Thread: "mc5d solved"

From: "Andras" <andras_ecseki@yahoo.com>
Date: Tue, 31 Aug 2010 11:21:13 -0000
Subject: mc5d solved



greetings from Hungary!

Yesterday evening I've finally finished solving the monster (file sent to R=
oice).
The log file shows 3916 moves, which means 3712 twists if we subtract the f=
irst 100 twists (scrumbled position) and the 104 rotating moves I did.

I've been using the good old layer by layer method. The first 2 layer requi=
red ca. 2000 twists. Then I "translated" my mc4d macros for the mc5d, and i=
nvented two 5c-macros (26 twist for switching three 5c piece, and 20 twist =
for rotating two 5c piece in their place) for the last layer.

I think it's possible to break the 3000 twist limit with this method, since=
my macros usually switch three pieces, so one can solve two pieces simulta=
neously with them, but I made it easier for myself for the first try, and I=
solved only one piece at the same time.
(But there's no way I'll try this again in the near future).

(Btw, do we have a "hall of shortest" list for mc5d...? Roice held the reco=
rd with 6112 moves till now.)


best regards and have a nice twist!

Ecseki Andr=E1s

PS.: "MC5D, MC5D, burning bright
In the forests of the night,
What immortal hand or eye
Could frame thy fearful symmetry?

(sry William, couldn't resist;-)




From: Roice Nelson <roice3@gmail.com>
Date: Tue, 31 Aug 2010 10:43:28 -0500
Subject: Re: [MC4D] mc5d solved



--0016e6d7e04543906d048f2071b2
Content-Type: text/plain; charset=ISO-8859-1
Content-Transfer-Encoding: quoted-printable

Awesome, congrats on your solve, and on beating the old shortest by such a
wide margin! I've updated the Hall of Insanity with your achievement.

There hasn't been a Hall of Shortest for MC5D yet, though there are enough
solutions at this point that it could certainly be worthwhile to have one.
I would prefer this to be managed collectively in a new page in the
superliminal wiki, which I would link to, and so I'm wondering if you or
someone else might be interested to take a stab at making this page? It's
not a huge deal either way. If I manage it myself, I might simply highligh=
t
the current shortest solutions in the existing tables, using a different
color or something...

Take Care,
Roice


On Tue, Aug 31, 2010 at 6:21 AM, Andras wrote:

> greetings from Hungary!
>
> Yesterday evening I've finally finished solving the monster (file sent to
> Roice).
> The log file shows 3916 moves, which means 3712 twists if we subtract the
> first 100 twists (scrumbled position) and the 104 rotating moves I did.
>
> I've been using the good old layer by layer method. The first 2 layer
> required ca. 2000 twists. Then I "translated" my mc4d macros for the mc5d=
,
> and invented two 5c-macros (26 twist for switching three 5c piece, and 20
> twist for rotating two 5c piece in their place) for the last layer.
>
> I think it's possible to break the 3000 twist limit with this method, sin=
ce
> my macros usually switch three pieces, so one can solve two pieces
> simultaneously with them, but I made it easier for myself for the first t=
ry,
> and I solved only one piece at the same time.
> (But there's no way I'll try this again in the near future).
>
> (Btw, do we have a "hall of shortest" list for mc5d...? Roice held the
> record with 6112 moves till now.)
>
>
> best regards and have a nice twist!
>
> Ecseki Andr=E1s
>
> PS.: "MC5D, MC5D, burning bright
> In the forests of the night,
> What immortal hand or eye
> Could frame thy fearful symmetry?
>
> (sry William, couldn't resist;-)

--0016e6d7e04543906d048f2071b2
Content-Type: text/html; charset=ISO-8859-1
Content-Transfer-Encoding: quoted-printable

Awesome, congrats on your solve, and on beating the old shortest by su=
ch a wide margin!=A0 I've updated the Hall of Insanity with your achiev=
ement.

=A0

There hasn't been=A0a Hall of Shortest for MC5D yet, though there =
are enough solutions at this point that it could certainly=A0be worthwhile =
to have one.=A0 I=A0would prefer this to be managed collectively in a new p=
age in=A0the superliminal wiki, which I would=A0link to, and so I'm won=
dering if you or someone else might=A0be interested to take a stab at makin=
g=A0this page?=A0=A0It's not a huge deal either way.=A0 If I manage it =
myself, I might simply=A0highlight the current shortest solutions in the ex=
isting tables, using a different color or something...


=A0

Take Care,

Roice


=A0

On Tue, Aug 31, 2010 at 6:21 AM, Andras r=3D"ltr"><andras_ecseki@yaho=
o.com
>
wrote:

; PADDING-LEFT: 1ex" class=3D"gmail_quote">greetings from Hungary!

Y=
esterday evening I've finally finished solving the monster (file sent t=
o Roice).

The log file shows 3916 moves, which means 3712 twists if we subtract the f=
irst 100 twists (scrumbled position) and the 104 rotating moves I did.
<=
br>I've been using the good old layer by layer method. The first 2 laye=
r required ca. 2000 twists. Then I "translated" my mc4d macros fo=
r the mc5d, and invented two 5c-macros (26 twist for switching three 5c pie=
ce, and 20 twist for rotating two 5c piece in their place) for the last lay=
er.


I think it's possible to break the 3000 twist limit with this metho=
d, since my macros usually switch three pieces, so one can solve two pieces=
simultaneously with them, but I made it easier for myself for the first tr=
y, and I solved only one piece at the same time.

(But there's no way I'll try this again in the near future).
>(Btw, do we have a "hall of shortest" list for mc5d...? Roice he=
ld the record with 6112 moves till now.)


best regards and have a=
nice twist!


Ecseki Andr=E1s

PS.: "MC5D, MC5D, burning bright
In the =
forests of the night,
What immortal hand or eye
Could frame thy fearf=
ul symmetry?

(sry William, couldn't resist;-)


--0016e6d7e04543906d048f2071b2--




From: Andras Ecseki <andras_ecseki@yahoo.com>
Date: Tue, 31 Aug 2010 09:31:34 -0700 (PDT)
Subject: Re: [MC4D] mc5d solved








=C2=A0



=20=20


=20=20=20=20
=20=20=20=20=20=20
=20=20=20=20=20=20
Awesome, congrats on your solve, and on beating the old shortest by s=
uch a wide margin!=C2=A0 I've updated the Hall of Insanity with your achiev=
ement.
=C2=A0
There hasn't been=C2=A0a Hall of Shortest for MC5D yet, though there are en=
ough solutions at this point that it could certainly=C2=A0be worthwhile to =
have one.=C2=A0 I=C2=A0would prefer this to be managed collectively in a ne=
w page in=C2=A0the superliminal wiki, which I would=C2=A0link to, and so I'=
m wondering if you or someone else might=C2=A0be interested to take a stab =
at making=C2=A0this page?=C2=A0=C2=A0It's not a huge deal either way.=C2=A0=
If I manage it myself, I might simply=C2=A0highlight the current shortest =
solutions in the existing tables, using a different color or something...

=C2=A0
Take Care,
Roice

=C2=A0
On Tue, Aug 31, 2010 at 6:21 AM, Andras wrote:

greetings from Hungary!

Yesterday evening I've finally finished solving the monster (file sent to R=
oice).

The log file shows 3916 moves, which means 3712 twists if we subtract the f=
irst 100 twists (scrumbled position) and the 104 rotating moves I did.

I've been using the good old layer by layer method. The first 2 layer requi=
red ca. 2000 twists. Then I "translated" my mc4d macros for the mc5d, and i=
nvented two 5c-macros (26 twist for switching three 5c piece, and 20 twist =
for rotating two 5c piece in their place) for the last layer.


I think it's possible to break the 3000 twist limit with this method, since=
my macros usually switch three pieces, so one can solve two pieces simulta=
neously with them, but I made it easier for myself for the first try, and I=
solved only one piece at the same time.

(But there's no way I'll try this again in the near future).

(Btw, do we have a "hall of shortest" list for mc5d...? Roice held the reco=
rd with 6112 moves till now.)


best regards and have a nice twist!


Ecseki Andr=C3=A1s

PS.: "MC5D, MC5D, burning bright
In the forests of the night,
What immortal hand or eye
Could frame thy fearful symmetry?

(sry William, couldn't resist;-)


=20=20=20=20
=20=20=20=20=20

=20=20=20=20
=20=20=20=20


=20



=20=20






=20=20=20=20=20=20
--0-1990593047-1283272294=:57282
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: quoted-printable

top" style=3D"font: inherit;">"...I'm wondering if you or someone else migh=
t be interested to take a stab at making this page?"

<e=
veryone turns the head towards Remi Q...>

;->

--- On >Tue, 8/31/10, Roice Nelson <roice3@gmail.com> wrote:
<=
blockquote style=3D"border-left: 2px solid rgb(16, 16, 255); margin-left: 5=
px; padding-left: 5px;">
From: Roice Nelson <roice3@gmail.com>
=
Subject: Re: [MC4D] mc5d solved
To: 4D_Cubing@yahoogroups.com
Date: T=
uesday, August 31, 2010, 5:43 PM







 




=20=20=20=20=20=20
=20=20=20=20=20=20

Awesome, congrats on your solve, and on beating the old s=
hortest by such a wide margin!  I've updated the Hall of Insanity with=
your achievement.

 

There hasn't been a Hall of Shortest for MC5D yet, though there a=
re enough solutions at this point that it could certainly be worthwhil=
e to have one.  I would prefer this to be managed collectively in=
a new page in the superliminal wiki, which I would link to, and =
so nderline;">I'm wondering if you or someone else might be interested to=
take a stab at making this page? 
 It's not a huge de=
al either way.  If I manage it myself, I might simply highlight t=
he current shortest solutions in the existing tables, using a different col=
or or something...


 

Take Care,

Roice


 

On Tue, Aug 31, 2010 at 6:21 AM, An=
dras <eki@yahoo.com" target=3D"_blank" href=3D"/mc/compose?to=3Dandras_ecseki@yah=
oo.com">andras_ecseki@yahoo.com
>
wrote:

iv1764604347gmail_quote">greetings from Hungary!

Yesterday evening I=
've finally finished solving the monster (file sent to Roice).

The log file shows 3916 moves, which means 3712 twists if we subtract the f=
irst 100 twists (scrumbled position) and the 104 rotating moves I did.
<=
br>I've been using the good old layer by layer method. The first 2 layer re=
quired ca. 2000 twists. Then I "translated" my mc4d macros for the mc5d, an=
d invented two 5c-macros (26 twist for switching three 5c piece, and 20 twi=
st for rotating two 5c piece in their place) for the last layer.


I think it's possible to break the 3000 twist limit with this method, s=
ince my macros usually switch three pieces, so one can solve two pieces sim=
ultaneously with them, but I made it easier for myself for the first try, a=
nd I solved only one piece at the same time.

(But there's no way I'll try this again in the near future).

(Btw, d=
o we have a "hall of shortest" list for mc5d...? Roice held the record with=
6112 moves till now.)


best regards and have a nice twist!


Ecseki Andr=C3=A1s

PS.: "MC5D, MC5D, burning bright
In the fo=
rests of the night,
What immortal hand or eye
Could frame thy fearful=
symmetry?

(sry William, couldn't resist;-)




=20=20=20=20=20



=20





=20=20=20=20=20=20
--0-1990593047-1283272294=:57282--




From: Jonathan Mecias <jonathan.mecias001@mymdc.net>
Date: Tue, 31 Aug 2010 15:24:22 -0400
Subject: Re: [MC4D] mc5d solved







=A0




=20=20=20=20=20=20
=20=20=20=20=20=20

Awesome, congrats on your solve, and on beating the old s=
hortest by such a wide margin!=A0 I've updated the Hall of Insanity wit=
h your achievement.

=A0

There hasn't been=A0a Hall of Shortest for MC5D yet, though there =
are enough solutions at this point that it could certainly=A0be worthwhile =
to have one.=A0 I=A0would prefer this to be managed collectively in a new p=
age in=A0the superliminal wiki, which I would=A0link to, and so =3D"font-weight: bold; font-style: italic; text-decoration: underline;">I&#=
39;m wondering if you or someone else might=A0be interested to take a stab =
at making=A0this page?=A0
=A0It's not a huge deal either way.=A0 =
If I manage it myself, I might simply=A0highlight the current shortest solu=
tions in the existing tables, using a different color or something...



=A0

Take Care,

Roice


=A0

On Tue, Aug 31, 2010 at 6:21 AM, Andras <=3D"nofollow" href=3D"http://mc/compose?to=3Dandras_ecseki@yahoo.com" targe=
t=3D"_blank">andras_ecseki@yahoo.com
>
wrote:

greetings =
from Hungary!

Yesterday evening I've finally finished solving th=
e monster (file sent to Roice).

The log file shows 3916 moves, which means 3712 twists if we subtract the f=
irst 100 twists (scrumbled position) and the 104 rotating moves I did.
<=
br>I've been using the good old layer by layer method. The first 2 laye=
r required ca. 2000 twists. Then I "translated" my mc4d macros fo=
r the mc5d, and invented two 5c-macros (26 twist for switching three 5c pie=
ce, and 20 twist for rotating two 5c piece in their place) for the last lay=
er.



I think it's possible to break the 3000 twist limit with this metho=
d, since my macros usually switch three pieces, so one can solve two pieces=
simultaneously with them, but I made it easier for myself for the first tr=
y, and I solved only one piece at the same time.


(But there's no way I'll try this again in the near future).
>(Btw, do we have a "hall of shortest" list for mc5d...? Roice he=
ld the record with 6112 moves till now.)


best regards and have a=
nice twist!



Ecseki Andr=E1s

PS.: "MC5D, MC5D, burning bright
In the =
forests of the night,
What immortal hand or eye
Could frame thy fearf=
ul symmetry?

(sry William, couldn't resist;-)





=20=20=20=20=20



=20





=20=20=20=20=20=20


=20=20=20=20=20

=20=20=20=20







=20=20









--001636831c6240386f048f238724--




From: Andras Ecseki <andras_ecseki@yahoo.com>
Date: Tuesday, August 31, 2010, 5:43 PM
Subject: Re: [MC4D] mc5d solved






=A0




=20=20=20=20=20=20
=20=20=20=20=20=20

Awesome, congrats on your solve, and on beating the old s=
hortest by such a wide margin!=A0 I've updated the Hall of Insanity wit=
h your achievement.

=A0

There hasn't been=A0a Hall of Shortest for MC5D yet, though there =
are enough solutions at this point that it could certainly=A0be worthwhile =
to have one.=A0 I=A0would prefer this to be managed collectively in a new p=
age in=A0the superliminal wiki, which I would=A0link to, and so =3D"font-weight: bold; font-style: italic; text-decoration: underline;">I&#=
39;m wondering if you or someone else might=A0be interested to take a stab =
at making=A0this page?=A0
=A0It's not a huge deal either way.=A0 =
If I manage it myself, I might simply=A0highlight the current shortest solu=
tions in the existing tables, using a different color or something...



=A0

Take Care,

Roice


=A0

On Tue, Aug 31, 2010 at 6:21 AM, Andras <=3D"nofollow" href=3D"http://mc/compose?to=3Dandras_ecseki@yahoo.com" targe=
t=3D"_blank">andras_ecseki@yahoo.com
>
wrote:

greetings =
from Hungary!

Yesterday evening I've finally finished solving th=
e monster (file sent to Roice).

The log file shows 3916 moves, which means 3712 twists if we subtract the f=
irst 100 twists (scrumbled position) and the 104 rotating moves I did.
<=
br>I've been using the good old layer by layer method. The first 2 laye=
r required ca. 2000 twists. Then I "translated" my mc4d macros fo=
r the mc5d, and invented two 5c-macros (26 twist for switching three 5c pie=
ce, and 20 twist for rotating two 5c piece in their place) for the last lay=
er.



I think it's possible to break the 3000 twist limit with this metho=
d, since my macros usually switch three pieces, so one can solve two pieces=
simultaneously with them, but I made it easier for myself for the first tr=
y, and I solved only one piece at the same time.


(But there's no way I'll try this again in the near future).
>(Btw, do we have a "hall of shortest" list for mc5d...? Roice he=
ld the record with 6112 moves till now.)


best regards and have a=
nice twist!



Ecseki Andr=E1s

PS.: "MC5D, MC5D, burning bright
In the =
forests of the night,
What immortal hand or eye
Could frame thy fearf=
ul symmetry?

(sry William, couldn't resist;-)





=20=20=20=20=20



=20





=20=20=20=20=20=20


=20=20=20=20=20

=20=20=20=20







=20=20









--001636831c6240386f048f238724--




From: Andras Ecseki <andras_ecseki@yahoo.com>
Date: Tue, 31 Aug 2010 13:13:37 -0700 (PDT)
Subject: Re: [MC4D] mc5d solved








=C2=A0



=20=20


=20=20=20=20
=20=20=20=20=20=20
=20=20=20=20=20=20
lol i turn to roice, but im sure hes busy too! Andras Ecseki, what do=
u mean exactly when you say layer by layer method? Do you mean 1c pieces f=
irst then 2c pieces then 3c ect? or first layer then second then third from=
top to bottom? I'm working on this cube, but im too busy with school to co=
ntinue. Although, I'm very curious as to how people tackle problems. Some w=
ays, as we all may know, are more efficient than others. I like to read abo=
ut the process of solving different problems, and finding the most logical.=
so, please share lol :)


ps wouldn't it be nice to have shirts? like i donno a picture of the cube o=
r hall of fame shirt lol. The first thing everyone thinks about is... "it w=
ould be nice if i had time and energy to do it, but i don't lol." nice poem=
btw



On Tue, Aug 31, 2010 at 12:31 PM, Andras Ecseki w=
rote:
















=C2=A0



=20=20


=20=20=20=20
=20=20=20=20=20=20
=20=20=20=20=20=20
=20=20=20=20=20=20
"...I'm wondering if you or someone else might=C2=A0be interested to take a=
stab at making=C2=A0this page?"



;->

--- On Tue, 8/31/10, Roice Nelson wrote:


From: Roice Nelson
Subject: Re: [MC4D] mc5d solved
To: 4D_Cubing@yahoogroups.com

Date: Tuesday, August 31, 2010, 5:43 PM







=C2=A0



=20=20=20=20
=20=20=20=20=20=20
=20=20=20=20=20=20
Awesome, congrats on your solve, and on beating the old shortest by s=
uch a wide margin!=C2=A0 I've updated the Hall of Insanity with your achiev=
ement.
=C2=A0
There hasn't been=C2=A0a Hall of Shortest for MC5D yet, though there are en=
ough solutions at this point that it could certainly=C2=A0be worthwhile to =
have one.=C2=A0 I=C2=A0would prefer this to be managed collectively in a ne=
w page in=C2=A0the superliminal wiki, which I would=C2=A0link to, and so I'=
m wondering if you or someone else might=C2=A0be interested to take a stab =
at making=C2=A0this page?=C2=A0=C2=A0It's not a huge deal either way.=C2=A0=
If I manage it myself, I might simply=C2=A0highlight the current shortest =
solutions in the existing tables, using a different color or something...


=C2=A0
Take Care,
Roice

=C2=A0
On Tue, Aug 31, 2010 at 6:21 AM, Andras wrote:

greetings from Hungary!

Yesterday evening I've finally finished solving the monster (file sent to R=
oice).

The log file shows 3916 moves, which means 3712 twists if we subtract the f=
irst 100 twists (scrumbled position) and the 104 rotating moves I did.

I've been using the good old layer by layer method. The first 2 layer requi=
red ca. 2000 twists. Then I "translated" my mc4d macros for the mc5d, and i=
nvented two 5c-macros (26 twist for switching three 5c piece, and 20 twist =
for rotating two 5c piece in their place) for the last layer.



I think it's possible to break the 3000 twist limit with this method, since=
my macros usually switch three pieces, so one can solve two pieces simulta=
neously with them, but I made it easier for myself for the first try, and I=
solved only one piece at the same time.


(But there's no way I'll try this again in the near future).

(Btw, do we have a "hall of shortest" list for mc5d...? Roice held the reco=
rd with 6112 moves till now.)


best regards and have a nice twist!



Ecseki Andr=C3=A1s

PS.: "MC5D, MC5D, burning bright
In the forests of the night,
What immortal hand or eye
Could frame thy fearful symmetry?

(sry William, couldn't resist;-)



=20=20=20=20
=20=20=20=20=20



=20





=20=20=20=20=20=20

=20=20=20=20
=20=20=20=20=20

=20=20=20=20
=20=20=20=20






=20=20










=20=20=20=20
=20=20=20=20=20

=20=20=20=20
=20=20=20=20


=20



=20=20






=20=20=20=20=20=20
--0-1533324020-1283285617=:21883
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: quoted-printable

top" style=3D"font: inherit;">Instead of trying to explain LBL method by my=
self (with all my poor english), you may check this site (or you can browse=
the net for more, I'm sure you'll find several sites)
http://cube.misto=
.cz/_MAIL_/layers.html

Btw, in my opinion, the most logical method f=
or you is the one you use to solve the 3D cube... If you want to learn some=
thing you do not use on the 3D cube, you missed a stairstep, and that's alr=
eady illogic. The rubik's-type puzzles make the same challenge in every dim=
ension, to solve them, you just need to understand the figure, then apply y=
our method you use on the 3D cube.

good luck with the mc5d!

=
--- On Tue, 8/31/10, Jonathan Mecias <jonathan.mecias001@mymdc.net=
>
wrote:
16, 255); margin-left: 5px; padding-left: 5px;">
From: Jonathan Mecias
<jonathan.mecias001@mymdc.net>
Subject: Re: [MC4D] mc5d solved>To: 4D_Cubing@yahoogroups.com
Date: Tuesday, August 31, 2010, 9:24 PMr>






 




=20=20=20=20=20=20
=20=20=20=20=20=20

lol i turn to roice, but im sure hes busy too! Andras Ecseki=
, what do u mean exactly when you say layer by layer method? Do you =
mean 1c pieces first then 2c pieces then 3c ect? or first layer then second=
then third from top to bottom? I'm working on this cube, but im too busy w=
ith school to continue. Although, I'm very curious as to how people tackle =
problems. Some ways, as we all may know, are more efficient than others. I =
like to read about the process of solving different problems, and finding t=
he most logical. so, please share lol :)


ps wouldn't it be nice to have shirts? like i donno a picture of the cu=
be or hall of fame shirt lol. The first thing everyone thinks about is... "=
it would be nice if i had time and energy to do it, but i don't lol." nice =
poem btw



On Tue, Aug 31, 2010 at =
12:31 PM, Andras Ecseki <=3D"mailto:andras_ecseki@yahoo.com" target=3D"_blank" href=3D"/mc/compose?t=
o=3Dandras_ecseki@yahoo.com">andras_ecseki@yahoo.com
>
wrote:<=
br>
solid rgb(204, 204, 204);">















 







=20=20=20=20=20=20
=20=20=20=20=20=20

>
inherit; font-weight: inherit; font-size: inherit; font-size-adjust: inheri=
t; font-stretch: inherit;" valign=3D"top">
"...I'm wondering if you or someone else might be interested to take a=
stab at making this page?"

<everyone turns the head towards=
Remi Q...>

;->

--- On Tue, 8/31/10, Roice Nelson ><nk" href=3D"/mc/compose?to=3Droice3@gmail.com">roice3@gmail.com>=
wrote:


From: Ro=
ice Nelson <et=3D"_blank" href=3D"/mc/compose?to=3Droice3@gmail.com">roice3@gmail.coma>>
Subject: Re: [MC4D] mc5d solved
To:
o=3D"mailto:4D_Cubing@yahoogroups.com" target=3D"_blank" href=3D"/mc/compos=
e?to=3D4D_Cubing@yahoogroups.com">4D_Cubing@yahoogroups.com


Date: Tuesday, August 31, 2010, 5:43 PM
281004h5">







 




=20=20=20=20=20=20
=20=20=20=20=20=20

Awesome, congrats on your solve, and on beating the old s=
hortest by such a wide margin!  I've updated the Hall of Insanity with=
your achievement.

 

There hasn't been a Hall of Shortest for MC5D yet, though there a=
re enough solutions at this point that it could certainly be worthwhil=
e to have one.  I would prefer this to be managed collectively in=
a new page in the superliminal wiki, which I would link to, and =
so nderline;">I'm wondering if you or someone else might be interested to=
take a stab at making this page? 
 It's not a huge de=
al either way.  If I manage it myself, I might simply highlight t=
he current shortest solutions in the existing tables, using a different col=
or or something...



 

Take Care,

Roice


 

On Tue, Aug 31, 2010 at 6:21 AM, Andras <=3D"nofollow" target=3D"_blank" href=3D"http://mc/compose?to=3Dandras_ecsek=
i@yahoo.com">andras_ecseki@yahoo.com
>
wrote:

greetings =
from Hungary!

Yesterday evening I've finally finished solving the mo=
nster (file sent to Roice).

The log file shows 3916 moves, which means 3712 twists if we subtract the f=
irst 100 twists (scrumbled position) and the 104 rotating moves I did.
<=
br>I've been using the good old layer by layer method. The first 2 layer re=
quired ca. 2000 twists. Then I "translated" my mc4d macros for the mc5d, an=
d invented two 5c-macros (26 twist for switching three 5c piece, and 20 twi=
st for rotating two 5c piece in their place) for the last layer.



I think it's possible to break the 3000 twist limit with this method, s=
ince my macros usually switch three pieces, so one can solve two pieces sim=
ultaneously with them, but I made it easier for myself for the first try, a=
nd I solved only one piece at the same time.


(But there's no way I'll try this again in the near future).

(Btw, d=
o we have a "hall of shortest" list for mc5d...? Roice held the record with=
6112 moves till now.)


best regards and have a nice twist!



Ecseki Andr=C3=A1s

PS.: "MC5D, MC5D, burning bright
In the fo=
rests of the night,
What immortal hand or eye
Could frame thy fearful=
symmetry?

(sry William, couldn't resist;-)





=20=20=20=20=20



=20





=20=20=20=20=20=20


=20=20=20=20=20

=20=20=20=20







=20=20











=20=20=20=20=20



=20





=20=20=20=20=20=20
--0-1533324020-1283285617=:21883--




From: Jonathan Mecias <jonathan.mecias001@mymdc.net>
Date: Wed, 1 Sep 2010 13:42:13 -0400
Subject: Re: [MC4D] mc5d solved






=A0




=20=20=20=20=20=20
=20=20=20=20=20=20

Awesome, congrats on your solve, and on beating the old s=
hortest by such a wide margin!=A0 I've updated the Hall of Insanity wit=
h your achievement.

=A0

There hasn't been=A0a Hall of Shortest for MC5D yet, though there =
are enough solutions at this point that it could certainly=A0be worthwhile =
to have one.=A0 I=A0would prefer this to be managed collectively in a new p=
age in=A0the superliminal wiki, which I would=A0link to, and so =3D"font-weight: bold; font-style: italic; text-decoration: underline;">I&#=
39;m wondering if you or someone else might=A0be interested to take a stab =
at making=A0this page?=A0
=A0It's not a huge deal either way.=A0 =
If I manage it myself, I might simply=A0highlight the current shortest solu=
tions in the existing tables, using a different color or something...




=A0

Take Care,

Roice


=A0

On Tue, Aug 31, 2010 at 6:21 AM, Andras <=3D"nofollow" href=3D"http://mc/compose?to=3Dandras_ecseki@yahoo.com" targe=
t=3D"_blank">andras_ecseki@yahoo.com
>
wrote:

greetings =
from Hungary!

Yesterday evening I've finally finished solving th=
e monster (file sent to Roice).

The log file shows 3916 moves, which means 3712 twists if we subtract the f=
irst 100 twists (scrumbled position) and the 104 rotating moves I did.
<=
br>I've been using the good old layer by layer method. The first 2 laye=
r required ca. 2000 twists. Then I "translated" my mc4d macros fo=
r the mc5d, and invented two 5c-macros (26 twist for switching three 5c pie=
ce, and 20 twist for rotating two 5c piece in their place) for the last lay=
er.




I think it's possible to break the 3000 twist limit with this metho=
d, since my macros usually switch three pieces, so one can solve two pieces=
simultaneously with them, but I made it easier for myself for the first tr=
y, and I solved only one piece at the same time.



(But there's no way I'll try this again in the near future).
>(Btw, do we have a "hall of shortest" list for mc5d...? Roice he=
ld the record with 6112 moves till now.)


best regards and have a=
nice twist!




Ecseki Andr=E1s

PS.: "MC5D, MC5D, burning bright
In the =
forests of the night,
What immortal hand or eye
Could frame thy fearf=
ul symmetry?

(sry William, couldn't resist;-)






=20=20=20=20=20



=20





=20=20=20=20=20=20


=20=20=20=20=20

=20=20=20=20







=20=20











=20=20=20=20=20



=20





=20=20=20=20=20=20


=20=20=20=20=20

=20=20=20=20







=20=20









--0016365eec7ecb6578048f3637ea--




From: "Andrey" <andreyastrelin@yahoo.com>
Date: Thu, 02 Sep 2010 13:48:14 -0000
Subject: Re: mc5d solved



Andras, congratulations!
I've accepted the challenge. And my result is 3581 twists. I solved cube in
MC7D, but it has the same twist definition as MC5D, so results are comparab=
le.
Log file is here:
http://games.groups.yahoo.com/group/4D_Cubing/files/MC7D/andrey_3d5_3581.lo=
g
I've used solving "from inside" (2C,3C,4C,5C). Last 50 twists were to resol=
ve
one 3-loop on 5C (probability of this situation is 2/3). I think that with =
luck
I can do 3500 by my method, but not much better.
Twists for stages of my solve:
2C - 125
3C - 706
4C - 1472
5C - 1278

Good luck!
Andrey





From: Andras Ecseki <andras_ecseki@yahoo.com>
Date: Thu, 2 Sep 2010 08:18:09 -0700 (PDT)
Subject: Re: [MC4D] Re: mc5d solved








=C2=A0



=20=20


=20=20=20=20
=20=20=20=20=20=20
=20=20=20=20=20=20
Andras, congratulations!

I've accepted the challenge. And my result is 3581 twists. I solved cube in

MC7D, but it has the same twist definition as MC5D, so results are comparab=
le.

Log file is here:

http://games.groups.yahoo.com/group/4D_Cubing/files/MC7D/andrey_3d5_3581.lo=
g

I've used solving "from inside" (2C,3C,4C,5C). Last 50 twists were to resol=
ve

one 3-loop on 5C (probability of this situation is 2/3). I think that with =
luck

I can do 3500 by my method, but not much better.

Twists for stages of my solve:

2C - 125

3C - 706

4C - 1472

5C - 1278



Good luck!

Andrey





=20=20=20=20
=20=20=20=20=20

=20=20=20=20
=20=20=20=20


=20



=20=20






=20=20=20=20=20=20
--0-633990290-1283440689=:72591
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: quoted-printable

top" style=3D"font: inherit;">Wow, that was fast, well done Andrey!
Sinc=
e you are using your own program, you are missing from the Hall of Insanity=
- one more reason to have an independent list for the shortest mc5d soluti=
ons.
As I wrote lately, there's some spare potential in my method, but i=
n the next few months I have to focus on my job and my exam, so I probably =
won't try to beat your record in this year. Maybe if the special twists wil=
l be available one day, I make one more shot.

congratulations again!=


Andr=C3=A1s

--- On Thu, 9/2/10, Andrey <andreyastre=
lin@yahoo.com>
wrote:
olid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;">
From: Andr=
ey <andreyastrelin@yahoo.com>
Subject: [MC4D] Re: mc5d solved
T=
o: 4D_Cubing@yahoogroups.com
Date: Thursday, September 2, 2010, 3:48
PM







 




=20=20=20=20=20=20
=20=20=20=20=20=20

Andras, congratulations!

I've accepted the challenge. And my result is 3581 twists. I solved cube in=


MC7D, but it has the same twist definition as MC5D, so results are comparab=
le.

Log file is here:

/group/4D_Cubing/files/MC7D/andrey_3d5_3581.log">http://games.groups.yahoo.=
com/group/4D_Cubing/files/MC7D/andrey_3d5_3581.log


I've used solving "from inside" (2C,3C,4C,5C). Last 50 twists were to resol=
ve

one 3-loop on 5C (probability of this situation is 2/3). I think that with =
luck

I can do 3500 by my method, but not much better.

Twists for stages of my solve:

2C - 125

3C - 706

4C - 1472

5C - 1278



Good luck!

Andrey






=20=20=20=20=20



=20





=20=20=20=20=20=20
--0-633990290-1283440689=:72591--




From: "Matthew" <damienturtle@hotmail.co.uk>
Date: Thu, 02 Sep 2010 16:49:22 -0000
Subject: Re: mc5d solved



Well done to both of you! I didn't think we would see fewest moves solving=
in 5D, but I can see it being added to the HOF now, and I might have to tr=
y this myself. Not soon though, I've been distracted with other cube thing=
s, and I intend to finish my 7D solve first when I'm finished with my curre=
nt project (which is relevant to 4D and I will post when I'm finished).

Good luck to anyone else giving this a try :) (Remi? Roice?)

Matt




From: Melinda Green <melinda@superliminal.com>
Date: Thu, 02 Sep 2010 12:53:35 -0700
Subject: Re: mc5d solved



Well done indeed!

I agree that we need a "shortests" section in the 5D HOF. I'll be happy
if people want to extend the Superliminal wiki records to include 5D and
higher dimensional categories though I certainly understand the value of
listing all solvers of the canonical puzzles directly on the main puzzle
pages. In other words I support whatever Roice chooses to do with his
site as well as whatever the community would like to do with the wiki.

I would urge Roice to add Andrey's solution to the MC5D HOF even though
he used a different program, especially because he says the log files
are compatible, but I'd still suggest the same thing even if they were
not. Notice that I gave Andrey credit for the choicest record of all
(the first 4D solution ever) which he produced using his own
implementation shortly before we independently developed the first
version of MC4D.

I can also imagine holding a 5D speedsolving contest in the near future.
I'll extend my offer to run a speedsolving competition to include any
puzzle that 3 or more people are willing to enter. Just like
speedsolving contests in which the participants get to use their
customized puzzles, I feel that hyperspeedsolving participants should be
able to use any approved software and feature sets that they prefer.
This creates a bit of a secondary contest in which the software makers
are encouraged to produce the interfaces that will be preferred by the
most participants.

Happy puzzling!
-Melinda

On 9/2/2010 9:49 AM, Matthew wrote:
> Well done to both of you! I didn't think we would see fewest moves solving in 5D, but I can see it being added to the HOF now, and I might have to try this myself. Not soon though, I've been distracted with other cube things, and I intend to finish my 7D solve first when I'm finished with my current project (which is relevant to 4D and I will post when I'm finished).
>
> Good luck to anyone else giving this a try :) (Remi? Roice?)




From: "Andrey" <andreyastrelin@yahoo.com>
Date: Fri, 03 Sep 2010 03:49:44 -0000
Subject: [MC4D] Re: mc5d solved



Melinda, thank you!
no, log files are not compatible. I said only about twist counters. I thi=
nk that it's possible to write convertor of log files (main problem will be=
transformation of puzzle state map), but I'm not sure that we need it.
Speedsolving of 5D is nice idea. My last result of 3^5 was about 6 hours =
(without prepared macro file). It's possible to do it in one session, but i=
f it'll take more time, there may be a problem. And do you mean simultaneou=
s start and/or same starting position? Both items may be a problem (because=
of different software and very different time zones), but they are solvabl=
e (with some efforts of organizers).
The best place for the "shortests" section in the 5D is, probably, Remi's=
"Hall of Shortests" with it's histories of records.

Good luck!
Andrey




From: Melinda Green <melinda@superliminal.com>
Date: Thu, 02 Sep 2010 22:10:14 -0700
Subject: Re: [MC4D] Re: mc5d solved



Good point about the different log formats. I'd start the contest at
some mutually agreed time by providing a starting scrambled log file
that everyone would start with. If you wanted to use your software I'd
give you time to write the converter before starting the contest. 6
hours is a lot of effort though. I was thinking that the 2^5 would be a
more reasonably sized puzzle and that would force you to probably use
Roice's program anyway.

Regarding the shortests lists, Roice could maintain just the current
shortests records like I do and maybe Remi would remain our historian.
As always this is all up to whatever various individuals feel motivated
to take on. For my part my offer stands to run a speedsolving contest
whenever 3 or more people declare that they're ready to participate
using any mutually agreeable puzzle definition. 2^5 anyone? Or 2^4? 3^4?
Just chime in if you're ready or know when you will be.

-Melinda

On 9/2/2010 8:49 PM, Andrey wrote:
> Melinda, thank you!
> no, log files are not compatible. I said only about twist counters. I think that it's possible to write convertor of log files (main problem will be transformation of puzzle state map), but I'm not sure that we need it.
> Speedsolving of 5D is nice idea. My last result of 3^5 was about 6 hours (without prepared macro file). It's possible to do it in one session, but if it'll take more time, there may be a problem. And do you mean simultaneous start and/or same starting position? Both items may be a problem (because of different software and very different time zones), but they are solvable (with some efforts of organizers).
> The best place for the "shortests" section in the 5D is, probably, Remi's "Hall of Shortests" with it's histories of records.




From: "Matthew" <damienturtle@hotmail.co.uk>
Date: Fri, 03 Sep 2010 20:12:15 -0000
Subject: [MC4D] Re: mc5d solved



I would be interested in a 4D/5D speedsolving contest. I'm not sure what p=
uzzle to have the competition for, but I hope that it gets decided with a r=
easonable amount of notice before the competition, since I have little expe=
rience of speedsolving these puzzles, and I need practice!

I don't think we should use the 3^5 though, at least not at first. Maybe i=
f the contest goes well and is repeated in the future, then it could be add=
ed, depending on what we learn from the first event. I suggest the 2^4 and=
/or 3^4, since they are reasonably small. I have not tried the 2^5, but I =
have always imagined the controls to be awkward since the pieces cannot be =
clicked to define rotations. The rules also need to be set. Can we use ma=
cros? I would say probably yes, but that poses the question of whether we =
can prepare them before the solve, or if we can only use ones we make durin=
g the solve. Then if the second option is chosen, how can we ensure that p=
eople stick to the rule? Since we are a small and, I would say, trusting c=
ommunity, we might just use trust. Anyway, the main goal here is surely to=
enjoy ourselves and have some friendly competition. I also wonder what pe=
ople's preferences will be for the program used, though for some puzzles (l=
ike the 2^5) there isn't a choice. I'm sure there are other things to be c=
onsidered, and that they were discussed before, but I can't remember what d=
ecision, if any, was made. With the addition of new members such as Andrey=
as well as his MC7D program, it might not hurt to have the discussion agai=
n. Unfortunately, I am not good at making decisions, so I will be of littl=
e help.

That's me, Andrey, Remi, and probably Matusz Burnicki so far, which is 4. =
Who else?

Guess I better go practice then.

Matt

--- In 4D_Cubing@yahoogroups.com, Melinda Green wrote:
>
> Good point about the different log formats. I'd start the contest at=20
> some mutually agreed time by providing a starting scrambled log file=20
> that everyone would start with. If you wanted to use your software I'd=20
> give you time to write the converter before starting the contest. 6=20
> hours is a lot of effort though. I was thinking that the 2^5 would be a=20
> more reasonably sized puzzle and that would force you to probably use=20
> Roice's program anyway.
>=20
> Regarding the shortests lists, Roice could maintain just the current=20
> shortests records like I do and maybe Remi would remain our historian.=20
> As always this is all up to whatever various individuals feel motivated=20
> to take on. For my part my offer stands to run a speedsolving contest=20
> whenever 3 or more people declare that they're ready to participate=20
> using any mutually agreeable puzzle definition. 2^5 anyone? Or 2^4? 3^4?=
=20
> Just chime in if you're ready or know when you will be.
>=20
> -Melinda
>=20
> On 9/2/2010 8:49 PM, Andrey wrote:
> > Melinda, thank you!
> > no, log files are not compatible. I said only about twist counters. =
I think that it's possible to write convertor of log files (main problem wi=
ll be transformation of puzzle state map), but I'm not sure that we need it=
.
> > Speedsolving of 5D is nice idea. My last result of 3^5 was about 6 h=
ours (without prepared macro file). It's possible to do it in one session, =
but if it'll take more time, there may be a problem. And do you mean simult=
aneous start and/or same starting position? Both items may be a problem (be=
cause of different software and very different time zones), but they are so=
lvable (with some efforts of organizers).
> > The best place for the "shortests" section in the 5D is, probably, R=
emi's "Hall of Shortests" with it's histories of records.
>




From: Andras Ecseki <andras_ecseki@yahoo.com>
Date: Sat, 5 Feb 2011 01:10:23 -0800 (PST)
Subject: Re: [MC4D] Re: mc5d solved



--0-796943047-1296897023=:35200
Content-Type: multipart/alternative; boundary="0-235410688-1296897023=:35200"

--0-235410688-1296897023=:35200
Content-Type: text/plain; charset=utf-8
Content-Transfer-Encoding: quoted-printable

Hi everyone!

After I have read Melinda's enthusiasm about Matt's and Ethan's recent=20
achievement, I felt myself pushed to give another shot to the MC5D with the=
=20
experience I gained when I solved it first time. I've had some new ideas to=
=20
reduce the number of the required twists both on 1-2. and last layer (I'm s=
till=20
using layer by layer method), but I've been using basically my old macros.
Well, the result talks for itself: 2262 twists (log file shows 2410, rotati=
ng=20
moves and the 1st 100 twist subtracted).
Although this is only my second solve, I think this is it, I couldn't do=20
significantly better with this method, and with this program (plenty of twi=
sts=20
could be spared, if the special twists would be allowed, I'm still hoping t=
hat=20
Roice will implement them one day;-).

One more thing: I have a request for the group!
I'm considering to upload my solve on youtube, but I can't find the perfec=
t=20
music for it. I think the best would be some long song (like 10 min) withou=
t=20
lyrics and a rythm similar to the speed of the twists running.
I was thinking about stealing some soft piano music from Roice's old blog t=
oo,=20
but I don't want a lawsuit for breaking copyrights:))

I usually listen any kind of metal music, but I'm open minded for anything =
good.

Thanks for reading me (and as always: sry for the bad english)

Log file attached to this mail, if anyone wants to see it.

Andr=C3=A1s




________________________________
From: Andrey
To: 4D_Cubing@yahoogroups.com
Sent: Thu, September 2, 2010 3:48:14 PM
Subject: [MC4D] Re: mc5d solved

=20=20
Andras, congratulations!
I've accepted the challenge. And my result is 3581 twists. I solved cube in
MC7D, but it has the same twist definition as MC5D, so results are comparab=
le.
Log file is here:
http://games.groups.yahoo.com/group/4D_Cubing/files/MC7D/andrey_3d5_3581.lo=
g
I've used solving "from inside" (2C,3C,4C,5C). Last 50 twists were to resol=
ve
one 3-loop on 5C (probability of this situation is 2/3). I think that with =
luck
I can do 3500 by my method, but not much better.
Twists for stages of my solve:
2C - 125
3C - 706
4C - 1472
5C - 1278

Good luck!
Andrey


=20


=20=20=20=20=20=20
--0-235410688-1296897023=:35200
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: quoted-printable

ad>

t">Hi everyone!

After I have read Melinda's enthusiasm about Matt's =
and Ethan's recent achievement, I felt myself pushed to give another shot t=
o the MC5D with the experience I gained when I solved it first time. I've h=
ad some new ideas to reduce the number of the required twists both on 1-2. =
and last layer (I'm still using layer by layer method), but I've been using=
basically my old macros.
Well, the result talks for itself:=3D"font-weight: bold;"> 226=
2 twists
(log file shows 2410, rotating moves and the 1st 100 twist =
subtracted).
Although this is only my second solve, I think this is it, =
I couldn't do significantly better with this method, and with this program =
(plenty of twists could be spared, if the special twists would be allowed,
I'm still hoping that Roice will implement them one day;-).

One mor=
e thing: I have a request for the group!
 I'm considering to upload=
my solve on youtube, but I can't find the perfect music for it. I think th=
e best would be some long song (like 10 min) without lyrics and a rythm sim=
ilar to the speed of the twists running.
I was thinking about stealing s=
ome soft piano music from Roice's old blog too, but I don't want a lawsuit =
for breaking copyrights:))
I usually listen any kind of metal music=
, but I'm open minded for anything good.

Thanks for reading me (and =
as always: sry for the bad english)

Log file attached to this mail, =
if anyone wants to see it.

Andr=C3=A1s
amily: arial,helvetica,sans-serif; font-size: 12pt;">
ing-left: 5px; margin: 5px 0px 5px 5px; border-left: 2px solid rgb(16, 16, =
255); font-family: times new roman,new york,times,serif; font-size:
12pt;">
ont-weight: bold;">From: Andrey <andreyastrelin@yahoo.com>=

To: 4D_Cubing@yahoogro=
ups.com
Sent: Thu, Sept=
ember 2, 2010 3:48:14 PM
Subject:<=
/span>
[MC4D] Re: mc5d solved









 




=20=20=20=20=20=20
=20=20=20=20=20=20

Andras, congratulations!

I've accepted the challenge. And my result is 3581 twists. I solved cube in=


MC7D, but it has the same twist definition as MC5D, so results are comparab=
le.

Log file is here:

files/MC7D/andrey_3d5_3581.log">http://games.groups.yahoo.com/group/4D_Cubi=
ng/files/MC7D/andrey_3d5_3581.log


I've used solving "from inside" (2C,3C,4C,5C). Last 50 twists were to resol=
ve

one 3-loop on 5C (probability of this situation is 2/3). I think that with =
luck

I can do 3500 by my method, but not much better.

Twists for stages of my solve:

2C - 125

3C - 706

4C - 1472

5C - 1278



Good luck!

Andrey






=20=20=20=20=20









--0-235410688-1296897023=:35200--

--0-796943047-1296897023=:35200
Content-Type: application/x-ygp-stripped
Content-Transfer-Encoding: 7bit

Content-Type: application/octet-stream; name="II.log"
Content-Transfer-Encoding: base64
Content-Disposition: attachment; filename="II.log"

--0-796943047-1296897023=:35200--




From: Roice Nelson <roice3@gmail.com>
Date: Mon, 7 Feb 2011 22:05:05 -0600
Subject: Re: [MC4D] Re: mc5d solved



--00032555e47e168781049bbd74a6
Content-Type: text/plain; charset=ISO-8859-1
Content-Transfer-Encoding: quoted-printable

Great job Andras! That is quite a dramatic improvement to the previous
shortest 3^5. It seems the gauntlet has been thrown down!

When Andrey achieved his short solution, I had meant to create a shortest
category, but dropped the ball on it (sorry Andrey!). But I've updated the
hall of insanity pages now to document Andras' new achievement, and all the
other current MC5D shortests. I also went ahead and added Andrey's MC5D
solve to the list, even though it was done with a different version of the
program. Not sure what is best there, but I hope that is ok.

Also, Andras, feel free to use any of that piano music on my old home
page if you decide it would be good for the video you're working on.

All the best,
Roice


On Sat, Feb 5, 2011 at 3:16 PM, Melinda Green wro=
te:

>
>
> Hello Andras, and congratulations! Hey, I just realized that we don't hav=
e
> hall-of-fame categories for anything over four dimensions. Remi? Roice?
> Hint, hint.
>
> I love it when solution methods get pushed near their limits, even though
> I've never mastered any of them. I also love your idea of creating a Yout=
ube
> video. My guess is that layer-by-layer solutions make for more easily
> understood playbacks. 10 minutes sounds rather long though. I would sugge=
st
> turning the twist speed *way* up in order to bring the time into the 3
> minute range even if that means little or no twist animation. Roice got
> Noel's 120 Cell solution videoJw>down to 2 minutes by only showing one frame for every 10 twists, and it'=
s
> still impressive to watch. I encourage you to similarly have your puzzle
> slowly rotating as it runs through the solution. Maybe for this 5D soluti=
on
> it could slowly rotate involving more than pure 3D rotations? That seems
> like it would be fitting.
>
> I also love your idea of adding a suitable sound track. I have no idea wh=
at
> music would be best to use but a good choice will certainly add a lot to =
the
> effect. I'm very much looking forward to seeing your video!
>
> Great to hear from you again, Andras, and with such good news!
> Congratulations again,
> -Melinda
>
> On 2/5/2011 1:10 AM, Andras Ecseki wrote:
>
> Hi everyone!
>
> After I have read Melinda's enthusiasm about Matt's and Ethan's recent
> achievement, I felt myself pushed to give another shot to the MC5D with t=
he
> experience I gained when I solved it first time. I've had some new ideas =
to
> reduce the number of the required twists both on 1-2. and last layer (I'm
> still using layer by layer method), but I've been using basically my old
> macros.
> Well, the result talks for itself: 2262 twists (log file shows 2410,
> rotating moves and the 1st 100 twist subtracted).
> Although this is only my second solve, I think this is it, I couldn't do
> significantly better with this method, and with this program (plenty of
> twists could be spared, if the special twists would be allowed, I'm still
> hoping that Roice will implement them one day;-).
>
> One more thing: I have a request for the group!
> I'm considering to upload my solve on youtube, but I can't find the
> perfect music for it. I think the best would be some long song (like 10 m=
in)
> without lyrics and a rythm similar to the speed of the twists running.
> I was thinking about stealing some soft piano music from Roice's old blog
> too, but I don't want a lawsuit for breaking copyrights:))
> I usually listen any kind of metal music, but I'm open minded for anythin=
g
> good.
>
> Thanks for reading me (and as always: sry for the bad english)
>
> Log file attached to this mail, if anyone wants to see it.
>
> Andr=E1s
>
> ------------------------------
> *From:* Andrey
> *To:* 4D_Cubing@yahoogroups.com
> *Sent:* Thu, September 2, 2010 3:48:14 PM
>
> *Subject:* [MC4D] Re: mc5d solved
>
>
>
> Andras, congratulations!
>
> I've accepted the challenge. And my result is 3581 twists. I solved cube =
in
> MC7D, but it has the same twist definition as MC5D, so results are
> comparable.
> Log file is here:
>
> http://games.groups.yahoo.com/group/4D_Cubing/files/MC7D/andrey_3d5_3581.=
log
> I've used solving "from inside" (2C,3C,4C,5C). Last 50 twists were to
> resolve
> one 3-loop on 5C (probability of this situation is 2/3). I think that wit=
h
> luck
> I can do 3500 by my method, but not much better.
> Twists for stages of my solve:
> 2C - 125
> 3C - 706
> 4C - 1472
> 5C - 1278
>
> Good luck!
> Andrey
>
>

--00032555e47e168781049bbd74a6
Content-Type: text/html; charset=ISO-8859-1
Content-Transfer-Encoding: quoted-printable

Great job Andras! =A0That is quite a dramatic improvement to the previ=
ous shortest 3^5. =A0It seems the gauntlet has been thrown down!
=

When Andrey achieved his short solution, I had meant to crea=
te a shortest category, but dropped the ball on it (sorry Andrey!).=A0 But =
I've updated the hall of insanity pages now to document Andras' new=
achievement, and all the other current MC5D shortests.=A0 I also went ahea=
d and added Andrey's MC5D solve to the list, even though it was done wi=
th a different version of the program.=A0 Not sure what is best there, but =
I hope that is ok.



=A0

Also, Andras, feel free to use any of that piano music on my old home =
page=A0if you decide it would be good for the video you're working on.<=
/div>
=A0

All the best,

Roice



On Sat, Feb 5, 2011 at 3:16 PM, Melinda Green pan dir=3D"ltr"><blank">melinda@superliminal.com> wrote:

dding-left:1ex" class=3D"gmail_quote">


Hello Andras, and congrat=
ulations! Hey, I just realized that we don't have hall-of-fame categori=
es for anything over four dimensions. Remi? Roice? Hint, hint.

I lov=
e it when solution methods get pushed near their limits, even though I'=
ve never mastered any of them. I also love your idea of creating a Youtube =
video. My guess is that layer-by-layer solutions make for more easily under=
stood playbacks. 10 minutes sounds rather long though. I would suggest turn=
ing the twist speed *way* up in order to bring the time into the 3 minute r=
ange even if that means little or no twist animation. Roice got Noel's =
=
120 Cell solution video
down to 2 minutes by only showing one frame for=
every 10 twists, and it's still impressive to watch. I encourage you t=
o similarly have your puzzle slowly rotating as it runs through the solutio=
n. Maybe for this 5D solution it could slowly rotate involving more than pu=
re 3D rotations? That seems like it would be fitting.



I also love your idea of adding a suitable sound track. I have no idea =
what music would be best to use but a good choice will certainly add a lot =
to the effect. I'm very much looking forward to seeing your video!



Great to hear from you again, Andras, and with such good news! Congratu=
lations again,
-Melinda

On 2/5/2011 1:10 AM, Andras Ecseki wrote:=
=20

Hi e=
veryone!

After I have read Melinda's enthusiasm about Matt's=
and Ethan's recent achievement, I felt myself pushed to give another s=
hot to the MC5D with the experience I gained when I solved it first time. I=
've had some new ideas to reduce the number of the required twists both=
on 1-2. and last layer (I'm still using layer by layer method), but I&=
#39;ve been using basically my old macros.


Well, the result talks for itself:=A0n>2262 twists (log file shows 2410,=
rotating moves and the 1st 100 twist subtracted).
Although this is only=
my second solve, I think this is it, I couldn't do significantly bette=
r with this method, and with this program (plenty of twists could be spared=
, if the special twists would be allowed, I'm still hoping that Roice w=
ill implement them one day;-).



One more thing: I have a request for the group!
=A0I'm consideri=
ng to upload my solve on youtube, but I can't find the perfect music fo=
r it. I think the best would be some long song (like 10 min) without lyrics=
and a rythm similar to the speed of the twists running.


I was thinking about stealing some soft piano music from Roice's old bl=
og too, but I don't want a lawsuit for breaking copyrights:))

I usually listen any kind of metal music, but I'm open minded for =
anything good.

Thanks for reading me (and as always: sry for the bad=
english)

Log file attached to this mail, if anyone wants to see it.=




Andr=E1s



adding-left:5px;font-family:times new roman, new york, times, serif;font-si=
ze:12pt">




Sent: Thu, September=
2, 2010 3:48:14 PM=20

Subject: [MC4D] Re:=
mc5d solved

=A0=20

Andras, congratulations!=20


I've accepted the challenge. And my result is 3581 twists.=
I solved cube in
MC7D, but it has the same twist definition as MC5D, so=
results are comparable.
Log file is here:
mes.groups.yahoo.com/group/4D_Cubing/files/MC7D/andrey_3d5_3581.log" target=
=3D"_blank">http://games.groups.yahoo.com/group/4D_Cubing/files/MC7D/andrey=
_3d5_3581.log



I've used solving "from inside" (2C,3C,4C,5C). Last 50 twists=
were to resolve
one 3-loop on 5C (probability of this situation is 2/3)=
. I think that with luck
I can do 3500 by my method, but not much better=
.


Twists for stages of my solve:
2C - 125
3C - 706
4C - 1472
5C -=
1278

Good luck!
Andrey


>


--00032555e47e168781049bbd74a6--




From: Andras Ecseki <andras_ecseki@yahoo.com>
Date: Thu, 10 Feb 2011 06:23:31 -0800 (PST)
Subject: Re: [MC4D] Re: mc5d solved



--0-1851923194-1297347811=:60910
Content-Type: text/plain; charset=utf-8
Content-Transfer-Encoding: quoted-printable

Good idea! Thanks!

I have a melody in my head with a fast "staccato" rythm, but I cant find th=
e=20
title... its like some steampunk style-clockwork noise or smthg :) I dont g=
ive=20
up till I find it

I've tried so far (non of it fits perfectly):

Aphex Twin: Window licker
Finntroll: Trollhammaren
Ultraspank: Click
Orgy: Blue monday
Dave Brubeck: Take five <-- this is my favourite so far (extra point for =
the=20
title:-)=20

Prodigy: Omen

still seeking...





________________________________
From: Mark Oram
To: 4D_Cubing@yahoogroups.com
Sent: Thu, February 10, 2011 2:47:27 PM
Subject: Re: [MC4D] Re: mc5d solved

=20=20
Andras,
=20
Many congratulations on your acheivement!
=20
How about Ravel's Bolero for your music suggestion? The full version is a b=
it=20
long (15-17 min) so it might not fit into the YouTube 10 min window without=
a=20
little editing, but everything else about it seems to fit your criteria.
=20
It has a constant steady rhythm, no lyrics, and builds slowly but inexorabl=
y to=20
a climax that you could obviously coordinate with completing the last turn =
to=20
get the cube fully solved.
=20
After that the piece has a few more bars of 'resolution' melody that maybe=
=20
could be overlayed with a few turns of the fully solved cube to verify you =
did=20
indeed have all 10 hyperfaces in their pristine state.
=20
Just a thought :)

--- On Sat, 5/2/11, Andras Ecseki wrote:


>From: Andras Ecseki
>Subject: Re: [MC4D] Re: mc5d solved [1 Attachment]
>To: 4D_Cubing@yahoogroups.com
>Date: Saturday, 5 February, 2011, 9:10
>
>
>=20=20
>Hi everyone!
>
>After I have read Melinda's enthusiasm about Matt's and Ethan's recent=20
>achievement, I felt myself pushed to give another shot to the MC5D with th=
e=20
>experience I gained when I solved it first time. I've had some new ideas t=
o=20
>reduce the number of the required twists both on 1-2. and last layer (I'm =
still=20
>using layer by layer method), but I've been using basically my old macros.
>Well, the result talks for itself: 2262 twists (log file shows 2410, rotat=
ing=20
>moves and the 1st 100 twist subtracted).
>Although this is only my second solve, I think this is it, I couldn't do=20
>significantly better with this method, and with this program (plenty of tw=
ists=20
>could be spared, if the special twists would be allowed, I'm still hoping =
that=20
>Roice will implement them one day;-).
>
>One more thing: I have a request for the group!
> I'm considering to upload my solve on youtube, but I can't find the perfe=
ct=20
>music for it. I think the best would be some long song (like 10 min) witho=
ut=20
>lyrics and a rythm similar to the speed of the twists running.
>I was thinking about stealing some soft piano music from Roice's old blog =
too,=20
>but I don't want a lawsuit for breaking copyrights:))
>
>I usually listen any kind of metal music, but I'm open minded for anything=
=20
good.
>
>Thanks for reading me (and as always: sry for the bad english)
>
>Log file attached to this mail, if anyone wants to see it.
>
>Andr=C3=A1s
>
>
>
>
________________________________
From: Andrey
>To: 4D_Cubing@yahoogroups.com
>Sent: Thu, September 2, 2010 3:48:14 PM
>Subject: [MC4D] Re: mc5d solved
>
>=20=20
>Andras, congratulations!
>I've accepted the challenge. And my result is 3581 twists. I solved cube i=
n
>MC7D, but it has the same twist definition as MC5D, so results are compara=
ble.
>Log file is here:
>http://games.groups.yahoo.com/group/4D_Cubing/files/MC7D/andrey_3d5_3581.l=
og
>I've used solving "from inside" (2C,3C,4C,5C). Last 50 twists were to reso=
lve
>one 3-loop on 5C (probability of this situation is 2/3). I think that with=
luck
>I can do 3500 by my method, but not much better.
>Twists for stages of my solve:
>2C - 125
>3C - 706
>4C - 1472
>5C - 1278
>
>Good luck!
>Andrey
>
>
>=20

=20


=20=20=20=20=20=20
--0-1851923194-1297347811=:60910
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: quoted-printable

ad>

t">Good idea! Thanks!

I have a melody in my head with a fast "stacca=
to" rythm, but I cant find the title... its like some steampunk style-clock=
work noise or smthg :) I dont give up till I find it

I've tried so f=
ar (non of it fits perfectly):

Aphex Twin: Window licker
Finntrol=
l: Trollhammaren
Ultraspank: Click
Orgy: Blue monday
Dave Brubeck:=
Take five   <-- this is my favourite so far (extra point for the t=
itle:-)
Prodigy: Omen

still seeking...

yle=3D"font-family: arial,helvetica,sans-serif; font-size: 12pt;">
style=3D"padding-left: 5px; margin: 5px 0px 5px 5px; border-left: 2px solid=
rgb(16, 16, 255); font-family: times new roman,new york,times,serif; font-=
size: 12pt;">
style=3D"font-weight: bold;">From: Mark Oram <markoram109@ya=
hoo.co.uk>
To: 4D_Cu=
bing@yahoogroups.com
Sent:<=
/b> Thu, February 10, 2011 2:47:27 PM
d;">Subject: Re: [MC4D] Re: mc5d solved








 




=20=20=20=20=20=20
=20=20=20=20=20=20

>
Andras,

 

Many congratulations on your acheivement!

 

How about Ravel's Bolero for your music suggestion? The full version i=
s a bit long (15-17 min) so it might not fit into the YouTube 10 min window=
without a little editing, but everything else about it seems to fit your c=
riteria.

 

It has a constant steady rhythm, no lyrics, and builds slowly but inex=
orably to a climax that you could obviously coordinate with completing the =
last turn to get the cube fully solved.

 

After that the piece has a few more bars of 'resolution' melody&n=
bsp;that maybe could be overlayed with a few turns of the fully s=
olved cube to verify you did indeed have all 10 hyperfaces in their pristin=
e state.

 

Just a thought :)

--- On Sat, 5/2/11, Andras Ecseki <a=
ndras_ecseki@yahoo.com>
wrote:


From: An=
dras Ecseki <andras_ecseki@yahoo.com>
Subject: Re: [MC4D] Re: mc5d=
solved [1 Attachment]
To: 4D_Cubing@yahoogroups.com
Date: Saturday, =
5 February, 2011, 9:10


 =20


Hi=
everyone!

After I have read Melinda's enthusiasm about Matt's and E=
than's recent achievement, I felt myself pushed to give another shot to the=
MC5D with the experience I gained when I solved it first time. I've had so=
me new ideas to reduce the number of the required twists both on 1-2. and l=
ast layer (I'm still using layer by layer method), but I've been using basi=
cally my old macros.
Well, the result talks for itself:nt-weight: bold;"> 2262 twis=
ts
(log file shows 2410, rotating moves and the 1st 100 twist subtra=
cted).
Although this is only my second solve, I think this is it, I coul=
dn't do significantly better with this method, and with this program (plent=
y of twists could be spared, if the special twists would be allowed, I'm st=
ill hoping that Roice will implement them one day;-).

One more
thing: I have a request for the group!
 I'm considering to upload =
my solve on youtube, but I can't find the perfect music for it. I think the=
best would be some long song (like 10 min) without lyrics and a rythm simi=
lar to the speed of the twists running.
I was thinking about stealing so=
me soft piano music from Roice's old blog too, but I don't want a lawsuit f=
or breaking copyrights:))

I usually listen any kind of metal music, but I'm open minded for anyt=
hing good.

Thanks for reading me (and as always: sry for the bad eng=
lish)

Log file attached to this mail, if anyone wants to see it.
=

Andr=C3=A1s

r>
ew roman,new york,times,serif; font-size: 12pt;">=3D"2">


From: Andrey <andreyast=
relin@yahoo.com>
To:=
4D_Cubing@yahoogroups.com
Sent:span> Thu, September 2, 2010 3:48:14 PM
t: bold;">Subject: [MC4D] Re: mc5d solved

&n=
bsp;
=20

Andras, congratulations!
I've accepted the challenge. And my result=
is 3581 twists. I solved cube in
MC7D, but it has the same twist defini=
tion as MC5D, so results are comparable.
Log file is here:
el=3D"nofollow" target=3D"_blank" href=3D"http://games.groups.yahoo.com/gro=
up/4D_Cubing/files/MC7D/andrey_3d5_3581.log">http://games.groups.yahoo.com/=
group/4D_Cubing/files/MC7D/andrey_3d5_3581.log

I've used solv=
ing "from inside" (2C,3C,4C,5C). Last 50 twists were to resolve
one 3-lo=
op on 5C (probability of this situation is 2/3). I think that with luck
=
I can do 3500 by my method, but not much better.
Twists for stages of my=
solve:
2C - 125
3C - 706
4C - 1472
5C - 1278

Good luck!=

Andrey


ckquote>








=20=20=20=20=20









--0-1851923194-1297347811=:60910--




From: Brandon Enright <bmenrigh@ucsd.edu>
Date: Thu, 10 Feb 2011 18:43:17 +0000
Subject: Re: [MC4D] Re: mc5d solved



LS0tLS1CRUdJTiBQR1AgU0lHTkVEIE1FU1NBR0UtLS0tLQ0KSGFzaDogU0hBMQ0KDQpPbiBU
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IDEwIG1pbnV0ZXMgaXMgcHJlZmVycmVkLg0KDQpNeSBjaG9pY2UgZm9yIG11c2ljIHNlbGVj
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IFNJR05BVFVSRS0tLS0tDQo=




From: Andras Ecseki <andras_ecseki@yahoo.com>
Date: Thu, 10 Feb 2011 13:43:19 -0800 (PST)
Subject: Re: [MC4D] Re: mc5d solved



--0-407171942-1297374199=:948
Content-Type: text/plain; charset=utf-8
Content-Transfer-Encoding: quoted-printable

"Hajnal" is a hungarian word, means "dawn"... can't be a coincidence:)





________________________________
From: Brandon Enright
To: 4D_Cubing@yahoogroups.com
Cc: andras_ecseki@yahoo.com; bmenrigh@ucsd.edu
Sent: Thu, February 10, 2011 7:43:17 PM
Subject: Re: [MC4D] Re: mc5d solved

=20=20
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

On Thu, 10 Feb 2011 06:23:31 -0800 (PST)
Andras Ecseki wrote:

> Good idea! Thanks!
>=20
> I have a melody in my head with a fast "staccato" rythm, but I cant
> find the title... its like some steampunk style-clockwork noise or
> smthg :) I dont give up till I find it
>=20

I'm looking forward to this video. I agree with Melinda that shorter
than 10 minutes is preferred.

My choice for music selection would be

Hajnal by Venetian Snares:
http://www.youtube.com/watch?v=3DZspN9-E326U

Since the twists will be very fast I think this music builds up to the
right tempo.

Brandon

-----BEGIN PGP SIGNATURE-----
Version: GnuPG v2.0.16 (GNU/Linux)

iEYEARECAAYFAk1UMcsACgkQqaGPzAsl94KSQQCgp+sTVvu+yQ3qozTGhHn69ygj
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=3Di4Yx
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=20


--0-407171942-1297374199=:948
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: quoted-printable

ad>

t">"Hajnal" is a hungarian word, means "dawn"... can't be a  coinciden=
ce:)

f; font-size: 12pt;">
px 5px; border-left: 2px solid rgb(16, 16, 255); font-family: times new rom=
an,new york,times,serif; font-size: 12pt;">>
From: Bran=
don Enright <bmenrigh@ucsd.edu>
d;">To: 4D_Cubing@yahoogroups.com
ht: bold;">Cc: andras_ecseki@yahoo.com; bmenrigh@ucsd.edu
=
Sent:
Thu, February 10, 2011 =
7:43:17 PM
Subject: Re:=
[MC4D] Re: mc5d
solved








 




=20=20=20=20=20=20
=20=20=20=20=20=20

-----BEGIN PGP SIGNED MESSAGE-----

Hash: SHA1



On Thu, 10 Feb 2011 06:23:31 -0800 (PST)

Andras Ecseki <oo.com" target=3D"_blank" href=3D"mailto:andras_ecseki%40yahoo.com">andras_=
ecseki@yahoo.com
> wrote:



> Good idea! Thanks!

>

> I have a melody in my head with a fast "staccato" rythm, but I cant>
> find the title... its like some steampunk style-clockwork noise or

> smthg :) I dont give up till I find it

>



I'm looking forward to this video. I agree with Melinda that shorter

than 10 minutes is preferred.



My choice for music selection would be



Hajnal by Venetian Snares:

v=3DZspN9-E326U">http://www.youtube.com/watch?v=3DZspN9-E326U



Since the twists will be very fast I think this music builds up to the

right tempo.



Brandon



-----BEGIN PGP SIGNATURE-----

Version: GnuPG v2.0.16 (GNU/Linux)



iEYEARECAAYFAk1UMcsACgkQqaGPzAsl94KSQQCgp+sTVvu+yQ3qozTGhHn69ygj

uj8AnRghxwPbRBOkfCP7lI8vgiewO5nN

=3Di4Yx

-----END PGP SIGNATURE-----




=20=20=20=20=20







--0-407171942-1297374199=:948--




From: Andras Ecseki <andras_ecseki@yahoo.com>
Date: Thu, 10 Feb 2011 22:50:16 -0800 (PST)
Subject: Re: [MC4D] Re: mc5d solved



--0-243867271-1297407016=:95275
Content-Type: text/plain; charset=utf-8
Content-Transfer-Encoding: quoted-printable

Edvard Grier - in the hall of the mountain king (Peer Gynt), that's what I'=
ve=20
been looking for....

too short tho


still seeking...





________________________________
From: Brandon Enright
To: 4D_Cubing@yahoogroups.com
Cc: andras_ecseki@yahoo.com; bmenrigh@ucsd.edu
Sent: Thu, February 10, 2011 7:43:17 PM
Subject: Re: [MC4D] Re: mc5d solved

=20=20
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

On Thu, 10 Feb 2011 06:23:31 -0800 (PST)
Andras Ecseki wrote:

> Good idea! Thanks!
>=20
> I have a melody in my head with a fast "staccato" rythm, but I cant
> find the title... its like some steampunk style-clockwork noise or
> smthg :) I dont give up till I find it
>=20

I'm looking forward to this video. I agree with Melinda that shorter
than 10 minutes is preferred.

My choice for music selection would be

Hajnal by Venetian Snares:
http://www.youtube.com/watch?v=3DZspN9-E326U

Since the twists will be very fast I think this music builds up to the
right tempo.

Brandon

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=20


--0-243867271-1297407016=:95275
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: quoted-printable

ad>

t">Edvard Grier - in the hall of the mountain king (Peer Gynt), that's what=
I've been looking for....

too short tho


still seeking...=


ont-size: 12pt;">
px; border-left: 2px solid rgb(16, 16, 255); font-family: times new roman,n=
ew york,times,serif; font-size: 12pt;"> size=3D"1">From: Brandon =
Enright <bmenrigh@ucsd.edu>
=
To:
4D_Cubing@yahoogroups.com
bold;">Cc: andras_ecseki@yahoo.com; bmenrigh@ucsd.edu
n style=3D"font-weight: bold;">Sent: Thu, February 10, 2011 7:43=
:17
PM
Subject: Re: [MC4D]=
Re: mc5d solved









 




=20=20=20=20=20=20
=20=20=20=20=20=20

-----BEGIN PGP SIGNED MESSAGE-----

Hash: SHA1



On Thu, 10 Feb 2011 06:23:31 -0800 (PST)

Andras Ecseki <oo.com" target=3D"_blank" href=3D"mailto:andras_ecseki%40yahoo.com">andras_=
ecseki@yahoo.com
> wrote:



> Good idea! Thanks!

>

> I have a melody in my head with a fast "staccato" rythm, but I cant>
> find the title... its like some steampunk style-clockwork noise or

> smthg :) I dont give up till I find it

>



I'm looking forward to this video. I agree with Melinda that shorter

than 10 minutes is preferred.



My choice for music selection would be



Hajnal by Venetian Snares:

=
http://www.youtube.com/watch?v=3DZspN9-E326U




Since the twists will be very fast I think this music builds up to the

right tempo.



Brandon



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Version: GnuPG v2.0.16 (GNU/Linux)



iEYEARECAAYFAk1UMcsACgkQqaGPzAsl94KSQQCgp+sTVvu+yQ3qozTGhHn69ygj

uj8AnRghxwPbRBOkfCP7lI8vgiewO5nN

=3Di4Yx

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=20=20=20=20=20







--0-243867271-1297407016=:95275--




From: Andras Ecseki <andras_ecseki@yahoo.com>
Date: Sun, 13 Feb 2011 06:21:10 -0800 (PST)
Subject: Re: [MC4D] Re: mc5d solved



--0-1395150273-1297606870=:66999
Content-Type: text/plain; charset=us-ascii

http://www.youtube.com/watch?v=UPJPAvF9FiI


--0-1395150273-1297606870=:66999
Content-Type: text/html; charset=us-ascii

http://www.youtube.com/watch?v=UPJPAvF9FiI






--0-1395150273-1297606870=:66999--




From: Andras Ecseki <andras_ecseki@yahoo.com>
Date: Sun, 13 Feb 2011 06:26:37 -0800 (PST)
Subject: Re: [MC4D] Re: mc5d solved



--0-1001625276-1297607197=:573
Content-Type: text/plain; charset=utf-8
Content-Transfer-Encoding: quoted-printable

bad link sry :-)





________________________________
From: Andras Ecseki
To: 4D_Cubing@yahoogroups.com
Sent: Sun, February 13, 2011 3:21:10 PM
Subject: Re: [MC4D] Re: mc5d solved

=20=20
http://www.youtube.com/watch?v=3DUPJPAvF9FiI

=20


=20=20=20=20=20=20
--0-1001625276-1297607197=:573
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: quoted-printable

ad>

t">bad link sry :-)

etica,sans-serif; font-size: 12pt;">
rgin: 5px 0px 5px 5px; border-left: 2px solid rgb(16, 16, 255); font-family=
: times new roman,new york,times,serif; font-size: 12pt;">oma" size=3D"2">
From:<=
/span>
Andras Ecseki <andras_ecseki@yahoo.com>
=3D"font-weight: bold;">To: 4D_Cubing@yahoogroups.com
n style=3D"font-weight: bold;">Sent: Sun, February 13, 2011 3:21=
:10 PM
Subject: Re: [MC=
4D] Re: mc5d solved









 




=20=20=20=20=20=20
=20=20=20=20=20=20

ze: 12pt;">watch?v=3DUPJPAvF9FiI">http://www.youtube.com/watch?v=3DUPJPAvF9FiIan>
y: times new roman,new york,times,serif; font-size: 12pt;">







=20=20=20=20=20









--0-1001625276-1297607197=:573--




From: Andras Ecseki <andras_ecseki@yahoo.com>
Date: Sun, 13 Feb 2011 06:47:14 -0800 (PST)
Subject: Re: [MC4D] Re: mc5d solved



--0-1725425319-1297608434=:2053
Content-Type: text/plain; charset=us-ascii

http://www.youtube.com/watch?v=RZC4V1Pdnkc



--0-1725425319-1297608434=:2053
Content-Type: text/html; charset=us-ascii

http://www.youtube.com/watch?v=RZC4V1Pdnkc








--0-1725425319-1297608434=:2053--




From: Melinda Green <melinda@superliminal.com>
Date: Sun, 13 Feb 2011 13:24:52 -0800
Subject: Re: [MC4D] Re: mc5d solved



--------------040301010004020704070502
Content-Type: text/plain; charset=ISO-8859-1; format=flowed
Content-Transfer-Encoding: 7bit

Very nice, Andras!

Your introductory text helps explain what's going on and the driving
beat of the music is a good compliment to the fast action.

It seems to need a little more time at the end to see that it is really
solved. Some very slow 3D rotation during all of this might also spice
it up like Roice did with Noel's 120 Cell solution video
.

Another thing that might be good would be to pause the solving at each
major step, show some text describing what part is finished, and doing
some zooms and rotations to make it clear, and then jump back into
solving mode. I expect that this will work especially well for your
layer-by-layer solutions because the progress is easier to see than with
other methods.

The really killer effect would be to use music that alternates between
fast and slow sections with exactly as many slow sections as solution
steps so that you can use the slow sections to show the milestones and
the fast sections for the crazy solving parts. Finding such a suitable
song will be tricky. If you find a suitable song that has too many
changes, you can carefully chop out the extra sections from the middle
such that the edit is barely noticeable. Syncing the animation to hit
the changes will be a lot more work but I thought I'd throw out the idea
in case you or anyone else is thinking of doing anything similar.

I've added a link to your video from the main MC4D page in the first
paragraph in the "Related Puzzles" section.

Congratulations again on your world record shortest 3^5 solution. Enjoy
it while it lasts! :-)
-Melinda

On 2/13/2011 6:47 AM, Andras Ecseki wrote:
>
>
> http://www.youtube.com/watch?v=RZC4V1Pdnkc
>

--------------040301010004020704070502
Content-Type: text/html; charset=ISO-8859-1
Content-Transfer-Encoding: 7bit




http-equiv="Content-Type">


Very nice, Andras!



Your introductory text helps explain what's going on and the driving
beat of the music is a good compliment to the fast action.



It seems to need a little more time at the end to see that it is
really solved. Some very slow 3D rotation during all of this might
also spice it up like Roice did with Noel's href="http://www.youtube.com/watch?v=W4bkU3nC1Jw">120 Cell
solution video.



Another thing that might be good would be to pause the solving at
each major step, show some text describing what part is finished,
and doing some zooms and rotations to make it clear, and then jump
back into solving mode. I expect that this will work especially well
for your layer-by-layer solutions because the progress is easier to
see than with other methods.



The really killer effect would be to use music that alternates
between fast and slow sections with exactly as many slow sections as
solution steps so that you can use the slow sections to show the
milestones and the fast sections for the crazy solving parts.
Finding such a suitable song will be tricky. If you find a suitable
song that has too many changes, you can carefully chop out the extra
sections from the middle such that the edit is barely noticeable.
Syncing the animation to hit the changes will be a lot more work but
I thought I'd throw out the idea in case you or anyone else is
thinking of doing anything similar.



I've added a link to your video from the main MC4D page in the first
paragraph in the "Related Puzzles" section.



Congratulations again on your world record shortest 3^5 solution.
Enjoy it while it lasts!  :-)

-Melinda



On 2/13/2011 6:47 AM, Andras Ecseki wrote:

type="cite">










--------------040301010004020704070502--




From: Andras Ecseki <andras_ecseki@yahoo.com>
Date: Sun, 13 Feb 2011 14:18:11 -0800 (PST)
Subject: Re: [MC4D] Re: mc5d solved



--0-4308933-1297635491=:47948
Content-Type: text/plain; charset=utf-8
Content-Transfer-Encoding: quoted-printable

Well, all of your ideas crossed my mind too, and I like the way you think, =
but=20
to be honest, I didn't mean to create a layer-by-layer method tutorial vide=
o. It=20
only makes easier for the people I want to show my solve (they don't need t=
o=20
download the program, open my log file etc...).
I accepted your argument speeding up the twists and making a short video,=20
because layman wouldn't look on a ten min solve. In the end, the length of =
the=20
music determined the actions in the video, so I gave up my first goal, maki=
ng it=20
understandable for everyone. If someone wants to see the solved state, one =
shall=20
press the 'pause' button :-)

Maybe someone with a better english could make a video-series, explaining t=
he=20
solution - even on the main MC4D page - but In my humble opinion, this is a=
ll=20
about exploring the way by themselves for everyone. I'm not good at creatin=
g=20
videos either, this was my first vid ever...:-)

And thank you for the link!

A



________________________________
From: Melinda Green
To: 4D_Cubing@yahoogroups.com
Sent: Sun, February 13, 2011 10:24:52 PM
Subject: Re: [MC4D] Re: mc5d solved

=20=20
Very nice, Andras!

Your introductory text helps explain what's going on and the driving be=
at of=20
the music is a good compliment to the fast action.

It seems to need a little more time at the end to see that it is really=
=20
solved. Some very slow 3D rotation during all of this might also spice =
it up=20
like Roice did with Noel's 120 Cell solution video.

Another thing that might be good would be to pause the solving at each =
major=20
step, show some text describing what part is finished, and doing some z=
ooms=20
and rotations to make it clear, and then jump back into solving mode. I=
=20
expect that this will work especially well for your layer-by-layer solu=
tions=20
because the progress is easier to see than with other methods.

The really killer effect would be to use music that alternates between =
fast=20
and slow sections with exactly as many slow sections as solution steps =
so=20
that you can use the slow sections to show the milestones and the fast=
=20
sections for the crazy solving parts. Finding such a suitable song will=
be=20
tricky. If you find a suitable song that has too many changes, you can=
=20
carefully chop out the extra sections from the middle such that the edi=
t is=20
barely noticeable. Syncing the animation to hit the changes will be a l=
ot=20
more work but I thought I'd throw out the idea in case you or anyone el=
se is=20=20=20=20=20
thinking of doing anything similar.=20


I've added a link to your video from the main MC4D page in the first =
=20
paragraph in the "Related Puzzles" section.

Congratulations again on your world record shortest 3^5 solution. Enjoy=
it=20
while it lasts! :-)
-Melinda

On 2/13/2011 6:47 AM, Andras Ecseki wrote:=20
http://www.youtube.com/watch?v=3DRZC4V1Pdnkc
>
>
=20


--0-4308933-1297635491=:47948
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: quoted-printable

ad>

t">Well, all of your ideas crossed my mind too, and I like the way you thin=
k, but to be honest, I didn't mean to create a layer-by-layer method tutori=
al video. It only makes easier for the people I want to show my solve (they=
don't need to download the program, open my log file etc...).
I accepte=
d your argument speeding up the twists and making a short video, because la=
yman wouldn't look on a ten min solve. In the end, the length of the music =
determined the actions in the video, so I gave up my first goal, making it =
understandable for everyone. If someone wants to see the solved state, one =
shall press the 'pause' button :-)

Maybe someone with a better engli=
sh could make a video-series, explaining the solution - even on the main MC=
4D page - but In my humble opinion, this is all about exploring the way
by themselves for everyone. I'm not good at creating videos either, this w=
as my first vid ever...:-)

And thank you for the link!

A
<=
br>
>
solid rgb(16, 16, 255); font-family: times new roman,new york,times,serif;=
font-size: 12pt;">
style=3D"font-weight: bold;">From: Melinda Green <melinda@su=
perliminal.com>
To: =
4D_Cubing@yahoogroups.com
Sent:pan> Sun, February 13, 2011 10:24:52 PM
t: bold;">Subject: Re: [MC4D] Re: mc5d solved









 




=20=20=20=20=20=20
=20=20=20=20=20=20



=20=20
=20=20
Very nice, Andras!



Your introductory text helps explain what's going on and the driving
beat of the music is a good compliment to the fast action.



It seems to need a little more time at the end to see that it is
really solved. Some very slow 3D rotation during all of this might
also spice it up like Roice did with Noel's =3D"_blank" href=3D"http://www.youtube.com/watch?v=3DW4bkU3nC1Jw">120 Cell
solution video
.



Another thing that might be good would be to pause the solving at
each major step, show some text describing what part is finished,
and doing some zooms and rotations to make it clear, and then jump
back into solving mode. I expect that this will work especially well
for your layer-by-layer solutions because the progress is easier to
see than with other methods.



The really killer effect would be to use music that alternates
between fast and slow sections with exactly as many slow sections as
solution steps so that you can use the slow sections to show the
milestones and the fast sections for the crazy solving parts.
Finding such a suitable song will be tricky. If you find a suitable
song that has too many changes, you can carefully chop out the extra
sections from the middle such that the edit is barely noticeable.
Syncing the animation to hit the changes will be a lot more work but
I thought I'd throw out the idea in case you or anyone else is
thinking of doing anything similar.



I've added a link to your video from the main MC4D page in the first
paragraph in the "Related Puzzles" section.



Congratulations again on your world record shortest 3^5 solution.
Enjoy it while it lasts!  :-)

-Melinda



On 2/13/2011 6:47 AM, Andras Ecseki wrote:


=20=20=20=20=20=20
=20=20=20=20=20=20
=20=20=20=20=20=20
t;">=3DRZC4V1Pdnkc">http://www.youtube.com/watch?v=3DRZC4V1Pdnkcan>

times new roman,new york,times,serif; font-size: 12pt;">





=20=20




=20=20=20=20=20







--0-4308933-1297635491=:47948--




From: Melinda Green <melinda@superliminal.com>
Date: Sun, 13 Feb 2011 16:21:53 -0800
Subject: Re: [MC4D] Re: mc5d solved



--------------010600050303090007050005
Content-Type: text/plain; charset=UTF-8; format=flowed
Content-Transfer-Encoding: 7bit

Andras,

That was a very good result for your first video, Andras!

I didn't mean to suggest turning your video into a tutorial. I only
meant that I feel that a layer-by-layer solutions make for a better
video than a piece-type-based solutions. It may be the best solution
type for showing off. :-) I was suggesting pausing at each milestone
just to make clear how much is solved and how much is yet to go. That
would be a little bit like a bunch of small end-states along the way
with some slow 3D and/or 4D rotations before it goes racing off to the
next milestone. I like Noel's slowly spinning puzzle throughout which
naturally leaves it in a state that is easy to see that it is solved.
You could do the same and maybe fade to black or shrink to a point or
explode or something.

I'll be happy to edit any text that you want to use so that it will
sound like a native English speaker.

This is great stuff. I encourage anyone reading this to consider making
your own YouTube video of anything you think people might enjoy. Oh, and
don't forget to add a link to the appropriate puzzle page from your
description. Every video and link helps people to find out about our
collective insanity.

So what's next? 2^5 speedsolving? :-)

-Melinda

On 2/13/2011 2:18 PM, Andras Ecseki wrote:
>
>
> Well, all of your ideas crossed my mind too, and I like the way you
> think, but to be honest, I didn't mean to create a layer-by-layer
> method tutorial video. It only makes easier for the people I want to
> show my solve (they don't need to download the program, open my log
> file etc...).
> I accepted your argument speeding up the twists and making a short
> video, because layman wouldn't look on a ten min solve. In the end,
> the length of the music determined the actions in the video, so I gave
> up my first goal, making it understandable for everyone. If someone
> wants to see the solved state, one shall press the 'pause' button :-)
>
> Maybe someone with a better english could make a video-series,
> explaining the solution - even on the main MC4D page - but In my
> humble opinion, this is all about exploring the way by themselves for
> everyone. I'm not good at creating videos either, this was my first
> vid ever...:-)
>
> And thank you for the link!
>
> A
>
> ------------------------------------------------------------------------
> *From:* Melinda Green
> *To:* 4D_Cubing@yahoogroups.com
> *Sent:* Sun, February 13, 2011 10:24:52 PM
> *Subject:* Re: [MC4D] Re: mc5d solved
>
> Very nice, Andras!
>
> Your introductory text helps explain what's going on and the driving
> beat of the music is a good compliment to the fast action.
>
> It seems to need a little more time at the end to see that it is
> really solved. Some very slow 3D rotation during all of this might
> also spice it up like Roice did with Noel's 120 Cell solution video
> .
>
> Another thing that might be good would be to pause the solving at each
> major step, show some text describing what part is finished, and doing
> some zooms and rotations to make it clear, and then jump back into
> solving mode. I expect that this will work especially well for your
> layer-by-layer solutions because the progress is easier to see than
> with other methods.
>
> The really killer effect would be to use music that alternates between
> fast and slow sections with exactly as many slow sections as solution
> steps so that you can use the slow sections to show the milestones and
> the fast sections for the crazy solving parts. Finding such a suitable
> song will be tricky. If you find a suitable song that has too many
> changes, you can carefully chop out the extra sections from the middle
> such that the edit is barely noticeable. Syncing the animation to hit
> the changes will be a lot more work but I thought I'd throw out the
> idea in case you or anyone else is thinking of doing anything similar.
>
> I've added a link to your video from the main MC4D page in the first
> paragraph in the "Related Puzzles" section.
>
> Congratulations again on your world record shortest 3^5 solution.
> Enjoy it while it lasts! :-)
> -Melinda
>
> On 2/13/2011 6:47 AM, Andras Ecseki wrote:
>
>> http://www.youtube.com/watch?v=RZC4V1Pdnkc
>>
>
>
>
>

--------------010600050303090007050005
Content-Type: text/html; charset=UTF-8
Content-Transfer-Encoding: quoted-printable




">


Andras,



That was a very good result for your first video, Andras!



I didn't mean to suggest turning your video into a tutorial. I only
meant that I feel that a layer-by-layer solutions make for a better
video than a piece-type-based solutions. It may be the best solution
type for showing off. :-)=C2=A0 I was suggesting pausing at each
milestone just to make clear how much is solved and how much is yet
to go. That would be a little bit like a bunch of small end-states
along the way with some slow 3D and/or 4D rotations before it goes
racing off to the next milestone. I like Noel's slowly spinning
puzzle throughout which naturally leaves it in a state that is easy
to see that it is solved. You could do the same and maybe fade to
black or shrink to a point or explode or something.



I'll be happy to edit any text that you want to use so that it will
sound like a native English speaker.



This is great stuff. I encourage anyone reading this to consider
making your own YouTube video of anything you think people might
enjoy. Oh, and don't forget to add a link to the appropriate puzzle
page from your description. Every video and link helps people to
find out about our collective insanity.=C2=A0



So what's next? 2^5 speedsolving?=C2=A0 :-)



-Melinda



On 2/13/2011 2:18 PM, Andras Ecseki wrote:

type=3D"cite">


=20=20=20=20=20=20
12pt;">Well, all of your ideas crossed my mind too, and I like
the way you think, but to be honest, I didn't mean to create a
layer-by-layer method tutorial video. It only makes easier for
the people I want to show my solve (they don't need to download
the program, open my log file etc...).

I accepted your argument speeding up the twists and making a
short video, because layman wouldn't look on a ten min solve. In
the end, the length of the music determined the actions in the
video, so I gave up my first goal, making it understandable for
everyone. If someone wants to see the solved state, one shall
press the 'pause' button :-)



Maybe someone with a better english could make a video-series,
explaining the solution - even on the main MC4D page - but In my
humble opinion, this is all about exploring the way by
themselves for everyone. I'm not good at creating videos either,
this was my first vid ever...:-)



And thank you for the link!



A



12pt;">
border-left: 2px solid rgb(16, 16, 255); font-family: times
new roman,new york,times,serif; font-size: 12pt;"> face=3D"Tahoma" size=3D"2">

From:pan>
Melinda Green to:melinda@superliminal.com"><melinda@superliminal.com>

To:
g@yahoogroups.com">4D_Cubing@yahoogroups.com

Sent: Sun,
February 13, 2011 10:24:52 PM

Subject:
Re: [MC4D] Re: mc5d solved



=C2=A0

Very nice, Andras!



Your introductory text helps explain what's going on and
the driving beat of the music is a good compliment to
the fast action.



It seems to need a little more time at the end to see
that it is really solved. Some very slow 3D rotation
during all of this might also spice it up like Roice did
with Noel's target=3D"_blank"
href=3D"http://www.youtube.com/watch?v=3DW4bkU3nC1Jw">120
Cell solution video
.



Another thing that might be good would be to pause the
solving at each major step, show some text describing
what part is finished, and doing some zooms and
rotations to make it clear, and then jump back into
solving mode. I expect that this will work especially
well for your layer-by-layer solutions because the
progress is easier to see than with other methods.



The really killer effect would be to use music that
alternates between fast and slow sections with exactly
as many slow sections as solution steps so that you can
use the slow sections to show the milestones and the
fast sections for the crazy solving parts. Finding such
a suitable song will be tricky. If you find a suitable
song that has too many changes, you can carefully chop
out the extra sections from the middle such that the
edit is barely noticeable. Syncing the animation to hit
the changes will be a lot more work but I thought I'd
throw out the idea in case you or anyone else is
thinking of doing anything similar.



I've added a link to your video from the main MC4D page
in the first paragraph in the "Related Puzzles" section.>


Congratulations again on your world record shortest 3^5
solution. Enjoy it while it lasts!=C2=A0 :-)

-Melinda



On 2/13/2011 6:47 AM, Andras Ecseki wrote:



font-size: 12pt;"> moz-do-not-send=3D"true" target=3D"_blank"
href=3D"http://www.youtube.com/watch?v=3DRZC4V1Pdnk=
c">http://www.youtube.com/watch?v=3DRZC4V1Pdnkc


font-family: times new roman,new york,times,serif;
font-size: 12pt;">











=20=20=20=20=20=20





--------------010600050303090007050005--




From: Andras Ecseki <andras_ecseki@yahoo.com>
Date: Sun, 13 Feb 2011 22:24:47 -0800 (PST)
Subject: Re: [MC4D] Re: mc5d solved



--0-888022380-1297664687=:81398
Content-Type: text/plain; charset=utf-8
Content-Transfer-Encoding: quoted-printable



link already added:-)

this video remains the same now. Showing solution milestones makes sense on=
ly=20
after a decent explanaiton of the Rubik's penteract, because - I remember -=
it=20
took few weeks for me to understand the structure and the twists.

There's no next goal, I must learn for a huge exam in the springtime. Im no=
t a=20
speedsolving type, I enjoy solving the cube with less moves.

A





________________________________
From: Melinda Green
To: 4D_Cubing@yahoogroups.com
Sent: Mon, February 14, 2011 1:21:53 AM
Subject: Re: [MC4D] Re: mc5d solved

=20=20
Andras,

That was a very good result for your first video, Andras!

I didn't mean to suggest turning your video into a tutorial. I only mea=
nt=20
that I feel that a layer-by-layer solutions make for a better video tha=
n a=20
piece-type-based solutions. It may be the best solution type for showin=
g=20
off. :-) I was suggesting pausing at each milestone just to make clear=
how=20
much is solved and how much is yet to go. That would be a little bit li=
ke a=20
bunch of small end-states along the way with some slow 3D and/or 4D=20
rotations before it goes racing off to the next milestone. I like Noel'=
s=20
slowly spinning puzzle throughout which naturally leaves it in a state =
that=20
is easy to see that it is solved. You could do the same and maybe fade =
to=20=20=20=20=20
black or shrink to a point or explode or something.

I'll be happy to edit any text that you want to use so that it will sou=
nd=20
like a native English speaker.

This is great stuff. I encourage anyone reading this to consider making=
your=20
own YouTube video of anything you think people might enjoy. Oh, and don=
't=20
forget to add a link to the appropriate puzzle page from your descripti=
on.=20
Every video and link helps people to find out about our collective=20
insanity.=20=20


So what's next? 2^5 speedsolving? :-)

-Melinda

On 2/13/2011 2:18 PM, Andras Ecseki wrote:=20
Well, all of your ideas crossed my mind too, and I like the way you=
=20
think, but to be honest, I didn't mean to create a layer-by-layer m=
ethod=20
tutorial video. It only makes easier for the people I want to show =
my=20
solve (they don't need to download the program, open my log file=20
etc...).
>I accepted your argument speeding up the twists and making a short=
=20
>video, because layman wouldn't look on a ten min solve. In the end=
, the=20
>length of the music determined the actions in the video, so I gave=
up my=20
>first goal, making it understandable for everyone. If someone want=
s to=20
>see the solved state, one shall press the 'pause' button :-)
>
>Maybe someone with a better english could make a video-series, =
=20
>explaining the solution - even on the main MC4D page - but In my h=
umble=20
>opinion, this is all about exploring the way by themselves for eve=
ryone.=20
>I'm not good at creating videos either, this was my first vid ever=
...:-)
>
>And thank you for the link!
>
>A
>
>
>
________________________________
From: Melinda Green
>To: 4D_Cubing@yahoogroups.com
>Sent: Sun, February 13, 2011 10:24:52 PM
>Subject: Re: [MC4D] Re: mc5d solved
>
>=20=20
>Very nice, Andras!
>
>Your introductory text helps explain what's going on and t=
he=20
>driving beat of the music is a good compliment to the fast=
=20
>action.
>
>It seems to need a little more time at the end to see that=
it is=20
>really solved. Some very slow 3D rotation during all of th=
is=20
>might also spice it up like Roice did with Noel's 120 =
=20=20=20=20=20=20=20=20=20=20=20=20=20=20
>Cell solution video.
>
>Another thing that might be good would be to pause the sol=
ving=20
>at each major step, show some text describing what part is=
=20
>finished, and doing some zooms and rotations to make it cl=
ear,=20
>and then jump back into solving mode. I expect that this w=
ill=20
>work especially well for your layer-by-layer solutions bec=
ause=20
>the progress is easier to see than with other methods.
>
>The really killer effect would be to use music that altern=
ates=20
>between fast and slow sections with exactly as many slow=20
>sections as solution steps so that you can use the slow se=
ctions=20
>to show the milestones and the fast sections for the crazy=
=20
>solving parts. Finding such a suitable song will be tricky=
. If=20
>you find a suitable song that has too many changes, you ca=
n=20
>carefully chop out the extra sections from the middle such=
that=20
>the edit is barely noticeable. Syncing the animation to hi=
t=20=20=20=20=20=20=20=20=20=20=20=20=20=20=20=20=20
>the changes will be a lot more work but I thought I'd thro=
w out=20
>the idea in case you or anyone else is thinking of doing=20
>anything similar.=20
>
>
>I've added a link to your video from the main MC4D page in=
the=20
>first paragraph in the "Related Puzzles" section.
>
>Congratulations again on your world record shortest 3^5 =
=20
>solution. Enjoy it while it lasts! :-)
>-Melinda
>
>On 2/13/2011 6:47 AM, Andras Ecseki wrote:=20
>http://www.youtube.com/watch?v=3DRZC4V1Pdnkc
>>
>>
>
=20


--0-888022380-1297664687=:81398
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: quoted-printable

ad>

t">

link already added:-)

this video remains the same now. Sh=
owing solution milestones makes sense only after a decent explanaiton of th=
e Rubik's penteract, because - I remember - it took few weeks for me to und=
erstand the structure and the twists.

There's no next goal, I must l=
earn for a huge exam in the springtime. Im not a speedsolving type, I enjoy=
solving the cube with less moves.

A

"font-family: arial,helvetica,sans-serif; font-size: 12pt;">
=3D"padding-left: 5px; margin: 5px 0px 5px 5px; border-left: 2px solid rgb(=
16, 16, 255); font-family: times new roman,new york,times,serif; font-size:=
12pt;">
ont-weight: bold;">From: Melinda Green
<melinda@superliminal.com>
=
To:
4D_Cubing@yahoogroups.com
bold;">Sent: Mon, February 14, 2011 1:21:53 AM
=3D"font-weight: bold;">Subject: Re: [MC4D] Re: mc5d solved
<=
/font>








 




=20=20=20=20=20=20
=20=20=20=20=20=20



=20=20
=20=20
Andras,



That was a very good result for your first video, Andras!



I didn't mean to suggest turning your video into a tutorial. I only
meant that I feel that a layer-by-layer solutions make for a better
video than a piece-type-based solutions. It may be the best solution
type for showing off. :-)  I was suggesting pausing at each
milestone just to make clear how much is solved and how much is yet
to go. That would be a little bit like a bunch of small end-states
along the way with some slow 3D and/or 4D rotations before it goes
racing off to the next milestone. I like Noel's slowly spinning
puzzle throughout which naturally leaves it in a state that is easy
to see that it is solved. You could do the same and maybe fade to
black or shrink to a point or explode or something.



I'll be happy to edit any text that you want to use so that it will
sound like a native English speaker.



This is great stuff. I encourage anyone reading this to consider
making your own YouTube video of anything you think people might
enjoy. Oh, and don't forget to add a link to the appropriate puzzle
page from your description. Every video and link helps people to
find out about our collective insanity. 



So what's next? 2^5 speedsolving?  :-)



-Melinda



On 2/13/2011 2:18 PM, Andras Ecseki wrote:


=20=20=20=20=20=20
=20=20=20=20=20=20
=20=20=20=20=20=20
t;">Well, all of your ideas crossed my mind too, and I like
the way you think, but to be honest, I didn't mean to create a
layer-by-layer method tutorial video. It only makes easier for
the people I want to show my solve (they don't need to download
the program, open my log file etc...).

I accepted your argument speeding up the twists and making a
short video, because layman wouldn't look on a ten min solve. In
the end, the length of the music determined the actions in the
video, so I gave up my first goal, making it understandable for
everyone. If someone wants to see the solved state, one shall
press the 'pause' button :-)



Maybe someone with a better english could make a video-series,
explaining the solution - even on the main MC4D page - but In my
humble opinion, this is all about exploring the way by
themselves for everyone. I'm not good at creating videos either,
this was my first vid ever...:-)



And thank you for the link!



A



2pt;">
y: times new roman,new york,times,serif; font-size: 12pt;">homa" size=3D"2">

From:pan>
Melinda Green 96E" ymailto=3D"mailto:melinda@superliminal.com" target=3D"_blank" href=3D"=
mailto:melinda@superliminal.com"><melinda@superliminal.com>


To:
o=3D"mailto:4D_Cubing@yahoogroups.com" target=3D"_blank" href=3D"mailto:4D_=
Cubing@yahoogroups.com">4D_Cubing@yahoogroups.com


Sent: Sun,
February 13, 2011 10:24:52 PM

Subject:
Re: [MC4D] Re: mc5d solved



 

Very nice, Andras!



Your introductory text helps explain what's going on and
the driving beat of the music is a good compliment to
the fast action.



It seems to need a little more time at the end to see
that it is really solved. Some very slow 3D rotation
during all of this might also spice it up like Roice did
with Noel's ttp://www.youtube.com/watch?v=3DW4bkU3nC1Jw">120
Cell solution video
.



Another thing that might be good would be to pause the
solving at each major step, show some text describing
what part is finished, and doing some zooms and
rotations to make it clear, and then jump back into
solving mode. I expect that this will work especially
well for your layer-by-layer solutions because the
progress is easier to see than with other methods.



The really killer effect would be to use music that
alternates between fast and slow sections with exactly
as many slow sections as solution steps so that you can
use the slow sections to show the milestones and the
fast sections for the crazy solving parts. Finding such
a suitable song will be tricky. If you find a suitable
song that has too many changes, you can carefully chop
out the extra sections from the middle such that the
edit is barely noticeable. Syncing the animation to hit
the changes will be a lot more work but I thought I'd
throw out the idea in case you or anyone else is
thinking of doing anything similar.



I've added a link to your video from the main MC4D page
in the first paragraph in the "Related Puzzles" section.>


Congratulations again on your world record shortest 3^5
solution. Enjoy it while it lasts!  :-)

-Melinda



On 2/13/2011 6:47 AM, Andras Ecseki wrote:



-size: 12pt;">tube.com/watch?v=3DRZC4V1Pdnkc">http://www.youtube.com/watch?v=3DRZC4V1Pdnk=
c


nt-family: times new roman,new york,times,serif; font-size: 12pt;">











=20=20=20=20=20=20


=20=20




=20=20=20=20=20







--0-888022380-1297664687=:81398--