Thread: "Stereo for MC4D"

From: "Eduard" <baumann@mcnet.ch>
Date: Thu, 27 Jan 2011 15:18:10 -0000
Subject: Stereo for MC4D



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There is a great chance that everybody here knows already the program
GreatStella for presenting 3D
polyhedra. One of the marvelous possibilities is the "crossed eyes
view". This gives you a beautifull 3D effect with unharmed colors even
for animation and you need no glasses or other equipement. This 3D
pictures have also a better resolution (sharpness). The effort for the
program is not so big because there must only be added a slightly turned
copy of the picture. MC4D is so convincing because of his beautifull
animation (especially when slow). This can be seriously enhanced with
little effort. Here
g> is an example without animation of course and having suffered from
screencapture and from sending by e-mail. Everybody knows how to handle
crossed eyes view?


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ILY: Georgia;FONT-SIZE: 10pt;" lang=3D"EN-GB">There is a great chance that =
everybody here knows already the program
Georgia;FONT-SIZE: 10pt;">>GreatStella=
>  for presenting 3D polyhedra. One of the marvelous possibilities is =
the "crossed eyes view". This gives you a beautifull 3D effect with unharme=
d colors even for animation and you need no glasses or other equipement. Th=
is 3D pictures have also a better resolution (sharpness). The effort for th=
e program is not so big because there must only be added a slightly turned =
copy of the picture. MC4D is so convincing because of his beautifull animat=
ion (especially when slow). This can be seriously enhanced with little effo=
rt. eo4D100p.jpg">Here is an example without animation of course and having=
suffered from screencapture and from sending by e-mail. Everybody knows ho=
w to handle crossed eyes view?



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From: "Eduard Baumann" <baumann@mcnet.ch>
Date: Thu, 27 Jan 2011 22:20:33 +0100
Subject: Re: [MC4D] Stereo for MC4D



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I have taken a look on all your stereo photographs.
Awsome pictures.
My favorites: the white rose, the clouds and the mars visite.

Kind regards
Ed

----- Original Message -----=20
From: Melinda Green=20
To: 4D_Cubing@yahoogroups.com=20
Sent: Thursday, January 27, 2011 9:25 PM
Subject: Re: [MC4D] Stereo for MC4D


=20=20=20=20
Hello Edward,

Welcome to the group! It's great to see your interesting and enthusiastic=
messages. I encourage you to introduce yourself and tell us about your lif=
e, work, hobbies and your experience of solving the 4D cube.

About GreatStella, yes I've been well aware of it starting in 1999 but I =
doubt that many others on the list know about it. That was when Robert Webb=
and I were both on a polyhedral mailing list hosted by Magnus Wenninger. I=
t was that list that helped him to define the feature set and I particularl=
y liked his stereo modes. That list was understandably more interested stel=
lations than I was though I see from the description of the current version=
that he now has a 4D version which could make it a very good tool for 4D p=
uzzle makers. He also supports an "augment" feature in his 3D version that =
could be very helpful as well.

I'm a huge fan of cross-eyed stereo and have lots of stereo photographs o=
n my site. For that I use an applet that lets the user select from a long l=
ist of possible viewing modes. I always prefer cross-eyed viewing myself, a=
nd during my last programming work on MC4D I did implement a cross-eyed ste=
reo feature because I believe that it is very valuable for 3D work like thi=
s, but I backed it out in the end because I wasn't able to get it perfect i=
n the time that I was willing to spend on it then. You are right that the a=
nimations give a strong sense of 3D. The real value of a stereo mode will b=
e it's ability to let the user keep the full sense of the 3D projection whe=
n it is not in motion which is most of the time. We still have the change s=
et to work from whenever I or someone else next get the urge to work on it.=
This is listed as issue #35 in our Google Code issues list and it is my hi=
ghest priority item. I encourage you to see what else is on our list and to=
comment on them, star your favorite items, and add new bug and feature req=
uests.

Again, welcome to the list, Edward,
-Melinda

On 1/27/2011 7:18 AM, Eduard wrote:=20

There is a great chance that everybody here knows already the program G=
reatStella for presenting 3D polyhedra. One of the marvelous possibilities=
is the "crossed eyes view". This gives you a beautifull 3D effect with unh=
armed colors even for animation and you need no glasses or other equipement=
. This 3D pictures have also a better resolution (sharpness). The effort fo=
r the program is not so big because there must only be added a slightly tur=
ned copy of the picture. MC4D is so convincing because of his beautifull an=
imation (especially when slow). This can be seriously enhanced with little =
effort. Here is an example without animation of course and having suffered =
from screencapture and from sending by e-mail. Everybody knows how to handl=
e crossed eyes view?


=20=20
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>


I have taken a look on all your stereo=20
photographs.

Awsome pictures.

My favorites: the white rose, the clouds a=
nd the=20
mars visite.

 

Kind regards

Ed

 

style=3D"BORDER-LEFT: #000000 2px solid; PADDING-LEFT: 5px; PADDING-RIGHT: =
0px; MARGIN-LEFT: 5px; MARGIN-RIGHT: 0px">
----- Original Message -----

style=3D"FONT: 10pt arial; BACKGROUND: #e4e4e4; font-color: black">Fro=
m:
=20
href=3D"mailto:melinda@superliminal.com">Melinda Green
To: ps.com=20
href=3D"mailto:4D_Cubing@yahoogroups.com">4D_Cubing@yahoogroups.com
<=
/DIV>
Sent: Thursday, January 27, 2011 9=
:25=20
PM

Subject: Re: [MC4D] Stereo for MC4=
D


 =20

Hello Edward,

Welcome to the group! It's great to see your=20
interesting and enthusiastic messages. I encourage you to introduce yours=
elf=20
and tell us about your life, work, hobbies and your experience of solving=
the=20
4D cube.

About GreatStella, yes I've been well aware of it startin=
g in=20
1999 but I doubt that many others on the list know about it. That was whe=
n=20
Robert Webb and I were both on a polyhedral mailing list hosted by Magnus=
=20
Wenninger. It was that list that helped him to define the feature set and=
I=20
particularly liked his stereo modes. That list was understandably more=20
interested stellations than I was though I see from the description of th=
e=20
current version that he now has a 4D version which could make it a very g=
ood=20
tool for 4D puzzle makers. He also supports an "augment" feature in his 3=
D=20
version that could be very helpful as well.

I'm a huge fan of=20
cross-eyed stereo and have lots of href=3D"http://www.superliminal.com/stereo/">stereo photographs on my=
site.=20
For that I use an applet that lets the user select from a long list of=20
possible viewing modes. I always prefer cross-eyed viewing myself, and du=
ring=20
my last programming work on MC4D I did implement a cross-eyed stereo feat=
ure=20
because I believe that it is very valuable for 3D work like this, but I b=
acked=20
it out in the end because I wasn't able to get it perfect in the time tha=
t I=20
was willing to spend on it then. You are right that the animations give a=
=20
strong sense of 3D. The real value of a stereo mode will be it's ability =
to=20
let the user keep the full sense of the 3D projection when it is not in m=
otion=20
which is most of the time. We still have the change set to work from when=
ever=20
I or someone else next get the urge to work on it. This is listed as href=3D"http://code.google.com/p/magiccube4d/issues/detail?id=3D35">issue=
#35=20
in our Google Code href=3D"http://code.google.com/p/magiccube4d/issues/list">issues list=
and it=20
is my highest priority item. I encourage you to see what else is on our l=
ist=20
and to comment on them, star your favorite items, and add new bug and fea=
ture=20
requests.

Again, welcome to the list, Edward,
-Melinda

O=
n=20
1/27/2011 7:18 AM, Eduard wrote:=20


style=3D"FONT-FAMILY: Georgia; FONT-SIZE: 10pt" lang=3DEN-GB>There is a=
great=20
chance that everybody here knows already the program style=3D"FONT-FAMILY: Georgia; FONT-SIZE: 10pt"> href=3D"http://www.software3d.com/Stella.php" moz=3D"true"> lang=3DEN-GB>GreatStella=
style=3D"FONT-FAMILY: Georgia; FONT-SIZE: 10pt" lang=3DEN-GB>  for=
=20
presenting 3D polyhedra. One of the marvelous possibilities is the "cro=
ssed=20
eyes view". This gives you a beautifull 3D effect with unharmed colors =
even=20
for animation and you need no glasses or other equipement. This 3D pict=
ures=20
have also a better resolution (sharpness). The effort for the program i=
s not=20
so big because there must only be added a slightly turned copy of the=20
picture. MC4D is so convincing because of his beautifull animation=20
(especially when slow). This can be seriously enhanced with little effo=
rt.=20
href=3D"http://groups.yahoo.com/group/4D_Cubing/photos/album/736063871/=
pic/381027587/view"=20
moz=3D"true">Here is an example without animation of course and hav=
ing=20
suffered from screencapture and from sending by e-mail. Everybody knows=
how=20
to handle crossed eyes view?





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