Thread: "3D implementation of 4D"

From: Melinda Green <melinda@superliminal.com>
Date: Tue, 06 Jul 2010 21:39:45 -0700
Subject: Re: [MC4D] 3D implementation of 4D



matthewsheerin wrote:
> Hi everyone, here is an interesting thread on the Twistypuzzles forum, with a link to a Youtube video: http://twistypuzzles.com/forum/viewtopic.php?f=15&t=17850. I'm not sure how to put in links here, but these is the address anyway. It is the first in a series of 3D versions of 4D shapes, this one is a 16-cell, and there is more shapes to come! Further details in the thread and video.
> I thought that people around here might be interested :).
>

Wow, that's incredible! I mean this puzzle looks rather awkward and
possibly too simple, but incredible that someone's made a physical 4D
puzzle. I've been casually thinking about how someone could build even a
physical 2^4 puzzle, and I imagined using deformable struts something
like this one but I still haven't thought of the key that would make
such a thing work. I definitely hope that this will indeed be the first
of many such puzzles.

> Matt
>
> PS. I have recently started posting on that forum under my online alias of bobthegiraffemonkey (the name started when I was bored one night on MSN ... very bored).
>

And more than a little chemically challenged, I would hazard. ;-)

-Melinda




From: "matthewsheerin" <damienturtle@hotmail.co.uk>
Date: Wed, 07 Jul 2010 12:19:06 -0000
Subject: Re: [MC4D] 3D implementation of 4D





--- In 4D_Cubing@yahoogroups.com, Melinda Green wrote:

> Wow, that's incredible! I mean this puzzle looks rather awkward and=20
> possibly too simple, but incredible that someone's made a physical 4D=20
> puzzle. I've been casually thinking about how someone could build even a=
=20
> physical 2^4 puzzle, and I imagined using deformable struts something=20
> like this one but I still haven't thought of the key that would make=20
> such a thing work. I definitely hope that this will indeed be the first=20
> of many such puzzles.

I've always imagined using some sort of deforming structure myself, but I'v=
e never came up with a way to turn it into a n^4 puzzle, or even a good way=
to get the basic shape. I never thought about having just the shape as a =
puzzle, with the objective to use a series of 4D rotations to achieve a cer=
tain effect. Now that someone has figured out how to make the shapes (a te=
sseract is on its way apparently), maybe someone can think of a way to augm=
ent the design to turn it into one of the 4D puzzles we are more familiar w=
ith. I think I'm going to end up puzzling over that one for a while now, i=
t would be amazing to see it done. At this point, we don't even know if it=
's possible! I would like to think that it is, and one day we will see a 2=
^4 or 3^4 being made.

> > Matt
> >
> > PS. I have recently started posting on that forum under my online alias=
of bobthegiraffemonkey (the name started when I was bored one night on MSN=
... very bored).
> >=20=20=20
>=20
> And more than a little chemically challenged, I would hazard. ;-)
>=20
> -Melinda
>

Thanks Melinda, that made me laugh :). Surprisingly not though, just bored=
and maybe a little hyper, but completely sober.

Matt





Return to MagicCube4D main page
Return to the Superliminal home page