Thread: "Other platonic polychora puzzles."

From: <alexander.sage@jacks.sdstate.edu>
Date: Fri, 5 Feb 2010 02:06:13 -0600
Subject: Other platonic polychora puzzles.



--_4bf5edc4-3854-41a5-86a6-7062bcee37ae_
Content-Type: text/plain; charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable


We all know that MC4D is a completely awesome program. When it first intro=
duced shapes that were not hypercubes, it became all the awesomer. It also=
made me hungry for more.

=20

I apologize if this has already been discussed a few times, but I would lik=
e to ask about the 16 and 24 cell shapes. I was playing with the puzzle in=
ventor, and I was dissapointed that they were not appearing when I typed th=
eir symbols in. Is it because there is no obvious way to slice such shapes=
into puzzles, or is it just that the program does not support four cells p=
er edge for some reason? It seems like these puzzles would be fairly new e=
xperiences, as I can't really think of any simple analog of either. Sounds=
fun.

=20

P.S. Has anyone ever seen any kind of octahedron twisty puzzle? I've neve=
r heard of one, but it sounds awesome. (maybe magictile could support one?=
)
=20=09=09=20=09=20=20=20=09=09=20=20
--_4bf5edc4-3854-41a5-86a6-7062bcee37ae_
Content-Type: text/html; charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable






We all know that MC4D is a completely awesome program.  When it first =
introduced shapes that were not hypercubes, it became all the awesomer.&nbs=
p; It also made me hungry for more.

 

I apologize if this has already been discussed a few times, but I woul=
d like to ask about the 16 and 24 cell shapes.  I was playing with the=
puzzle inventor, and I was dissapointed that they were not appearing when =
I typed their symbols in.  Is it because there is no obvious way =
to slice such shapes into puzzles, or is it just that the program does not =
support four cells per edge for some reason?  It seems like these puzz=
les would be fairly new experiences, as I can't really think of any simple =
analog of either.  Sounds fun.

 

P.S.  Has anyone ever seen any kind of octahedron twisty puzzle? =
I've never heard of one, but it sounds awesome.  (maybe magictile cou=
ld support one?)


--_4bf5edc4-3854-41a5-86a6-7062bcee37ae_--




From: "matthewsheerin" <damienturtle@hotmail.co.uk>
Date: Fri, 05 Feb 2010 16:17:43 -0000
Subject: Re: Other platonic polychora puzzles.



I also want to see these shapes, but I understand the reasons they are more=
difficult to achieve than the shapes with simple certex figures. The best=
I can think of is an analogue of the Trajber's octahedron which has the sa=
me cutting planes as a normal 3x3, but in its dual shape. i.e. its a verte=
x-turning octahedron instead of a face turning cube. I'm not sure how vert=
ex-turning puzzles would work in MC4D, since the current interface works by=
clicking the face which has to turn. However, with the number of puzzles =
currently available, I'm not that bothered about seeing any of these realis=
ed.

In reply to your PS, several octahedra exist, such as the Trajber's I menti=
oned, and the recently mass-produced face turning octahedron.

Matthew

--- In 4D_Cubing@yahoogroups.com, wrote:
>
>=20
> We all know that MC4D is a completely awesome program. When it first int=
roduced shapes that were not hypercubes, it became all the awesomer. It al=
so made me hungry for more.
>=20
>=20=20
>=20
> I apologize if this has already been discussed a few times, but I would l=
ike to ask about the 16 and 24 cell shapes. I was playing with the puzzle =
inventor, and I was dissapointed that they were not appearing when I typed =
their symbols in. Is it because there is no obvious way to slice such shap=
es into puzzles, or is it just that the program does not support four cells=
per edge for some reason? It seems like these puzzles would be fairly new=
experiences, as I can't really think of any simple analog of either. Soun=
ds fun.
>=20
>=20=20
>=20
> P.S. Has anyone ever seen any kind of octahedron twisty puzzle? I've ne=
ver heard of one, but it sounds awesome. (maybe magictile could support on=
e?)
>





Return to MagicCube4D main page
Return to the Superliminal home page