Hi all,
I'm new and uninitiated, but just for fun I decided to dive right into the =
code and try to make some insignificant little tweaks to get familiar. I e=
nded up adding a couple of checkboxes to make the "front-facing" (and "back=
-facing") cell culling optional, the result being that you can see e.g. all=
eight sides of the hypercube if you just pull them apart enough in the 3D =
projection:
http://youtu.be/VgyWKzAfy3U
This might make some of the puzzles more accessible, but might also obscure=
/clutter the view for many others. Amusingly, the "front-facing" cells app=
ear to rotate opposite the rest of the puzzle & mouse gestures.
(Of course I haven't merged any of these changes up into the official sourc=
e tree, I'm just playing with a local copy at home.)
Very excited about the possibility of (glasses-free) stereo view also!
Cheers everyone,
- Vasiliy