Thread: "More 5D Cubes?"

From: Denny <Denny_K@gmx.de>
Date: Thu, 18 May 2006 09:48:04 +0200
Subject: [MC4D] More 5D Cubes?



Hello!!

I have to say, that the 3^5 makes my head almost explode... But I think
it will cost me a lot of time... :-/ Stuff it, lets twist some brain :-D
Back to what I want to say... In the first versions of the 5D-Cube there
were "all" Cubes implemented (2^5, 3^5, 4^5 and 5^5) and I ask me where
they are now? Maybe it is not so easy to implement them with the
twisting but it would be really nice if you do so. :-)
For the rest of the programm you get my very full respect, really
great!!! Fantastic Job Roice and Charlie!

Thank you very much,

Your Denny




From: <thesamer@interia.pl>
Date: Thu, 18 May 2006 21:03:23 +0200
Subject: [MC4D] More 5D Cubes?



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Hello!

I've finished 3C stage... (now only 4C and 5C :-)))


Roice and Charlie you must change pink color! There are two too much simili=
ar colors (Maybe it's only me but it is very hard to find difference betwee=
n them..

(I also ask about 2^5 cube ;-) (I don't think that 4^5 is needed... Really.=
..Ok, let's say for now ;-)))))))))))

Another thing is to put visible counter of twists in program and the "% met=
er" to show how much we solved (It would help to show for example that we m=
essed up something without noticing).

It should be easy:

for example we take solution log:


MagicCube5D Version1 1398

358170361876177376883978439619278976776777773879774771905573810196777679146=
774878
674366870567663801622764937153366830861666069166965764824841837714263797954=
105357
650906695082005560645193246617006602809000309512909805761848878218800430889=
950901
096913540184115456072326607708415216311111418367311084674596164059611161716=
715532
369402216301622215540520593620422924320222126449222358333712503293522165040=
124482
945012282321033824454814567244936861133333232753333286022126147915337942554=
233144
817550129975888877372907075890888141088888280830888063389787361582388306875=
318136
330546804599999059197984952970398524696999995193999591296915999223099425716=
578294
550478312640855200541895157296650030455555055818055252162851713250755023707=
642264
408379077744444284634228578753444249442444643639844952381032900103444734029=
169931


Next we count good numbers in the line, like this:

MagicCube5D Version1 1398

777777777777777777777777777
6666666666666666666
000000000000000000000
111111111111111111111
2222222222222222222222
333333333333333333
88888888888888888888888888
999999999999999999999999999999
5555555555555555555555
44444444444444444444444



And we count percentage from this ;)



-------------

Bye and see You soon,

(I hope with solution)

Remigiusz Durka
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>




Hello!

I've finished 3C stage... (n=
ow only=20
4C and 5C :-)))


Roice and Charlie you must change pink color! Th=
ere=20
are two too much similiar colors (Maybe it's only me but it is very hard to=
find=20
difference between them..

(I also ask about 2^5 cube ;-) (I don't th=
ink=20
that 4^5 is needed... Really...Ok, let's say for=20
now ;-)))))))))))

Another thing is to put visible counter of tw=
ists=20
in program and the "% meter" to show how much we solved (It would help to s=
how=20
for example that we messed up something without noticing).

It should=
be=20
easy:

for example we take solution log:


MagicCube5D Versi=
on1=20
1398


358170361876177376883978439619278976776777773879774771905573810196=
777679146774878
67436687056766380162276493715336683086166606916696576482=
4841837714263797954105357
6509066950820055606451932466170066028090003095=
12909805761848878218800430889950901
096913540184115456072326607708415216=
311111418367311084674596164059611161716715532
36940221630162221554052059=
3620422924320222126449222358333712503293522165040124482
9450122823210338=
24454814567244936861133333232753333286022126147915337942554233144
817550=
129975888877372907075890888141088888280830888063389787361582388306875318136=

33054680459999905919798495297039852469699999519399959129691599922309942=
5716578294
5504783126408552005418951572966500304555550558180552521628517=
13250755023707642264
408379077744444284634228578753444249442444643639844=
952381032900103444734029169931


Next=20
we count good numbers in the line, like this:


MagicCube5D Version1 1398


777777777777777777777777777
6666666666666666666
000000000000=
000000000

111111111111111111111
2222222222222222222222

333333333333333333
88888888888888888888888888
999999999999999999=
999999999999
5555555555555555555555
44444444444444444444444

 

 

And we count percentage from this ;)

 

 

 

-------------

 

Bye and see You soon,

 

(I hope with solution)

 

Remigiusz Durka



12px Courier New, Courier, monotype.com; padding: 3px; background: #ffffff;=
color: #000000">----------------------------------------------------------=
------------=0D

INTERIA.PL dla kobiet... >>> 3b">http://link.interia.pl/f193b


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From: "Roice Nelson" <roice@gravitation3d.com>
Date: Fri, 19 May 2006 01:07:36 -0500
Subject: Re: [MC4D] More 5D Cubes?



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Hi Denny,

Yes, I would like to add back in support for all puzzles in the range of 2^=
5
to 5^5. I am not sure yet exactly how to deal with the 2^5 case because al=
l
the click-based twisting is done with 2-colored pieces, and that puzzle has
none. But the others should be relatively painless to get working. Maybe
we'll have to limit twisting on the 2^5 to be controlled with buttons only.
On MC4D, I noticed the 2^4 deals with this problem by using the different 2=
D
faces of the 3D stickers to designate different twists. Maybe something
similar could be done with the 2^5, but I haven't thought it through yet.
Suggestions on this would be welcome.

I'm glad you are liking MC5D!

Roice


On 5/18/06, Denny wrote:
>
> Hello!!
>
> I have to say, that the 3^5 makes my head almost explode... But I think
> it will cost me a lot of time... :-/ Stuff it, lets twist some brain :-D
> Back to what I want to say... In the first versions of the 5D-Cube there
> were "all" Cubes implemented (2^5, 3^5, 4^5 and 5^5) and I ask me where
> they are now? Maybe it is not so easy to implement them with the
> twisting but it would be really nice if you do so. :-)
> For the rest of the programm you get my very full respect, really
> great!!! Fantastic Job Roice and Charlie!
>
> Thank you very much,
>
> Your Denny
>

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Hi Denny,

 

Yes, I would like to add back in support for all puzzles in the range =
of 2^5 to 5^5.  I am not sure yet exactly how to deal with the 2^5 cas=
e because all the click-based twisting is done with 2-colored pieces, and&n=
bsp;that puzzle has none.  But the others should be relatively pa=
inless to get working.  Maybe we'll have to limit twisting on the 2^5 =
to be controlled with buttons only.  On MC4D, I noticed the 2^4 deals =
with this problem by using the different 2D faces of the 3D stickers to des=
ignate different twists.  Maybe something similar could be done with t=
he 2^5, but I haven't thought it through yet.  Suggestions on this wou=
ld be welcome.=20

 

I'm glad you are liking MC5D!

 

Roice


 

On 5/18/06, =
Denny
<ref=3D"mailto:Denny_K@gmx.de" target=3D"_blank">Denny_K@gmx.de> wrot=
e:

=20
px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">Hello!!

I have to say, th=
at the 3^5 makes my head almost explode... But I think
it will cost me a=
lot of time... :-/ Stuff it, lets twist some brain :-D=20

Back to what I want to say... In the first versions of the 5D-Cube ther=
e
were "all" Cubes implemented (2^5, 3^5, 4^5 and 5^5) and I a=
sk me where
they are now? Maybe it is not so easy to implement them with=
the=20

twisting but it would be really nice if you do so. :-)
For the rest =
of the programm you get my very full respect, really
great!!! Fantastic =
Job Roice and Charlie!

Thank you very much,

Your Denny



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