Thread: "2^4"

From: "Remigiusz Durka" <thesamer@interia.pl>
Date: Mon, 11 Apr 2005 16:02:26 -0000
Subject: 2^4





I've solved the 2^4 (920 moves)...Why there is no hall of fame of
2^4?;) (I can do better;) <- or I hope I can;). The 2^4 is not so
easy... Where can I find tips for 4^4? Thanks for any possible
answers...See soon. (I will introduce myself next time...).Bye








From: "Remigiusz Durka" <thesamer@interia.pl>
Date: Mon, 11 Apr 2005 12:00:28 -0700
Subject: 2^4



hello remigiusz,
i'm not keeping track of 2^4 solutions since every 3^4 solver is my
definition also a 2^4 solver.
i will however maintain a record of the shortest 2^4 solutions.
as to tips for solving the 4^4, i'll let other people reply as i haven't
even solved the 3^3 yet!
good luck!
-melinda

Remigiusz Durka wrote:

>I've solved the 2^4 (920 moves)...Why there is no hall of fame of
>2^4?;) (I can do better;) <- or I hope I can;). The 2^4 is not so
>easy... Where can I find tips for 4^4? Thanks for any possible
>answers...See soon. (I will introduce myself next time...).Bye
>




From: Jay Berkenbilt <ejb@ql.org>
Date: Tue, 12 Apr 2005 12:23:26 -0400
Subject: Re: [MC4D] 2^4



Melinda Green wrote:

> hello remigiusz,
> i'm not keeping track of 2^4 solutions since every 3^4 solver is my
> definition also a 2^4 solver.
> i will however maintain a record of the shortest 2^4 solutions.
> as to tips for solving the 4^4, i'll let other people reply as i haven't
> even solved the 3^3 yet!
> good luck!
> -melinda
>
> Remigiusz Durka wrote:
>
>>I've solved the 2^4 (920 moves)...Why there is no hall of fame of
>>2^4?;) (I can do better;) <- or I hope I can;). The 2^4 is not so
>>easy... Where can I find tips for 4^4? Thanks for any possible
>>answers...See soon. (I will introduce myself next time...).Bye

Congratulations on your solution. :-)

I had posted my 588-move solution to 2^4 some time ago. I solved on
July 2, 2004. At the time, we reached loose consensus not to track
these. Anyway, you'll have to beat 588 to get the shortest record. I
didn't try that hard to optimize my solution for shortness, so it may
not be that hard to beat it.

--
Jay Berkenbilt





Return to MagicCube4D main page
Return to the Superliminal home page