Thread: "=?iso-8859-1?q?Variations_of_Rubik=92s_Cube_puzzle?="

From: "puzzle314" <puzzle314@yahoo.com>
Date: Thu, 03 Feb 2011 02:42:40 -0000
Subject: =?iso-8859-1?q?Variations_of_Rubik=92s_Cube_puzzle?=



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I am a new member. My name is Alex. I am a developer of the
www.puzzlemystery.com . I am working on
variations of Rubik's Cube puzzle.

Recently I've added several 2D variations of the Rubik's Cube
puzzle . The
beginning level is pretty simple, but intermediate, advanced, master and
grandmaster levels are very complicated. It appears easier to create
than solve these puzzles. I would really appreciate if somebody could
find solutions and send me the algorithms for these three levels.

My next goal is to create 3D and then 4D Rubik's Cube puzzles. I am
only a beginner in 4D puzzles. There is one question I am trying to
clear now: in order to twist a hyperface in MC4D, I should click on
hypersticker. That allows me to make only one type of a twist. It is
fine for 3D Rubik's Cube where hyperface is a square and allows only
one type of a twist. For 4D Rubik's Cube the hyperface is a cube. It
should allow 3 basic twists. How I can do it? Am I missing something?

Alex

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I am a new member. My name is Alex. I am a developer of the ://www.puzzlemystery.com">www.puzzlemystery.com. I am working on variat=
ions of Rubik's Cube puzzle.

Recently I've added several 2D variatio=
ns of the Rub=
ik's Cube puzzle
. The beginning level is pretty simple, but intermediat=
e, advanced, master and grandmaster levels are very complicated. It appears=
easier to create than solve these puzzles. I would really appreciate if so=
mebody could find solutions and send me the algorithms for these three leve=
ls.

My next goal is to create 3D and then 4D Rubik's Cube puzzles. =
I am only a beginner in 4D puzzles. There is one question I am trying to cl=
ear now: in order to twist a hyperface in MC4D, I should click on hyperstic=
ker. That allows me to make only one type of a twist. It is fine for 3D Rub=
ik's Cube where hyperface is a square and allows only one type of a twist. =
For 4D Rubik's Cube the hyperface is a cube. It should allow 3 basic twists=
. How I can do it? Am I missing something?

Alex

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