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I understand. I suspect that many of the new members we just got are
unfamiliar with Magic Tile and maybe not many of the popular physical
ones either. There are curvy 3D puzzles like this one
seemed to appeal to me, especially the puzzle balls
these are perfectly legitimate puzzles. Come to think of it, I may have
been initially put off by all the cutting circles in MT but the number
of incredible puzzles Roice managed to implement with this design is
truly amazing, and his graphics have such a lovely look and feel.
Let me call your attention to some of the fairly easy ones that I've
enjoyed. These are the pure edge-turning ones in the "Euclidean" branch
of its puzzle tree. I find the ones labeled "Harlequin" particularly
pleasant because I like using only intuition and the most basic
commutator. It's funny but I just searched for physical puzzles that are
purely edge-turning and didn't find any. Anyone know of any? The
vertex-turning one linked above is the closest I could find.
You can then find increasingly difficult puzzles like that or move to
more beautiful ones that implement higher-dimensional puzzles with
corner and face pieces, etc. Here's the main MT
-Melinda
On 7/24/2016 6:47 PM, llamaonacid@gmail.com [4D_Cubing] wrote:
>
>
> Thanks for the links. I have not seen the Merger cubes before. Looks
> interesting.
>
> I like Magic Tile but I am not very used to pieces that have curves.
> The regular Rubik's Cube and Megaminx are the only 3D puzzles I have
> solved.
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I understand. I suspect that many of the new members we just got are
unfamiliar with Magic Tile and maybe not many of the popular
physical ones either. There are curvy 3D puzzles like href="http://www.twistypuzzles.com/cgi-bin/puzzle.cgi?pkey=5280">this
one. They never seemed to appeal to me, especially the href="http://www.twistypuzzles.com/images/spotlight/ballb.jpg">puzzle
balls, but all of these are perfectly legitimate puzzles. Come
to think of it, I may have been initially put off by all the cutting
circles in MT but the number of incredible puzzles Roice managed to
implement with this design is truly amazing, and his graphics have
such a lovely look and feel.
Let me call your attention to some of the fairly easy ones that I've
enjoyed. These are the pure edge-turning ones in the "Euclidean"
branch of its puzzle tree. I find the ones labeled "Harlequin"
particularly pleasant because I like using only intuition and the
most basic commutator. It's funny but I just searched for physical
puzzles that are purely edge-turning and didn't find any. Anyone
know of any? The vertex-turning one linked above is the closest I
could find.
You can then find increasingly difficult puzzles like that or move
to more beautiful ones that implement higher-dimensional puzzles
with corner and face pieces, etc. Here's the main href="http://www.gravitation3d.com/magictile/">MT page for
reference.
-Melinda
Thanks for the links. I have not seen the Merger cubes before.
Looks interesting.
I like Magic Tile but I am not very used to pieces that have
curves. The regular Rubik's Cube and Megaminx are the only 3D
puzzles I have solved.
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Hello Carl,
Thanks a lot for all the great information and links. I'm definitely adding=
the 3x3x3 circle to my wish list, and maybe someday when I'm rich I'll hav=
e to buy your 5x5x5 with the double circle :-), what an awesome creation.=20
Dave
> On Jul 24, 2016, at 4:48 PM, carl.n.hoff@gmail.com [4D_Cubing] <4D_Cubing=
@yahoogroups.com> wrote:
>=20
> Hello David,
>=20
>=20
> The use of the word Super in this context has been around since the 19=
80's I believe. The term Multi dates back to Sept. 20, 2009. Here is the =
first post to use the word in this context.
>=20
> http://www.twistypuzzles.com/forum/viewtopic.php?p=3D179035#p179035
>=20
> Before then the concept was know but it was also called Super so you had =
terminology like the Super-Super Cubes being used.
>=20
> Yes, you can buy the Circle 3x3x3 here:
> http://www.hknowstore.com/locale/en-US/item.aspx?corpname=3Dnowstore&item=
id=3D1e61975c-8343-4bce-81f9-54be14cf0cc2
>=20
> The Circle 4x4x4 is here: (not my auction)
> http://www.ebay.com/itm/252321959913
>=20
> The Double Circle Real 5x5x5 is here: (this is my Shapeways shop)
> http://shpws.me/CLly
>=20=20
>=20
> All of these are Super-Multi puzzles.
>=20
>=20
> Yes, there are other ways of breaking the degeneracies. You could put so=
me 2D stickers on the faces of the 3D stickers for example. But I wanted t=
o expose the core so the same approach could be used making a Super Multi 4=
x4x4x4 etc. This is the most general approach that I know.
>=20
> Also, just a point of clarification, you say the center hypercubie can=E2=
=80=99t be scrambled anyway on the super multi 3x3x3x3, but this doesn=E2=
=80=99t mean the super multi 3x3x3x3 is the same to solve as the normal 3x3=
x3x3- the super multi version does break some degeneracies and increase the=
number of unsolved states of the puzzle, correct?
>=20
> It is the core hypercubie that can't be scrambled. All 8 cell center hyp=
ercubies can be scrambled, or at least their orientations can be as their p=
ositions never move. As to the second question, no that isn't what it mean=
s. It does mean however that the Super Multi 3x3x3x3 is the same solve as =
the Super 3x3x3x3. The Super 3x3x3x3 does have more states then the Normal=
3x3x3x3. All Multi does for this puzzle is add the core. And you know th=
e orientation of the core even if you cannot see it as all the cell centers=
are attached to it. For example a 3x3x3 has a hidden 27 cubie we call the=
core on the inside. It is normally hidden out of view and unstickered but=
still you always know the red sticker on the core would be directly below =
the red face center.=20=20
>=20
>=20
>=20
> Also note I'm just talking about the 3x3x3x3 here. The Super Multi 4x4x4=
x4 has more states then the Super 4x4x4x4 as it contains the 2x2x2x2 on the=
inside.
>=20
>=20
>=20
> And I've been a member of MC4D since March 12, 2011. At least I have bee=
n getting the digest since then. I rarely have the time to read the digest=
and honestly I can not recall if I've ever posted before or not. So I cer=
tainly haven't been a very active member. The oldest post of mine I can fi=
nd on TwistyPuzzles.com is dated December 2, 2004 and I was active in the f=
orum in the form it had before it moved to the current site. I can remembe=
r making posts about Twisty Puzzles in various locations going back to the =
early to mid 1990's I believe. I remember requesting and being added to Je=
rry Slocum's Directory of Puzzle Collectors sometime in the 90's as well.
>=20
>=20
>=20
> I'm sad to say I'm not familiar with the origin of MC4D so I'm not certai=
n how long its been around.
>=20
>=20
>=20
> Carl
>=20
>=20
>=20
>=20
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=
=20
=20=20=20=20=20=20
=20=20=20=20=20=20
Hello David,
The use of the wo=
rd Super in this context has been around since the 1980's I believe. =
The term Multi dates back to Sept. 20, 2009. Here is the first post t=
o use the word in this context.Before then the concept was=
know but it was also called Super so you had terminology like the Super-Su=
per Cubes being used.Yes, you can buy the Circle =
3x3x3 here:The Circle 4x4x4 is here: (not my aucti=
on)<=
br>The Double Circle Real 5x5x5 is here: (this is my Shapeways s=
hop)e/CLly">http://shpws.me/CLly
All of these are Super-Mul=
ti puzzles.Yes, there are other ways of breaking the deg=
eneracies. You could put some 2D stickers on the faces of the 3D stic=
kers for example. But I wanted to expose the core so the same approac=
h could be used making a Super Multi 4x4x4x4 etc. This is the most ge=
neral approach that I know.gb(63, 63, 63);font-style:italic;">Also, just a point of clarification, you=
say the center hypercubie can=E2=80=99t be scrambled anyway on the super m=
ulti 3x3x3x3, but this doesn=E2=80=99t mean the super multi 3x3x3x3 is the =
same to solve as the normal 3x3x3x3- the super multi version does break som=
e degeneracies and increase the number of unsolved states of the puzzle, co=
rrect?It is the core hypercubie that can't be =
scrambled. All 8 cell center hypercubies can be scrambled, or at leas=
t their orientations can be as their positions never move. As to the =
second question, no that isn't what it means. It does mean however th=
at the Super Multi 3x3x3x3 is the same solve as the Super 3x3x3x3. Th=
e Super 3x3x3x3 does have more states then the Normal 3x3x3x3. All Mu=
lti does for this puzzle is add the core. And you know the orientatio=
n of the core even if you cannot see it as all the cell centers are attache=
d to it. For example a 3x3x3 has a hidden 27 cubie we call the core o=
n the inside. It is normally hidden out of view and unstickered but s=
till you always know the red sticker on the core would be directly below th=
e red face center.
Also note I'm just talking about=
the 3x3x3x3 here. The Super Multi 4x4x4x4 has more states then the S=
uper 4x4x4x4 as it contains the 2x2x2x2 on the inside.
And=
>
I've been a member of MC4D since March 12, 2011. At least I have bee=
n getting the digest since then. I rarely have the time to read the d=
igest and honestly I can not recall if I've ever posted before or not. &nbs=
p;So I certainly haven't been a very active member. The oldest post o=
f mine I can find on TwistyPuzzles.com=
is dated December 2, 2004 and I was active in the forum in the form it=
had before it moved to the current site. I can remember making posts=
about Twisty Puzzles in various locations going back to the early to mid 1=
990's I believe. I remember requesting and being added to Jerry =
Slocum's Directory of Puzzle Collectors sometime in the 90's as well.I'm sad to say I'm not familiar with the origin of MC4D so I'm =
not certain how long its been around.
Carl
<=
br>
=20=20=20=20=20
=20=20=20=20