Why all these Mathologer (Burkard Polster)=C2=A0ne= Mathologer should do a MagicTile introduction=E3= Who knows him or his e-mail address=E3=80=80?
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That's interesting because he asked me mainly about easy puzzles. As for=20
hard ones, I seem to recall that Ed found a couple really nasty MT=20
puzzles in which commutators do not exist. Ed, am I remembering that=20
correctly and do you remember which those were? Also, do you recall any=20
other puzzles that were particularly perverse?
-Melinda
On 7/9/2016 1:02 PM, Roice Nelson roice3@gmail.com [4D_Cubing] wrote:
>
>
> I like your thought Ed! Melinda connected me, and so I've been=20
> talking with Burkard about MagicTile, and he is planning a video=20
> (though not immediately). He sent me a list of questions which I=20
> wanted to forward, because some of you will have insights I'm not=20
> thinking of!
>
>
> 1. Which puzzles do you consider the easiest to do?
> 2. Which are your favourite ones when it actually comes to
> actually solving them? Have you had much feedback from people
> highlighting features/puzzles that they really like playing with?
> 3. Which have a non-trivial center (like the superflip for the
> Rubik=E2=80=99s cube)?
> 4. Any superingenious aspects that set certain puzzles apart from
> others?=20
>
>
>
> I've written him back with my answers, and I'll post them later so I=20
> don't bias other responses at the moment. I'll forward along any=20
> responses to him so your input can help him decide what to include in=20
> his video :)
>
> Cheers,
> Roice
>
>
> On Sat, Jul 2, 2016 at 2:38 PM, Melinda Green melinda@superliminal.com=20
>
> <4D_Cubing@yahoogroups.com
>
>
>
> Hello Ed,
>
> I know that the Mathologer is very impressed with MagicTile
>
> your wish.
>
> New members: Please do check out Roice's amazing puzzle. It is
> truly a thing of beauty.
>
> -Melinda
>
> On 7/2/2016 6:59 AM, ed.baumann@bluewin.ch
>
>>
>> Why all these Mathologer (Burkard Polster) new adepts don=E2=80=99t =
see
>> MagicTile=E3=80=80?
>>
>> Mathologer should do a MagicTile introduction=E3=80=80!
>>
>> Who knows him or his e-mail address=E3=80=80?
>>
>
>
>
>
>
>
>=20
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">
That's interesting because he asked me mainly about easy puzzles. As
for hard ones, I seem to recall that Ed found a couple really nasty
MT puzzles in which commutators do not exist. Ed, am I remembering
that correctly and do you remember which those were? Also, do you
recall any other puzzles that were particularly perverse?
-Melinda
cite=3D"mid:CAEMuGXqU0WC+Y2_XvX=3DP+MOJA7oqEcXTyhzrkKHuZyyuywAJCg@mail.gmai=
l.com"
type=3D"cite">
and
so I've been talking with Burkard about MagicTile, and he is
planning a video (though not immediately).=C2=A0 He sent me a list =
of
questions which I wanted to forward, because some of you will
have insights I'm not thinking of!
0.8ex;border-left-width:1px;border-left-style:solid;border-left-color:rgb(2=
04,204,204);padding-left:1ex"
class=3D"gmail_quote">1. Which puzzles do you consider the
easiest to do?
2. Which are your favourite ones when it actually comes to
actually solving them? Have you had much feedback from
people highlighting features/puzzles that they really like
playing with?
3. Which have a non-trivial center (like the superflip for
the Rubik=E2=80=99s cube)?
4. Any superingenious aspects that set certain puzzles apart
from others?=C2=A0
answers, and I'll post them later so I don't bias other
responses at the moment.=C2=A0 I'll forward along any responses t=
o
him so your input can help him decide what to include in his
video :)
Green href=3D"mailto:melinda@superliminal.com">melinda@superliminal.c=
om
[4D_Cubing] < href=3D"mailto:4D_Cubing@yahoogroups.com" target=3D"_blank">4=
D_Cubing@yahoogroups.com>
wrote:
.8ex;border-left:1px #ccc solid;padding-left:1ex">
Hello Ed,
I know that the Mathologer is very impressed with moz-do-not-send=3D"true"
href=3D"http://www.gravitation3d.com/magictile/"
target=3D"_blank">MagicTile and you may well get your
wish.
New members: Please do check out Roice's amazing puzzle.
It is truly a thing of beauty.
-Melinda
>ed.baumann@bluewin.ch
[4D_Cubing] wrote:
R">
w
adepts don=E2=80=99t see MagicTile=E3=80=80?
=80=80!
=20=20=20=20=20=20
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