Thread: "4D dice?"

From: "schuma" <mananself@gmail.com>
Date: Fri, 28 Jun 2013 04:00:18 -0000
Subject: 4D dice?



Hi guys,

I just had an idea today. I don't know if anyone has implemented 4D or high=
er dimensional dice or just a single die. I think it'd be both challenging =
and impressive to make an animation of such a thing rolling and bouncing.

A 120-cell die would be too fancy...

Nan




From: "schuma" <mananself@gmail.com>
Date: Thu, 27 Jun 2013 22:43:35 -0700
Subject: 4D dice?



The guy that demoed the 4D game he was working on at Scott's zome/puzzle
party had working 4D dice though he wasn't using them as such. He had 4D
convex polyhedra using some realistic physics. It was fascinating
watching their 3D projections morphing as they slowly rocked around and
settled onto a face. You probably just missed that part.

-Melinda

On 6/27/2013 9:00 PM, schuma wrote:
> Hi guys,
>
> I just had an idea today. I don't know if anyone has implemented 4D or higher dimensional dice or just a single die. I think it'd be both challenging and impressive to make an animation of such a thing rolling and bouncing.
>
> A 120-cell die would be too fancy...




From: Ray Zhao <thermostatico@gmail.com>
Date: Fri, 28 Jun 2013 09:55:39 -0400
Subject: Re: 4D dice?



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Content-Type: text/plain; charset=ISO-8859-1

There's an ipod app called 4D dice. It allows for 4d rotations and stuff to
explore the tesseract, but there's no actual roll function.

--
while(true)
Console.Writeline("HI!");

--001a11c37378f20eb904e0373b58
Content-Type: text/html; charset=ISO-8859-1
Content-Transfer-Encoding: quoted-printable

There's an ipod app called 4D dice. It allows for 4d r=
otations and stuff
to explore the tesseract, but there's no actual roll function.
r=3D"all">
--
while(true)
Console.Writeline("HI!=
");
=A0



--001a11c37378f20eb904e0373b58--





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