Dear Cubists,
It's been a while now since Roice added several (approximately) infinite
polygons to Magic Tile under "Hyperbolic > Large Polygons", and I've not
seen or heard of any solutions to the ones with more than three colors.
Has anyone done that? Even with 5 random twists I find myself hopelessly
lost, but then I'm not a strong solver. These new puzzles sure look
fabulous. How do they compare to the rest?
-Melinda
=C2=A0 I've solved=C2=A0some of puzzles a couple=C2=A0of months ag= Andrey=C2=A0
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OK, good to know, thanks Andrey. It surprises me a bit that puzzles with
more colors are harder. That seems counter to the pattern where for
example, the Rubik's cube with 6 colors seems harder than the Megaminx
with 12. Hopefully Roice will jump in with additional documentation on
his puzzle file format. I would like to see what sort of fascinating new
puzzles you come up with.
-Melinda
On 10/24/2013 4:46 PM, andreyastrelin@yahoo.com wrote:
> Melinda,
>
> I've solved some of puzzles a couple of months ago, but there was
> nothing new for me - just versions of tetrahedron and cube. For
> something new we should try new coloring (with 12,24,36 colors etc.).
> Unfortunately I don't understand Roice's notation of puzzle
> definition, and can't add good puzzles to MT.
>
> Andrey
>
>
>
> ---In 4d_cubing@yahoogroups.com,
>
> Dear Cubists,
>
> It's been a while now since Roice added several (approximately) infinite
> polygons to Magic Tile under "Hyperbolic > Large Polygons", and I've not
> seen or heard of any solutions to the ones with more than three colors.
> Has anyone done that? Even with 5 random twists I find myself hopelessly
> lost, but then I'm not a strong solver. These new puzzles sure look
> fabulous. How do they compare to the rest?
>
> -Melinda
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">
OK, good to know, thanks Andrey. It surprises me a bit that puzzles
with more colors are harder. That seems counter to the pattern where
for example, the Rubik's cube with 6 colors seems harder than the
Megaminx with 12. Hopefully Roice will jump in with additional
documentation on his puzzle file format. I would like to see what
sort of fascinating new puzzles you come up with.
-Melinda
ahoo.com">andreyastrelin@yahoo.com wrote:
M=
elinda,
o, but there
was nothing new for me - just versions of tetrahedron and cube.
For something new we should try new coloring (with 12,24,36
colors etc.). Unfortunately I don't understand Roice's notation
of puzzle definition,=C2=A0and can't add good puzzles to MT.
--------------030204020003090108040002--
=C2=A0 I've solved=C2=A0some of puzzles a couple=C2=A0= Andrey=C2=A0 Hi Roice, =C2=A0 Thank you, now it makes sense. So starting edge =C2=A0 I made=C2=A0four puzzles based on {10,3}. Three of them are= Andrey=C2=A0 Roice, =C2=A0 can you help me with this example: moz-do-not-send=3D"true" rel=3D"nofollow" =C2=A0 It gives correct pattern=C2=A0of white faces,= =C2=A0 Andrey=C2=A0 =C2=A0 I've solved=C2=A0some o= Andrey=C2=A0
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Thanks Roice! I totally forgot about that. And special thanks to Eduard
for the wonderfully illustrated instructions!
-Melinda
On 10/25/2013 10:40 PM, Roice Nelson wrote:
>
>
> Here is the documentation page for configuring colorings (made for
> Eduard a while back):
>
> http://www.gravitation3d.com/magictile/info/identifications.html
>
> I'll be the first to admit that creating new colorings is not the
> easiest thing. I'm happy to answer questions though, or to discuss
> how it might be improved.
>
> Cheers,
> Roice
>
>
> On Oct 24, 2013, at 11:39 PM, Melinda Green
>
>>
>>
>> OK, good to know, thanks Andrey. It surprises me a bit that puzzles
>> with more colors are harder. That seems counter to the pattern where
>> for example, the Rubik's cube with 6 colors seems harder than the
>> Megaminx with 12. Hopefully Roice will jump in with additional
>> documentation on his puzzle file format. I would like to see what
>> sort of fascinating new puzzles you come up with.
>>
>> -Melinda
>>
>> On 10/24/2013 4:46 PM, andreyastrelin@yahoo.com
>>
>>> Melinda,
>>>
>>> I've solved some of puzzles a couple of months ago, but there was
>>> nothing new for me - just versions of tetrahedron and cube. For
>>> something new we should try new coloring (with 12,24,36 colors
>>> etc.). Unfortunately I don't understand Roice's notation of puzzle
>>> definition, and can't add good puzzles to MT.
>>>
>>> Andrey
>>>
>>>
>>>
>>> ---In 4d_cubing@yahoogroups.com
>>>
>>>
>>> Dear Cubists,
>>>
>>> It's been a while now since Roice added several (approximately)
>>> infinite
>>> polygons to Magic Tile under "Hyperbolic > Large Polygons", and I've
>>> not
>>> seen or heard of any solutions to the ones with more than three colors.
>>> Has anyone done that? Even with 5 random twists I find myself
>>> hopelessly
>>> lost, but then I'm not a strong solver. These new puzzles sure look
>>> fabulous. How do they compare to the rest?
>>>
>>> -Melinda
>>
>>
>
>
>
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">
Thanks Roice! I totally forgot about that. And special thanks to
Eduard for the wonderfully illustrated instructions!
-Melinda
wrote:
cite=3D"mid:CAEMuGXo=3DWcPiJ+UwrfWD56Jr_G9nrK_McfnuXwnrc73X3ju5eA@mail.gmai=
l.com"
type=3D"cite">
(made for Eduard a while back):
href=3D"http://www.gravitation3d.com/magictile/info/identific=
ations.html">http://www.gravitation3d.com/magictile/info/identifications.ht=
ml
I'll be the first to admit that creating new colorings is
not the easiest thing. =C2=A0I'm happy to answer questions
though, or to discuss how it might be improved.
Cheers,
Roice
href=3D"mailto:melinda@superliminal.com" target=3D"_blank">=
melinda@superliminal.com>
wrote:
OK, good to know, thanks Andrey. It surprises me a bit
that puzzles with more colors are harder. That seems
counter to the pattern where for example, the Rubik's
cube with 6 colors seems harder than the Megaminx with
12. Hopefully Roice will jump in with additional
documentation on his puzzle file format. I would like to
see what sort of fascinating new puzzles you come up
with.
-Melinda
target=3D"_blank">andreyastrelin@yahoo.com wrote:=
div>
Melinda,
of months
ago, but there was nothing new for me - just
versions of tetrahedron and cube. For something new
we should try new coloring (with 12,24,36 colors
etc.). Unfortunately I don't understand Roice's
notation of puzzle definition,=C2=A0and can't add good
puzzles to MT.
---In href=3D"mailto:4d_cubing@yahoogroups.com"
target=3D"_blank">4d_cubing@yahoogroups.com, moz-do-not-send=3D"true" href=3D"mailto:melinda@..."
target=3D"_blank"><melinda@...> wrote:
It's been a while now since Roice added several
(approximately) infinite
polygons to Magic Tile under "Hyperbolic >
Large Polygons", and I've not
seen or heard of any solutions to the ones with
more than three colors.
Has anyone done that? Even with 5 random twists I
find myself hopelessly
lost, but then I'm not a strong solver. These new
puzzles sure look
fabulous. How do they compare to the rest?
-Melinda
=20=20=20=20=20=20
--------------070804060304000300070306--
From: Melinda Green <melinda@superliminal.com>
Date: Mon, 28 Oct 2013 18:03:09 -0700
Subject: Re: [MC4D] RE: MagicTile =?UTF-8?B?e+KIniwzfSBzb2x1dGlvbnM=?=
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Great work, Andrey!
It looks to me like your 18-color puzzle is non-orientable (not
"non-oriented") just like your 6-color puzzle. Readers should be aware
that it's extremely easy to add puzzles like these into MT. Just drop
the XML files into the "MagicTile\config\user" folder.
-Melinda
On 10/28/2013 4:14 PM, andreyastrelin@yahoo.com wrote:
>
>
> Hi Roice,
>
> Thank you, now it makes sense. So starting edge for "EndRotation" is
> unpredictable?
>
> I made four puzzles based on {10,3}. Three of them are copies of
> spherical and hemispherical puzzles and one (18 colors) looks like new
> one. Configuration files are here:
> https://www.dropbox.com/s/j32xshxy0nefk46/%7B10%2C3%7D.zip
>
>
> Andrey
>
>
>
> ---In 4d_cubing@yahoogroups.com,
>
> Hi Andrey,
>
> Sorry for the delay. I was camping this weekend and disconnected from
> the interwebs.
>
> To find working values, I looked at your file and compared your
> coloring configuration to the one for the hemidodecahedron. Two tags
> needed to be changed:
>
> * "UseMirroredEdgeSet" needed to be set to false. That is true by
> default, but I've noticed it generally must be false for
> non-orientable puzzles.
> * The hemidodec also had "EndRotation" = 1.
>
> Here is a working file, which only differs from your file by those two
> tags:
>
> http://www.gravitation3d.com/magictile/4d_cubing/%7B10,3%7D%206C%20edited.xml
>
> I wanted to note that there was one required alteration to the
> hemidodecahedron coloring config. The elliptic puzzle had
> "InitialEdgeSet" = 1, but for the hyperbolic puzzle, this needed be
> left as the default (initial reflections across all edges) so it could
> fill out the whole plane. It is so interesting how the spherical
> puzzles can be expanded to hyperbolic tilings.
>
> Hope this helps!
>
> Roice
>
>
> On Sat, Oct 26, 2013 at 12:41 PM,
>
>
>
> Roice,
>
> can you help me with this example:
> https://www.dropbox.com/s/bkb1runsvpyzooh/%7B10%2C3%7D%206C.xml ?
>
> It gives correct pattern of white faces, but keeps saying
> that all other tiles have the same color. But there should be
> 6 different colors (it's hemidodecahedron expanded to {10,3}).
> I tried different values of EndRotation, but they don't help.
> What do I do wrong?
>
> Andrey
>
>
>
> ---In 4d_cubing@yahoogroups.com
>
>
> Here is the documentation page for configuring colorings (made
> for Eduard a while back):
>
> http://www.gravitation3d.com/magictile/info/identifications.html
>
> I'll be the first to admit that creating new colorings is not
> the easiest thing. I'm happy to answer questions though, or
> to discuss how it might be improved.
>
> Cheers,
> Roice
>
>
> On Oct 24, 2013, at 11:39 PM, Melinda Green
>
>>
>>
>> OK, good to know, thanks Andrey. It surprises me a bit
>> that puzzles with more colors are harder. That seems
>> counter to the pattern where for example, the Rubik's
>> cube with 6 colors seems harder than the Megaminx with
>> 12. Hopefully Roice will jump in with additional
>> documentation on his puzzle file format. I would like to
>> see what sort of fascinating new puzzles you come up with.
>>
>> -Melinda
>>
>> On 10/24/2013 4:46 PM, andreyastrelin@...
>>
>>> Melinda,
>>>
>>> I've solved some of puzzles a couple of months ago,
>>> but there was nothing new for me - just versions of
>>> tetrahedron and cube. For something new we should try
>>> new coloring (with 12,24,36 colors etc.). Unfortunately
>>> I don't understand Roice's notation of puzzle
>>> definition, and can't add good puzzles to MT.
>>>
>>> Andrey
>>>
>>>
>>>
>>> ---In 4d_cubing@yahoogroups.com
>>>
>>>
>>>
>>> Dear Cubists,
>>>
>>> It's been a while now since Roice added several
>>> (approximately) infinite
>>> polygons to Magic Tile under "Hyperbolic > Large
>>> Polygons", and I've not
>>> seen or heard of any solutions to the ones with more
>>> than three colors.
>>> Has anyone done that? Even with 5 random twists I find
>>> myself hopelessly
>>> lost, but then I'm not a strong solver. These new
>>> puzzles sure look
>>> fabulous. How do they compare to the rest?
>>>
>>> -Melinda
>
>
>
>
> On Sat, Oct 26, 2013 at 12:41 PM,
>
>
>
> Roice,
>
> can you help me with this example:
> https://www.dropbox.com/s/bkb1runsvpyzooh/%7B10%2C3%7D%206C.xml ?
>
> It gives correct pattern of white faces, but keeps saying that
> all other tiles have the same color. But there should be 6
> different colors (it's hemidodecahedron expanded to {10,3}). I
> tried different values of EndRotation, but they don't help. What
> do I do wrong?
>
> Andrey
>
>
>
> ---In 4d_cubing@yahoogroups.com
>
>
> Here is the documentation page for configuring colorings (made for
> Eduard a while back):
>
> http://www.gravitation3d.com/magictile/info/identifications.html
>
> I'll be the first to admit that creating new colorings is not the
> easiest thing. I'm happy to answer questions though, or to
> discuss how it might be improved.
>
> Cheers,
> Roice
>
>
> On Oct 24, 2013, at 11:39 PM, Melinda Green
>
>>
>>
>> OK, good to know, thanks Andrey. It surprises me a bit that
>> puzzles with more colors are harder. That seems counter to
>> the pattern where for example, the Rubik's cube with 6 colors
>> seems harder than the Megaminx with 12. Hopefully Roice will
>> jump in with additional documentation on his puzzle file
>> format. I would like to see what sort of fascinating new
>> puzzles you come up with.
>>
>> -Melinda
>>
>> On 10/24/2013 4:46 PM, andreyastrelin@...
>>
>>> Melinda,
>>>
>>> I've solved some of puzzles a couple of months ago, but
>>> there was nothing new for me - just versions of tetrahedron
>>> and cube. For something new we should try new coloring (with
>>> 12,24,36 colors etc.). Unfortunately I don't understand
>>> Roice's notation of puzzle definition, and can't add good
>>> puzzles to MT.
>>>
>>> Andrey
>>>
>>>
>>>
>>> ---In 4d_cubing@yahoogroups.com
>>>
>>>
>>>
>>> Dear Cubists,
>>>
>>> It's been a while now since Roice added several
>>> (approximately) infinite
>>> polygons to Magic Tile under "Hyperbolic > Large Polygons",
>>> and I've not
>>> seen or heard of any solutions to the ones with more than
>>> three colors.
>>> Has anyone done that? Even with 5 random twists I find
>>> myself hopelessly
>>> lost, but then I'm not a strong solver. These new puzzles
>>> sure look
>>> fabulous. How do they compare to the rest?
>>>
>>> -Melinda
>>
>>
>
>
>
>
>
>
--------------040004080606070506050408
Content-Type: text/html; charset=UTF-8
Content-Transfer-Encoding: quoted-printable
">
Great work, Andrey!
It looks to me like your 18-color puzzle is non-orientable (not
"non-oriented") just like your 6-color puzzle. Readers should be
aware that it's extremely easy to add puzzles like these into MT.
Just drop the XML files into the "MagicTile\config\user" folder.
-Melinda
for=C2=A0"EndRotation" is unpredictable?
copies
of spherical and hemispherical puzzles and one (18 colors) looks
like new one. Configuration files are here: moz-do-not-send=3D"true" rel=3D"nofollow" target=3D"_blank"
href=3D"https://www.dropbox.com/s/j32xshxy0nefk46/%7B10%2C3%7D.zi=
p">https://www.dropbox.com/s/j32xshxy0nefk46/%7B10%2C3%7D.zip
26, 2013 at 12:41 PM, < moz-do-not-send=3D"true" rel=3D"nofollow"
target=3D"_blank" href=3D"mailto:andreyastrelin@...">an=
dreyastrelin@...>
wrote:
style=3D"margin:0px 0px 0px
0.8ex;padding-left:1ex;border-left-color:rgb(204, 204,
204);border-left-width:1px;border-left-style:solid;">
target=3D"_blank"
href=3D"https://www.dropbox.com/s/bkb1runsvpyzooh/%=
7B10%2C3%7D%206C.xml">https://www.dropbox.com/s/bkb1runsvpyzooh/%7B10%2C3%7=
D%206C.xml=C2=A0?
but
keeps saying that all other tiles have the same
color. But there should be 6 different colors
(it's hemidodecahedron expanded to {10,3}). I
tried different values of EndRotation, but they
don't help. What do I do wrong?
---In target=3D"_blank"
href=3D"mailto:4d_cubing@yahoogroups.com">4d_cubing=
@yahoogroups.com,
ce3@..."><roice3@...> wrote:
configuring colorings (made for Eduard a
while back):
"
target=3D"_blank"
href=3D"http://www.gravitation3d.com/magi=
ctile/info/identifications.html">http://www.gravitation3d.com/magictile/inf=
o/identifications.html
I'll be the first to admit that creating
new colorings is not the easiest thing.
=C2=A0I'm happy to answer questions though,
or to discuss how it might be improved.
Cheers,
Roice
Melinda Green < moz-do-not-send=3D"true"
rel=3D"nofollow" target=3D"_blank"
href=3D"mailto:melinda@...">melinda=
@...>
wrote:
OK, good to know, thanks Andrey.
It surprises me a bit that
puzzles with more colors are
harder. That seems counter to
the pattern where for example,
the Rubik's cube with 6 colors
seems harder than the Megaminx
with 12. Hopefully Roice will
jump in with additional
documentation on his puzzle file
format. I would like to see what
sort of fascinating new puzzles
you come up with.
-Melinda
rel=3D"nofollow"
target=3D"_blank"
href=3D"mailto:andreyastrelin@.=
..">andreyastrelin@...
wrote:
Melinda,
f
puzzles a couple=C2=A0of months
ago, but there was nothing
new for me - just versions
of tetrahedron and cube. For
something new we should try
new coloring (with 12,24,36
colors etc.). Unfortunately
I don't understand Roice's
notation of puzzle
definition,=C2=A0and can't add
good puzzles to MT.
---In moz-do-not-send=3D"true"
rel=3D"nofollow"
target=3D"_blank"
href=3D"mailto:4d_cubing@yaho=
ogroups.com">4d_cubing@yahoogroups.com,
rel=3D"nofollow"
target=3D"_blank"
href=3D"mailto:melinda@...">&=
lt;melinda@...>
wrote:
It's been a while now
since Roice added several
(approximately) infinite
polygons to Magic Tile
under "Hyperbolic >
Large Polygons", and I've
not
seen or heard of any
solutions to the ones with
more than three colors.
Has anyone done that? Even
with 5 random twists I
find myself hopelessly
lost, but then I'm not a
strong solver. These new
puzzles sure look
fabulous. How do they
compare to the rest?
-Melinda
=20=20=20=20=20=20=20=20
--------------040004080606070506050408--