Thread: "Melinda's physical 2^4 puzzle, Marc's videos 1-6"

From: Marc Ringuette <ringuette@solarmirror.com>
Date: Sat, 10 Jun 2017 14:06:49 -0700
Subject: Melinda's physical 2^4 puzzle, Marc's videos 1-6



Darn it, I didn't get clickable links to my vids when my last message
arrived back in my inbox. In case you didn't either, they're all linked
in the description of the first video, whose URL I'll repeat here
without the "https", to increase your chances of one-click goodness.

http://youtu.be/cMH6N2PK6GE

Cheers
Marc




From: Marc Ringuette <ringuette@solarmirror.com>
Date: 14 Jun 2017 18:27:07 +0000
Subject: Re: [MC4D] Melinda's physical 2^4 puzzle, Marc's videos 1-6




From: "Eduard Baumann" <ed.baumann@bluewin.ch>
Date: Thu, 16 Nov 2017 23:22:36 +0100
Subject: Re: [MC4D] Melinda's physical 2^4 puzzle, Marc's videos 1-6



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Hi,

Since a few days I have my "physical 2^4" ! :-)

Here are some considerations.

Each cubicle has 4 colors. These are chosen from 8 colors. You have 8 over =
4 =3D 70 possibilities. You must take away those combinations where a oppos=
ing color pair is present. You are left with 16 combinations. One combinati=
on has two mirrored realisations. You must chose the right one. There are 4=
opposing color pairs.

The standard arrangement of the phys 2^4 has 8 octahedra. Only one is compl=
et. Five are splitted in two halfs and two are "inverted" (on the corners o=
f a supercube). All splitted octahedra can with a simple operation be place=
d in the middle but NOT the two inverted ones !

So you can turn each octahedron (except two) in 24 manners after having pla=
ced it in the middle. The unsetting must follow.

Each turn corresponds to a turn (twist) in the virtual 2^4.

BIG question. Is it possible to change the two "inverted" colors by simple =
moves?

So far I was forced for this to do an assembling from scratch !!! All four =
pairs of opponing colors can be in the "inverted" position and nothing else=
.

Kind regards
Ed





----- Original Message -----=20
From: Marc Ringuette ringuette@solarmirror.com [4D_Cubing]=20
To: 4D_Cubing@yahoogroups.com=20
Sent: Saturday, June 10, 2017 9:50 PM
Subject: [MC4D] Melinda's physical 2^4 puzzle, Marc's videos 1-6


=20=20=20=20
Hi, mc4d list! It's Marc, a friend of Melinda's in the SF Bay Area,=20
here to report on my progress so far in figuring out her physical 2^4=20
puzzle and its correspondence with mc4d.

I found it expedient to record a series of brief videos, upload them to=20
YouTube, and link to them here. They're intended to be viewed in=20
sequence, but if you're pressed for time or not sure you're interested,=20
I'd recommend videos 1 and 3 as being the shortest and most lively 5.5=20
minutes out out of the total of 32 minutes.

1 marc's physical puzzles 1m32s https://youtu.be/cMH6N2PK6GE
2 over the shoulder intro v3 6m40s https://youtu.be/_rXJr4SokC0
3 special rotations FUro and FOro 3m58s https://youtu.be/htTTn7qY35M
4 overlap of natural moves 6m58s https://youtu.be/Dsu-5TTDNbM
5 quarter puzzle moves 5m38s https://youtu.be/VULJgClg-5g
6 solution sketch partition+ortega 7m30s https://youtu.be/pKHU5sFaGvY

I have marked these videos as "unlisted" on YouTube, since Melinda has=20
asked me not to broadcast in wide-open forums until she is more ready to=
=20
release the puzzle out into the world beyond the mc4d list. So, to=20
find them again, use the links from this message, or bookmarks, not my=20
YouTube channel.

I'm using my own simple move-naming system, because it seems very=20
natural to me and I couldn't make it through Joel's stuff (sorry Joel).=20
Hopefully it will be clear to you.

After verifying to my own satisfaction that they're equivalent puzzles,=20
I've moved on (a bit prematurely) to the projects I'm most excited=20
about: defining a good move set for the physical puzzle (easy to use,=20
sufficiently powerful that solves are not excruciatingly long,=20
preserving the equivalence of the puzzles, and generally pleasing and=20
tasteful); and then figuring out how to solve the puzzle using that move=
=20
set.

I'm sure that many people here will need more time to go over (and over)=
=20
the question of equivalence. That's OK. I wanted to forge ahead and=20
give you an idea of the direction I'm pushing, so you can either give me=
=20
some feedback, or take it and run with it.

C'mon, gang, get building your own puzzles! I'm having a huge amount=20
of fun with it, but it would be even more fun with company.

Cheers
Marc Ringuette
Pacifica, CA



=20=20
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charset="utf-8"
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=EF=BB=BF




Hi,

 

Since a few days I have my "physical 2^=
4"
=20
!  :-)

 

Here are some considerations.

 

Each cubicle has 4 colors. These are chose=
n from 8=20
colors. You have 8 over 4 =3D 70 possibilities. You must take away those=20
combinations where a opposing color pair is present. You are left with 16=20
combinations. One combination has two mirrored realisations. You must chose=
the=20
right one. There are 4 opposing color pairs.

The standard arrangemen=
t of=20
the phys 2^4 has 8 octahedra. Only one is complet. Five are splitted in two=
=20
halfs and two are "inverted" (on the corners of a supercube). All splitted=
=20
octahedra can with a simple operation be placed in the middle but NOT the t=
wo=20
inverted ones !

So you can turn each octahedron (except two) in=
24=20
manners after having placed it in the middle. The unsetting must=20
follow.

Each turn corresponds to a turn (twist) in the virtual=20
2^4.

BIG question. Is it possible to change the two "inverted" color=
s by=20
simple moves?

So far I was forced for this to do an assembling fr=
om=20
scratch
!!! All four pairs of opponing colors can be in the "inverted"=
=20
position and nothing else.

 

Kind regards

Ed



 

 

 

style=3D"BORDER-LEFT: #000000 2px solid; PADDING-LEFT: 5px; PADDING-RIGHT: =
0px; MARGIN-LEFT: 5px; MARGIN-RIGHT: 0px">
----- Original Message -----

style=3D"FONT: 10pt arial; BACKGROUND: #e4e4e4; font-color: black">Fro=
m:
=20
href=3D"mailto:ringuette@solarmirror.com [4D_Cubing]">Marc Ringuette=20
ringuette@solarmirror.com [4D_Cubing]

To: ps.com=20
href=3D"mailto:4D_Cubing@yahoogroups.com">4D_Cubing@yahoogroups.com
<=
/DIV>
Sent: Saturday, June 10, 2017 9:50=
=20
PM

Subject: [MC4D] Melinda's physical=
2^4=20
puzzle, Marc's videos 1-6


 =20

Hi, mc4d list! It's Marc, a friend of Melinda's in the SF Bay Area,=20

here to report on my progress so far in figuring out her physical 2^4=
=20

puzzle and its correspondence with mc4d.

I found it expedient =
to=20
record a series of brief videos, upload them to
YouTube, and link to =
them=20
here. They're intended to be viewed in
sequence, but if you're presse=
d for=20
time or not sure you're interested,
I'd recommend videos 1 and 3 as b=
eing=20
the shortest and most lively 5.5
minutes out out of the total of 32=20
minutes.

1 marc's physical puzzles 1m32s=20
https://youtu.be/cMH6N2PK6GE
2 over the shoulder intro v3 6m40s=20
https://youtu.be/_rXJr4SokC0
3 special rotations FUro and FOro 3m58s=20
https://youtu.be/htTTn7qY35M
4 overlap of natural moves 6m58s=20
https://youtu.be/Dsu-5TTDNbM
5 quarter puzzle moves 5m38s=20
https://youtu.be/VULJgClg-5g
6 solution sketch partition+ortega 7m30s=
=20
https://youtu.be/pKHU5sFaGvY

I have marked these videos as "unlist=
ed"=20
on YouTube, since Melinda has
asked me not to broadcast in wide-open=
=20
forums until she is more ready to
release the puzzle out into the wor=
ld=20
beyond the mc4d list. So, to
find them again, use the links from this=
=20
message, or bookmarks, not my
YouTube channel.

I'm using my ow=
n=20
simple move-naming system, because it seems very
natural to me and I=
=20
couldn't make it through Joel's stuff (sorry Joel).
Hopefully it will=
be=20
clear to you.

After verifying to my own satisfaction that they're=
=20
equivalent puzzles,
I've moved on (a bit prematurely) to the projects=
I'm=20
most excited
about: defining a good move set for the physical puzzle =
(easy=20
to use,
sufficiently powerful that solves are not excruciatingly long=
,=20

preserving the equivalence of the puzzles, and generally pleasing and=
=20

tasteful); and then figuring out how to solve the puzzle using that m=
ove=20

set.

I'm sure that many people here will need more time to go =
over=20
(and over)
the question of equivalence. That's OK. I wanted to forge =
ahead=20
and
give you an idea of the direction I'm pushing, so you can either =
give=20
me
some feedback, or take it and run with it.

C'mon, gang, get=
=20
building your own puzzles! I'm having a huge amount
of fun with it, b=
ut it=20
would be even more fun with company.

Cheers
Marc=20
Ringuette
Pacifica, CA

>

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