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That sounds almost identical to my life story =F0=9F=98=82
I've yet to tackle any of the other puzzles. Does anyone have suggestions
for which ones are a good intro? I've been thinking I should try something
new one of these days
On Mon, Jul 15, 2019, 3:31 PM marnix.lenoble@gmail.com [4D_Cubing] <
4D_Cubing@yahoogroups.com> wrote:
>
>
> Hello everyone,
>
>
> I am Marnix and I recently made the 4D hall of fame list. I was asked to
> write a little message on here. I am a software developer. Thirty years
> old. In my free time I like reading about software related things, I play
> videogames, watch movies and tv-shows. Sometimes I read popularising
> science books.
>
>
> I solved the regular rubik's cube about 10 years ago. It took me a month
> and a week of on and off trying. I think it was around that time I found
> out about the 4D magic cube and it just seemed ridiculous. I remember
> opening the application and just going, yeah what the hell is this. I nev=
er
> really tried to solve it and knowing there were only dozens of people who
> solved it I thought it would be super hard. That is until the Mathologers
> video appeared in my feed with the title "Solving the 4D cube with simple
> 3D tricks". I didn't watch the video but I decided to give it a try. It
> took me around 6 days so that's actually faster than the regular cube.
>
>
> My experience solving it was as follows: First I tried to get my head
> around what i was actually looking at. Figuring out that the sides were
> cubes, were connected to 6 other sides, and realizing that the cubies wer=
e
> actually just stickers and not pieces. This was also when I realized ther=
e
> were still 3 layers (I know that's obvious but it wasn't immediately
> obvious to me) and I decided to just use the three layer method to try an=
d
> solve it.
>
>
> I made steady progress and solved the first two layers using the keyhole
> tactic. After finishing that I had realized that moving a single piece fr=
om
> the unfinished layer to the finished layer wasn't as straightforward as t=
he
> regular cube because when you use the normal moves you end up moving 3
> pieces to the other layer instead of 1. So I worked on making a few macro=
's
> that can isolate hypercorners, corners, and edges. Knowing that if I
> figured out those then you can solve it like normal. Probably different
> than most but I solved the edges and hypercorners first and the corners
> last because that's how I taught myself to do the regular cube too (doing
> corners first and edges last).
>
>
> I made a time lapse and put it on youtube https://youtu.be/m8T2tCJ6i0k it=
's
> not particularly interesting and it's 10 minutes long but it's there.
>
>
> I am probably going to try a higher dimension one next.
>
>
> Cheers,
>
>
> Marnix
>=20
>
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Hello everyone,
write a little message on here. I am a software developer. Thirty years old=
. In my free time I like reading about software related things, I play vide=
ogames, watch movies and tv-shows. Sometimes I read popularising science bo=
oks.
I solved the regular rubik&=
#39;s cube about 10 years ago. It took me a month and a week of on and off =
trying. I think it was around that time I found out about the 4D magic cube=
and it just seemed ridiculous. I remember opening the application and just=
going, yeah what the hell is this. I never really tried to solve it and kn=
owing there were only dozens of people who solved it I thought it would be =
super hard. That is until the Mathologers video appeared in my feed with th=
e title "Solving the 4D cube with simple 3D tricks". I didn't=
watch the video but I decided to give it a try. It took me around 6 days s=
o that's actually faster than the regular cube.
=
My experience solving it was as follows: First I tried =
to get my head around what i was actually looking at. Figuring out that the=
sides were cubes, were connected to 6 other sides, and realizing that the =
cubies were actually just stickers and not pieces. This was also when I rea=
lized there were still 3 layers (I know that's obvious but it wasn'=
t immediately obvious to me) and I decided to just use the three layer meth=
od to try and solve it.
I made steady =
progress and solved the first two layers using the keyhole tactic. After fi=
nishing that I had realized that moving a single piece from the unfinished =
layer to the finished layer wasn't as straightforward as the regular cu=
be because when you use the normal moves you end up moving 3 pieces to the =
other layer instead of 1. So I worked on making a few macro's that can =
isolate hypercorners, corners, and edges. Knowing that if I figured out tho=
se then you can solve it like normal. Probably different than most but I so=
lved the edges and hypercorners first and the corners last because that'=
;s how I taught myself to do the regular cube too (doing corners first and =
edges last).=C2=A0
I made a time lapse and put it on youtu=
be=C2=A0" target=3D"_blank">https://youtu.be/m8T2tCJ6i0k=C2=A0it's not part=
icularly interesting and it's 10 minutes long but it's there.
I am probably going to try a higher dimension one next.
<=
br>
Cheers,=C2=A0
Marnix
--------------3E9A81DA5767A5F893DC81E7
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Dear Ty,
A good new puzzle to start with is the Pentagonal Duoprism {5}x{4} 3. It is=
almost identical to the 3^4 but with some pentagons in one dimension rathe=
r than squares. Your current skills will be almost enough to solve this one=
and the related puzzles. Once you solve that, you may like the {5}x{5} 3 w=
hich is one more dimension with pentagons. I find myself attracted to the s=
implicies {3,3,3} 3 and larger. They are easier in some ways, and eerily di=
fferent in others. If you find yourself proud of solving any new 4D puzzles=
, or if you find yourself stuck on any, please let us know.
Happy puzzling!
-Melinda
On 7/15/2019 3:29 PM, Ty Jones whotyjones@gmail.com [4D_Cubing] wrote:
>
>
> That sounds almost identical to my life story =F0=9F=98=82
>
> I've yet to tackle any of the other puzzles. Does anyone have suggestions=
for which ones are a good intro? I've been thinking I should try something=
new one of these days
>
> On Mon, Jul 15, 2019, 3:31 PM marnix.lenoble@gmail.com
>
> Hello everyone,
>
>
> I am Marnix and I recently made the 4D hall of fame list. I was asked=
to write a little message on here. I am a software developer. Thirty years=
old.. In my free time I like reading about software related things, I play=
videogames, watch movies and tv-shows. Sometimes I read popularising scien=
ce books.
>
>
> I solved the regular rubik's cube about 10 years ago. It took me a mo=
nth and a week of on and off trying. I think it was around that time I foun=
d out about the 4D magic cube and it just seemed ridiculous. I remember ope=
ning the application and just going, yeah what the hell is this. I never re=
ally tried to solve it and knowing there were only dozens of people who sol=
ved it I thought it would be super hard. That is until the Mathologers vide=
o appeared in my feed with the title "Solving the 4D cube with simple 3D tr=
icks". I didn't watch the video but I decided to give it a try. It took me =
around 6 days so that's actually faster than the regular cube.
>
>
> My experience solving it was as follows: First I tried to get my head=
around what i was actually looking at. Figuring out that the sides were cu=
bes, were connected to 6 other sides, and realizing that the cubies were ac=
tually just stickers and not pieces. This was also when I realized there we=
re still 3 layers (I know that's obvious but it wasn't immediately obvious =
to me) and I decided to just use the three layer method to try and solve it=
.
>
>
> I made steady progress and solved the first two layers using the keyh=
ole tactic. After finishing that I had realized that moving a single piece =
from the unfinished layer to the finished layer wasn't as straightforward a=
s the regular cube because when you use the normal moves you end up moving =
3 pieces to the other layer instead of 1. So I worked on making a few macro=
's that can isolate hypercorners, corners, and edges. Knowing that if I fig=
ured out those then you can solve it like normal. Probably different than m=
ost but I solved the edges and hypercorners first and the corners last beca=
use that's how I taught myself to do the regular cube too (doing corners fi=
rst and edges last).
>
>
> I made a time lapse and put it on youtube https://youtu.be/m8T2tCJ6i0=
k=C2=A0it's not particularly interesting and it's 10 minutes long but it's =
there.
>
>
> I am probably going to try a higher dimension one next.
>
>
> Cheers,
>
>
> Marnix
>
>
>
>=20
--------------3E9A81DA5767A5F893DC81E7
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: quoted-printable
cite=3D"mid:CAFv5D4SfqVnHg_8FU07jPiLk+QJjw_=3DfrMLF_VXzFYszObGSEw@mail.gmai=
l.com">
-8">
That sounds almost identical to my life story =F0=
=9F=98=82
I've yet to tackle any of the other puzzles.
Does anyone have suggestions for which ones are a good intro?
I've been thinking I should try something new one of these
days=C2=A0
On Mon, Jul 15, 2019, 3:31 PM
moz-do-not-send=3D"true">marnix.lenoble@gmail.com
[4D_Cubing] < moz-do-not-send=3D"true">4D_Cubing@yahoogroups.com>
wrote:
.8ex;border-left:1px #ccc solid;padding-left:1ex">
Hello everyone,
I am Marnix and I recently made the 4D hall
of fame list. I was asked to write a little
message on here. I am a software developer. Thirty
years old.. In my free time I like reading about
software related things, I play videogames, watch
movies and tv-shows. Sometimes I read popularising
science books.
I solved the regular rubik's cube about 10
years ago. It took me a month and a week of on and
off trying. I think it was around that time I
found out about the 4D magic cube and it just
seemed ridiculous. I remember opening the
application and just going, yeah what the hell is
this. I never really tried to solve it and knowing
there were only dozens of people who solved it I
thought it would be super hard. That is until the
Mathologers video appeared in my feed with the
title "Solving the 4D cube with simple 3D tricks".
I didn't watch the video but I decided to give it
a try. It took me around 6 days so that's actually
faster than the regular cube.
My experience solving it was as follows:
First I tried to get my head around what i was
actually looking at. Figuring out that the sides
were cubes, were connected to 6 other sides, and
realizing that the cubies were actually just
stickers and not pieces. This was also when I
realized there were still 3 layers (I know that's
obvious but it wasn't immediately obvious to me)
and I decided to just use the three layer method
to try and solve it.
I made steady progress and solved the first two
layers using the keyhole tactic. After finishing
that I had realized that moving a single piece from
the unfinished layer to the finished layer wasn't as
straightforward as the regular cube because when you
use the normal moves you end up moving 3 pieces to
the other layer instead of 1. So I worked on making
a few macro's that can isolate hypercorners,
corners, and edges. Knowing that if I figured out
those then you can solve it like normal. Probably
different than most but I solved the edges and
hypercorners first and the corners last because
that's how I taught myself to do the regular cube
too (doing corners first and edges last).=C2=A0
I made a time lapse and put it on youtube=C2=A0 rel=3D"nofollow noreferrer"
href=3D"https://youtu.be/m8T2tCJ6i0k"
target=3D"_blank" moz-do-not-send=3D"true">https://yo=
utu.be/m8T2tCJ6i0k=C2=A0it's
not particularly interesting and it's 10 minutes
long but it's there.
I am probably going to try a higher dimension one
next.
Cheers,=C2=A0
Marnix
=20=20=20=20=20=20