Thread: "Methods for 5+ dimensions"

From: scarecrowfish@gmail.com
Date: Sun, 18 Jun 2017 13:17:44 -0400
Subject: Methods for 5+ dimensions



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Methods for 5+ dimensions? I'm still wondering whether there is a 4D
equivalent of Roux and ZZ!

Roice method works in the sense that it's easy to get things done just by
repeatedly executing the same sequence multiple times, but it takes so many
moves...it's like the one-alg method for skewb. Optimized Roice method with
the 8-move 4c macro sounds like it has potential though.

I used a layer method to solve the 3^5 (specifically CFOP) and the last
layer was painful, especially since I treated it as a 3^4 and tried to
solve that. I think using commutators for the last layers and CFOP or
Petrus-style F2L will work the best for speed and moves.

Ray

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Methods for 5+ dimensions? I'm still wo=
ndering whether there is a 4D equivalent of Roux and ZZ!

Roice=
method works in the sense that it's easy to get things done just by re=
peatedly executing the same sequence multiple times, but it takes so many m=
oves...it's like the one-alg method for skewb. Optimized Roice method w=
ith the 8-move 4c macro sounds like it has potential though.

I=
used a layer method to solve the 3^5 (specifically CFOP) and the last laye=
r was painful, especially since I treated it as a 3^4 and tried to solve th=
at. I think using commutators for the last layers and CFOP or Petrus-style =
F2L will work the best for speed and moves.

Ray
<=
div>



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From: scarecrowfish@gmail.com
Date: 18 Jun 2017 17:25:53 +0000
Subject: Re: Methods for 5+ dimensions




From: scarecrowfish@gmail.com
Date: 18 Jun 2017 21:02:17 +0000
Subject: Re: Methods for 5+ dimensions





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