Thread: "It's not functional, only navigation is ready..."

From: "Andrey" <andreyastrelin@yahoo.com>
Date: Wed, 19 Jan 2011 15:22:56 -0000
Subject: It's not functional, only navigation is ready...



http://img-fotki.yandex.ru/get/5207/astr73.3b/0_6e376_9efaa7a8_XXL.jpg




From: "Andrey" <andreyastrelin@yahoo.com>
Date: Wed, 19 Jan 2011 15:29:32 -0000
Subject: It's not functional, only navigation is ready...



5D pyraminx? Looks cool. Andrey, I'm struggling to keep up with all the n=
ew things around here recently!

--- In 4D_Cubing@yahoogroups.com, "Andrey" wrote:
>
> http://img-fotki.yandex.ru/get/5207/astr73.3b/0_6e376_9efaa7a8_XXL.jpg
>




From: "Matthew" <damienturtle@hotmail.co.uk>
Date: Wed, 19 Jan 2011 15:44:26 -0000
Subject: Re: It's not functional, only navigation is ready...



Yes, after solving of 11.5% of 120cell I've decided that it's more interest=
ing to write something else... And I've selected puzzle in which I don't be=
lieve.
There will be 7 different puzzles - with depths of cutting from 1/6 to 2/=
5 of simplex's height. 1/6 and 1/5 are almost the same (all difference is t=
hat 1/5 has no central stickers), but all other puzzles should be really di=
fferent.

Andrey


--- In 4D_Cubing@yahoogroups.com, "Matthew" wrote:
>
> 5D pyraminx? Looks cool. Andrey, I'm struggling to keep up with all the=
new things around here recently!
>=20
> --- In 4D_Cubing@yahoogroups.com, "Andrey" wrote:
> >
> > http://img-fotki.yandex.ru/get/5207/astr73.3b/0_6e376_9efaa7a8_XXL.jpg
> >
>




From: Roice Nelson <roice3@gmail.com>
Date: Wed, 19 Jan 2011 10:04:04 -0600
Subject: Re: [MC4D] Re: It's not functional, only navigation is ready...



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Content-Type: text/plain; charset=ISO-8859-1

Very cool Andrey :) I look forward to seeing how you tackle the twisting
control! That always felt like the biggest barrier to a workable MS5D.

Cheers,
Roice


On Wed, Jan 19, 2011 at 9:44 AM, Andrey wrote:

> Yes, after solving of 11.5% of 120cell I've decided that it's more
> interesting to write something else... And I've selected puzzle in which I
> don't believe.
> There will be 7 different puzzles - with depths of cutting from 1/6 to 2/5
> of simplex's height. 1/6 and 1/5 are almost the same (all difference is that
> 1/5 has no central stickers), but all other puzzles should be really
> different.
>
> Andrey
>
>
> --- In 4D_Cubing@yahoogroups.com, "Matthew" wrote:
> >
> > 5D pyraminx? Looks cool. Andrey, I'm struggling to keep up with all the
> new things around here recently!
> >
> > --- In 4D_Cubing@yahoogroups.com, "Andrey" wrote:
> > >
> > > http://img-fotki.yandex.ru/get/5207/astr73.3b/0_6e376_9efaa7a8_XXL.jpg
> > >
> >
>
>
>
>
> ------------------------------------
>
> Yahoo! Groups Links
>
>
>
>

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Content-Transfer-Encoding: quoted-printable

Very cool Andrey :)=A0 I look forward to seeing how you tackle the twi=
sting control!=A0 That always felt like the biggest barrier to a workable M=
S5D.

=A0

Cheers,

Roice


=A0

On Wed, Jan 19, 2011 at 9:44 AM, Andrey r=3D"ltr"><andreyastrelin@ya=
hoo.com
>
wrote:

; PADDING-LEFT: 1ex" class=3D"gmail_quote">Yes, after solving of 11.5% of 1=
20cell I've decided that it's more interesting to write something e=
lse... And I've selected puzzle in which I don't believe.

=A0There will be 7 different puzzles - with depths of cutting from 1/6 to 2=
/5 of simplex's height. 1/6 and 1/5 are almost the same (all difference=
is that 1/5 has no central stickers), but all other puzzles should be real=
ly different.


Andrey





--- In m">4D_Cubing@yahoogroups.com, "Matthew" <damienturtle@...&=
gt; wrote:
>
> 5D pyraminx? =A0Looks cool. =A0Andrey, I'm s=
truggling to keep up with all the new things around here recently!

>
> --- In 4D_Cubing@=
yahoogroups.com
, "Andrey" <andreyastrelin@> wrote:
&=
gt; >
> > .3b/0_6e376_9efaa7a8_XXL.jpg" target=3D"_blank">http://img-fotki.yandex.ru/=
get/5207/astr73.3b/0_6e376_9efaa7a8_XXL.jpg


> >
>




------------------------------------r>
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>

--0016e6dab06c9090bd049a352ae8--




From: "Andrey" <andreyastrelin@yahoo.com>
Date: Wed, 19 Jan 2011 16:11:36 -0000
Subject: [MC4D] Re: It's not functional, only navigation is ready...



It will be 2-click mode. Only 3-twists of faces will be possible, so you ha=
ve to select 3 vertices of a face that make a cycle. For cycle a->b->c->a u=
ser will have to click edges (not stickers!) ab and bc. And there will be p=
ossibilty to rotate corner ("layer 2 from face") by clicking other two edge=
s.

But it's always possible that this way will be not good enough for users.=
In this case I'll thing about something else.

Andrey


--- In 4D_Cubing@yahoogroups.com, Roice Nelson wrote:
>
> Very cool Andrey :) I look forward to seeing how you tackle the twisting
> control! That always felt like the biggest barrier to a workable MS5D.
>=20
> Cheers,
> Roice
>=20
>=20
> On Wed, Jan 19, 2011 at 9:44 AM, Andrey wrote:
>=20
> > Yes, after solving of 11.5% of 120cell I've decided that it's more
> > interesting to write something else... And I've selected puzzle in whic=
h I
> > don't believe.
> > There will be 7 different puzzles - with depths of cutting from 1/6 to=
2/5
> > of simplex's height. 1/6 and 1/5 are almost the same (all difference is=
that
> > 1/5 has no central stickers), but all other puzzles should be really
> > different.
> >
> > Andrey
> >
> >
> > --- In 4D_Cubing@yahoogroups.com, "Matthew" wrote:
> > >
> > > 5D pyraminx? Looks cool. Andrey, I'm struggling to keep up with all=
the
> > new things around here recently!
> > >
> > > --- In 4D_Cubing@yahoogroups.com, "Andrey" wrote:
> > > >
> > > > http://img-fotki.yandex.ru/get/5207/astr73.3b/0_6e376_9efaa7a8_XXL.=
jpg
> > > >
> > >
> >
> >
> >
> >
> > ------------------------------------
> >
> > Yahoo! Groups Links
> >
> >
> >
> >
>





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