Thread: "MC4D macros II"

From: "Eduard" <baumann@mcnet.ch>
Date: Thu, 27 Jan 2011 16:19:56 -0000
Subject: MC4D macros II



I know you can do 'second degree macros' with an editor in the macro file. =
I did not use this in my solution.




From: "Eduard" <baumann@mcnet.ch>
Date: Thu, 27 Jan 2011 12:25:33 -0800
Subject: MC4D macros II



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Hello Edward,

Welcome to the group! It's great to see your interesting and
enthusiastic messages. I encourage you to introduce yourself and tell us
about your life, work, hobbies and your experience of solving the 4D cube.

About GreatStella, yes I've been well aware of it starting in 1999 but I
doubt that many others on the list know about it. That was when Robert
Webb and I were both on a polyhedral mailing list hosted by Magnus
Wenninger. It was that list that helped him to define the feature set
and I particularly liked his stereo modes. That list was understandably
more interested stellations than I was though I see from the description
of the current version that he now has a 4D version which could make it
a very good tool for 4D puzzle makers. He also supports an "augment"
feature in his 3D version that could be very helpful as well.

I'm a huge fan of cross-eyed stereo and have lots of stereo photographs
on my site. For that I use an
applet that lets the user select from a long list of possible viewing
modes. I always prefer cross-eyed viewing myself, and during my last
programming work on MC4D I did implement a cross-eyed stereo feature
because I believe that it is very valuable for 3D work like this, but I
backed it out in the end because I wasn't able to get it perfect in the
time that I was willing to spend on it then. You are right that the
animations give a strong sense of 3D. The real value of a stereo mode
will be it's ability to let the user keep the full sense of the 3D
projection when it is not in motion which is most of the time. We still
have the change set to work from whenever I or someone else next get the
urge to work on it. This is listed as issue #35
in our Google
Code issues list and
it is my highest priority item. I encourage you to see what else is on
our list and to comment on them, star your favorite items, and add new
bug and feature requests.

Again, welcome to the list, Edward,
-Melinda

On 1/27/2011 7:18 AM, Eduard wrote:
>
>
> There is a great chance that everybody here knows already the program
> GreatStella for presenting 3D
> polyhedra. One of the marvelous possibilities is the "crossed eyes
> view". This gives you a beautifull 3D effect with unharmed colors even
> for animation and you need no glasses or other equipement. This 3D
> pictures have also a better resolution (sharpness). The effort for the
> program is not so big because there must only be added a slightly
> turned copy of the picture. MC4D is so convincing because of his
> beautifull animation (especially when slow). This can be seriously
> enhanced with little effort. Here
>
> is an example without animation of course and having suffered from
> screencapture and from sending by e-mail. Everybody knows how to
> handle crossed eyes view?
>
>
>

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Hello Edward,



Welcome to the group! It's great to see your interesting and
enthusiastic messages. I encourage you to introduce yourself and
tell us about your life, work, hobbies and your experience of
solving the 4D cube.



About GreatStella, yes I've been well aware of it starting in 1999
but I doubt that many others on the list know about it. That was
when Robert Webb and I were both on a polyhedral mailing list hosted
by Magnus Wenninger. It was that list that helped him to define the
feature set and I particularly liked his stereo modes. That list was
understandably more interested stellations than I was though I see
from the description of the current version that he now has a 4D
version which could make it a very good tool for 4D puzzle makers.
He also supports an "augment" feature in his 3D version that could
be very helpful as well.



I'm a huge fan of cross-eyed stereo and have lots of href="http://www.superliminal.com/stereo/">stereo photographs
on my site. For that I use an applet that lets the user select from
a long list of possible viewing modes. I always prefer cross-eyed
viewing myself, and during my last programming work on MC4D I did
implement a cross-eyed stereo feature because I believe that it is
very valuable for 3D work like this, but I backed it out in the end
because I wasn't able to get it perfect in the time that I was
willing to spend on it then. You are right that the animations give
a strong sense of 3D. The real value of a stereo mode will be it's
ability to let the user keep the full sense of the 3D projection
when it is not in motion which is most of the time. We still have
the change set to work from whenever I or someone else next get the
urge to work on it. This is listed as href="http://code.google.com/p/magiccube4d/issues/detail?id=35">issue
#35 in our Google Code href="http://code.google.com/p/magiccube4d/issues/list">issues
list and it is my highest priority item. I encourage you to
see what else is on our list and to comment on them, star your
favorite items, and add new bug and feature requests.



Again, welcome to the list, Edward,

-Melinda



On 1/27/2011 7:18 AM, Eduard wrote:




style="font-family: Georgia; font-size: 10pt;" lang="EN-GB">There
is a great chance that everybody here knows already the
program href="http://www.software3d.com/Stella.php"> lang="EN-GB">GreatStella style="font-family: Georgia; font-size: 10pt;" lang="EN-GB"> 
for presenting 3D polyhedra. One of the marvelous
possibilities is the "crossed eyes view". This gives you a
beautifull 3D effect with unharmed colors even for animation
and you need no glasses or other equipement. This 3D
pictures have also a better resolution (sharpness). The
effort for the program is not so big because there must only
be added a slightly turned copy of the picture. MC4D is so
convincing because of his beautifull animation (especially
when slow). This can be seriously enhanced with little
effort. href="http://groups.yahoo.com/group/4D_Cubing/photos/album/736063871/pic/381027587/view">Here
is an example without animation of course and having
suffered from screencapture and from sending by e-mail.
Everybody knows how to handle crossed eyes view?








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