Thread: "MagicTile updates: stereo, new puzzles, etc."

From: Roice Nelson <roice3@gmail.com>
Date: Sat, 21 Jan 2012 14:06:07 -0600
Subject: MagicTile updates: stereo, new puzzles, etc.



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Hi all,

I thought I'd mention some recent MagicTile additions:

- New settings allow you to view the IRP puzzles in stereo. If you are
able to free-view, seeing the IRPs in 3D is really neat.
- You can now alter the number of repeat levels of your IRP puzzles, via
settings or by pressing x, X, y, Y, z, or Z shortcut keys. Not only is
this fun to play with, it could probably help make solving in IRP view
easier.
- I spent time to handle spherical puzzles whose slices project to
straight lines rather than arcs at puzzle build time. This let me add some
puzzles I've wanted to properly support for a long time, specifically the
"Big Chop" and the "Pyraminx Crystal". The FT Octahedron and GB 2.3.1 (a
Big Chop Icosahedron) also fall into this category, and all four of these
are available now.
- Skewb and an FTO Petal added too.

I also made a few cosmetic improvements:

- Added lighting to IRP puzzle rendering.
- Improved the drawing of twisting circles for spherical puzzles, so
they don't jump around when their radii become very large.

click to download

Enjoy!
Roice

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Hi all,


I thought I'd mention some recent MagicTile =
additions:
I also made a few cosmetic i=
mprovements: =A0=A0
Tile_v2_Preview.zip">click to download

Enjoy!
=
Roice





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From: "Eduard Baumann" <baumann@mcnet.ch>
Date: Sat, 21 Jan 2012 22:20:53 +0100
Subject: Re: [MC4D] MagicTile updates: stereo, new puzzles, etc.



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WOW !

Perfect!
Awsome!

I like it!

Ed
----- Original Message -----=20
From: Roice Nelson=20
To: 4D_Cubing@yahoogroups.com=20
Sent: Saturday, January 21, 2012 9:06 PM
Subject: [MC4D] MagicTile updates: stereo, new puzzles, etc.


=20=20=20=20
Hi all,



I thought I'd mention some recent MagicTile additions:
a.. New settings allow you to view the IRP puzzles in stereo. If you a=
re able to free-view, seeing the IRPs in 3D is really neat.=20
b.. You can now alter the number of repeat levels of your IRP puzzles, =
via settings or by pressing x, X, y, Y, z, or Z shortcut keys. Not only is=
this fun to play with, it could probably help make solving in IRP view eas=
ier.=20
c.. I spent time to handle spherical puzzles whose slices project to st=
raight lines rather than arcs at puzzle build time. This let me add some p=
uzzles I've wanted to properly support for a long time, specifically the "B=
ig Chop" and the "Pyraminx Crystal". The FT Octahedron and GB 2.3.1 (a Big=
Chop Icosahedron) also fall into this category, and all four of these are =
available now.=20
d.. Skewb and an FTO Petal added too.
I also made a few cosmetic improvements:=20=20=20

a.. Added lighting to IRP puzzle rendering.
b.. Improved the drawing of twisting circles for spherical puzzles, so =
they don't jump around when their radii become very large.=20
click to download


Enjoy!
Roice







=20=20
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Content-Type: text/html;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable



>


WOW !

 

Perfect!

Awsome!

 

I like it!

 

Ed

style=3D"BORDER-LEFT: #000000 2px solid; PADDING-LEFT: 5px; PADDING-RIGHT: =
0px; MARGIN-LEFT: 5px; MARGIN-RIGHT: 0px">
----- Original Message -----

style=3D"FONT: 10pt arial; BACKGROUND: #e4e4e4; font-color: black">Fro=
m:
=20
Roice Nelson=
=20

To: ps.com=20
href=3D"mailto:4D_Cubing@yahoogroups.com">4D_Cubing@yahoogroups.com
<=
/DIV>
Sent: Saturday, January 21, 2012 9=
:06=20
PM

Subject: [MC4D] MagicTile updates:=
=20
stereo, new puzzles, etc.


 =20

Hi all,



I thought I'd mention some recent MagicTile additions:



  • New settings allow you to view the IRP puzzles in stereo.  If =
    you=20
    are able to free-view, seeing the IRPs in 3D is really neat.=20
  • You can now alter the number of repeat levels of your IRP puzzles, =
    via=20
    settings or by pressing x, X, y, Y, z, or Z shortcut keys.  Not on=
    ly is=20
    this fun to play with, it could probably help make solving in IRP view=
    =20
    easier.=20
  • I spent time to handle spherical puzzles whose slices project to=20
    straight lines rather than arcs at puzzle build time.  This let me=
    add=20
    some puzzles I've wanted to properly support for a long time, specifica=
    lly=20
    the "Big Chop" and the "Pyraminx Crystal".  The FT Octahedron and =
    GB=20
    2.3.1 (a Big Chop Icosahedron) also fall into this category, and all fo=
    ur of=20
    these are available now.=20
  • Skewb and an FTO Petal added too.
I also made a few cosmet=
ic=20
improvements:   


  • Added lighting to IRP puzzle rendering.
  • Improved the drawing of twisting circles for spherical puzzles, so =
    they=20
    don't jump around when their radii become very large.

href=3D"http://www.gravitation3d.com/magictile/downloads/MagicTile_v2_Pre=
view.zip">click=20
to download


Enjoy!

Roice









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