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This is a request for your vote, nominating Melinda=E2=80=99s
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Dear Hypercubists,
Thank you for your votes of support and for all the other indispensable hel=
p you've given that made the puzzle possible in the first place. I'm deeply=
moved.
-Melinda
On 3/21/2019 8:16 AM, Theodor Pramer teodicen@gmail.com [4D_Cubing] wrote:
>
>
> Voted :) Great work taking the initiative! Great work Melinda for creatin=
g it!
> /Theo
>
> Den 2019-03-20 kl. 00:15, skrev jbaile2@rochester.rr.com [4D_Cubing]:
>>
>> This is a request for your vote, nominating Melinda=E2=80=99s 2x2x2x2 4D=
Pocket Cube for 2019 inclusion in the National Toy Hall of Fame. Go to htt=
p://www.toyhalloffame.org/nominate and complete the form.
>>
>> When I asked for guidance on how to nominate Melinda=E2=80=99s 2x2x2x2 4=
D Pocket Cube to the National Toy Hall of Fame, I got this response from Ni=
cholas Ricketts, the Curator of the Strong Museum of Play (Rochester, NY).
>>
>> Date: Thursday, February 28, 2019 1:05 PM
>> From: Ricketts, Nicolas
>> To: jbaile2@rochester.rr.com
>> Subject: 4D Pocket Cube Nomination
>> Dear Mr. Bailey,
>> I just got your letter recommending the 4D Pocket Cube for the National =
Toy Hall of Fame. Thank you! I have forwarded the information to our chairm=
an for the nomination committee and the cube will officially get a nominati=
on. The best advice I can give you at this point is to get your friends and=
other fans of the cube to go online and nominate it as well. And you can a=
lso vote yourself=E2=80=94I think the limit is once daily but not sure abou=
t that. The more votes it gets, the more likely it will be to finally get i=
nducted. I assure you that all the votes get counted, and they become one o=
f the stronger factors for eventual induction.
>> I myself will give it a nomination vote. You=E2=80=99ve convinced me wit=
h your heartfelt letter. Thank you very much for taking the time to write m=
e and for thinking of Strong Museum.
>> Sincerely,
>> Nicolas Ricketts
>> Curator
>> The Strong
>> One Manhattan Square
>> Rochester, NY 14607 U.S.A.
>>
>> If you know the device well, filling in the field =E2=80=9CWhy does this=
toy deserve to be in the hall of fame?=E2=80=9D may be easy. If you need s=
ome words my own nomination words were:
>>
>> To appreciate the innovation of Melinda's 2x2x2x2, consider how hard it =
would be
>> reduce the dimensionality of the Rubik's Cube from three dimensions to t=
wo. A three dimensional
>> puzzle reduced to a two dimensional challenge requires imagination.
>> It is just as hard to reduce the dimensionality of a abstract device suc=
h as a four dimensional
>> Rubik's Cube. Four dimensional Rubik's cubes, implemented as
>> computer representations and virtual display imagery have been available=
since 1988. Melinda's 2x2x2x2
>> provides an actual three dimensional artifact that presents the four dim=
ensional challenge
>> in physical form. Rendered in hard colored plastic pieces using a 3D pri=
nter
>> and cleverly placed magnets, it presents a challenge that requires patie=
nce and
>> determination to solve. Only twelve "twisty puzzle" solvers have present=
ed solutions.
>> Fewer than one hundred instances of the device have been produced. As a =
puzzle on the leading edge
>> of technology and challenge, this puzzle deserves early recognition.
>> Go to http://superliminal.com/cube/2x2x2x2/ for more information.
>>
>> Thanks for your help
>> John Bailey
>>
>
>
>
>=20
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">
Dear Hypercubists,
Thank you for your votes of support and for all the other
indispensable help you've given that made the puzzle possible in the
first place. I'm deeply moved.
-Melinda
cite=3D"mid:e0565048-3326-f482-7e6f-838398dca41c@gmail.com">
-8">
=20=20=20=20=20=20
initiative! Great work Melinda for creating it!
href=3D"mailto:jbaile2@rochester.rr.com" moz-do-not-send=3D"true"=
>jbaile2@rochester.rr.com
[4D_Cubing]:
cite=3D"mid:20190319231539.4VFW2.200350.root@cdptpa-web09">
charset=3DUTF-8">
2x2x2x2 4D Pocket Cube for 2019 inclusion in the National
Toy Hall of Fame. Go to href=3D"http://www.toyhalloffame.org/nominate"
moz-do-not-send=3D"true">http://www.toyhalloffame.org/nominat=
e
and complete the form.
When I asked for guidance on how to nominate Melinda=E2=80=99s
2x2x2x2 4D Pocket Cube to the National Toy Hall of Fame, I
got this response from Nicholas Ricketts, the Curator of the
Strong Museum of Play (Rochester, NY).
Date: Thursday, February 28, 2019 1:05 PM
From: Ricketts, Nicolas href=3D"mailto:nricketts@museumofplay.org"
moz-do-not-send=3D"true"><nricketts@museumofplay.org>=
a>
To: href=3D"mailto:jbaile2@rochester.rr.com"
moz-do-not-send=3D"true">jbaile2@rochester.rr.com class=3D"moz-txt-link-rfc2396E"
href=3D"mailto:jbaile2@rochester.rr.com"
moz-do-not-send=3D"true"><jbaile2@rochester.rr.com>=
Subject: 4D Pocket Cube Nomination
Dear Mr. Bailey,
I just got your letter recommending the 4D Pocket Cube for
the National Toy Hall of Fame. Thank you! I have forwarded
the information to our chairman for the nomination committee
and the cube will officially get a nomination. The best
advice I can give you at this point is to get your friends
and other fans of the cube to go online and nominate it as
well. And you can also vote yourself=E2=80=94I think the limit =
is
once daily but not sure about that. The more votes it gets,
the more likely it will be to finally get inducted. I assure
you that all the votes get counted, and they become one of
the stronger factors for eventual induction.
I myself will give it a nomination vote. You=E2=80=99ve convinc=
ed me
with your heartfelt letter. Thank you very much for taking
the time to write me and for thinking of Strong Museum.
Sincerely,
Nicolas Ricketts
Curator
The Strong
One Manhattan Square
Rochester, NY 14607 U.S.A.
If you know the device well, filling in the field =E2=80=9CWhy =
does
this toy deserve to be in the hall of fame?=E2=80=9D may be eas=
y. If
you need some words my own nomination words were:
To appreciate the innovation of Melinda's 2x2x2x2, consider
how hard it would be
reduce the dimensionality of the Rubik's Cube from three
dimensions to two. A three dimensional
puzzle reduced to a two dimensional challenge requires
imagination.
It is just as hard to reduce the dimensionality of a
abstract device such as a four dimensional
Rubik's Cube. Four dimensional Rubik's cubes, implemented as
>
computer representations and virtual display imagery have
been available since 1988. Melinda's 2x2x2x2
provides an actual three dimensional artifact that presents
the four dimensional challenge
in physical form. Rendered in hard colored plastic pieces
using a 3D printer
and cleverly placed magnets, it presents a challenge that
requires patience and
determination to solve. Only twelve "twisty puzzle" solvers
have presented solutions.
Fewer than one hundred instances of the device have been
produced. As a puzzle on the leading edge
of technology and challenge, this puzzle deserves early
recognition.
Go to href=3D"http://superliminal.com/cube/2x2x2x2/"
moz-do-not-send=3D"true">http://superliminal.com/cube/2x2x2x2=
/
for more information.
Thanks for your help
John Bailey
=20=20=20=20=20=20
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