posts around that time too.
I think my last effort is just about at the limit of what I can do, though
randomness will give solution lengths a certain distribution. I thought
when someone breaks it next time, it would be a good excuse to try to write
a 3^4 computer solver that was efficient, which is why I found Don's program
really interesting. If it was successful, the discussion of whether it
would even count or not would have to take place :)
Roice
On 5/30/06, thesamer@interia.pl
>
> It's me again.
>
>
> Roice I don't think you will be crushed.
>
> Without macros you probably eat us alive!
>
> How the hell you did circa 300 moves on 3^4 ?!
>
> Some time ago I tried make my shortest solution on this...
>
> And a get your result... but I have only! 1x 4C piece on the corect
> spot...15 left...
>
> I really did my best. Puting 2 pieces for one sequence...
>
> But still I'm far away in bushes ;-)
>
>
> Are you using some other method?
>
> I tried to think with Miachal some kind a F2L on 4D ... but it was too
> hard...
>
> On 2^4 I invented column method which gave mi 136 moves...(with controling
> from 3^4 it would be less moves) but here it's not use...
>
>
> That's all,
>
> RemiQ
>
>
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I tried to think with Miachal some kind a F2L on 4D ... but it was too hard...
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Sorry, I had the wrong link for Matt's email. It should have been...
http://games.groups.yahoo.com/group/4D_Cubing/messages/95
Roice
On 5/30/06, Roice Nelson
>
> RemiQ,
>
> I had done a post about it, but I guess that might have been before you
> joined the group. I just looked it up though, and you can get to it here:
>
> http://games.groups.yahoo.com/group/4D_Cubing/message/102
>
> It was based on a sequence Matt Young had figured out to create a new
> shortest solution. His post was here:
>
> http://games.groups.yahoo.com/group/4D_Cubing/messages/92
>
> If you are interested in studying what we did, there might be other
> relevant posts around that time too.
>
> I think my last effort is just about at the limit of what I can do, though
> randomness will give solution lengths a certain distribution. I thought
> when someone breaks it next time, it would be a good excuse to try to write
> a 3^4 computer solver that was efficient, which is why I found Don's program
> really interesting. If it was successful, the discussion of whether it
> would even count or not would have to take place :)
>
> Roice
>
>
> On 5/30/06, thesamer@interia.pl
> >
> > It's me again.
> >
> >
> > Roice I don't think you will be crushed.
> >
> > Without macros you probably eat us alive!
> >
> > How the hell you did circa 300 moves on 3^4 ?!
> >
> > Some time ago I tried make my shortest solution on this...
> >
> > And a get your result... but I have only! 1x 4C piece on the corect
> > spot...15 left...
> >
> > I really did my best. Puting 2 pieces for one sequence...
> >
> > But still I'm far away in bushes ;-)
> >
> >
> > Are you using some other method?
> >
> > I tried to think with Miachal some kind a F2L on 4D ... but it was too
> > hard...
> >
> > On 2^4 I invented column method which gave mi 136
> > moves...(with controling from 3^4 it would be less moves) but here it's not
> > use...
> >
> >
> > That's all,
> >
> > RemiQ
> >
> >
> >
>
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thesamer@interia.pl> wrote:
I tried to think with Miachal some kind a F2L on 4D ... but it was too hard...
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