Thread: "Magic Cube 6^5 Solved"

From: "rev_16_4" <rev_16_4@yahoo.com>
Date: Tue, 27 Jan 2009 04:48:27 -0000
Subject: Magic Cube 6^5 Solved



Well, it was a lengthy journey, but after 24 days (avg 6 hrs/day) and=20
1.9 million twists, the 7^5 is the only peak left unclaimed. After=20
scaling the 6^5, I'm intimidated by the magnitude of the next summit.=20
I doubt I'll attempt a single uninterupted solution to the 7^5=20
anytime soon.=20

I didn't experience any "parity" errors. I don't think they're even=20
possible on m^n puzzles with n>=3D4, and m =3D even. The stickers that=20
gave me the most trouble were the final 64 3C's. I think the 2C and=20
1C's were simple because there were so many identical pieces they=20
were easy to place. I think the 4C and 5C weren't too bad either,=20
simply because there were so few pieces they were over and done with=20
so quickly. Based on my experiences, I think the worst pieces on a=20
MC6D would be the 4C's...=20

I'm going to make another claim in this post. I think I've developed=20
a solution to the m^n puzzle. It requires only seven algoriths. I'm=20
in the process of typing it up, and I'll post it if there's interest.=20
I have minimal formal math training, so I don't have the knowledge to=20
prove it is a complete solution. I just have a very strong gut=20
feeling.

The basic ideas of my solution to the 6^5, and also the m^n, is as=20
follows:

Solve the pieces with the most stickers first, and work your way down=20
to the single sticker pieces.=20

While solving each of these, align one set of all the opposing face=20
stickers at a time (i.e. red and green).=20

Once these are aligned, position each of the remaining stickers on=20
these pieces, once again aligning one set of all the opposing face=20
stickers at the same time. (These steps are recursive.)

There's a little more to it than that, but you get the idea.=20

I'd also like to warn you that spending so much continuous time=20
working on one of these puzzles has almost a narcotic effect. Over=20
the last couple of days, I think I've experienced some withdrawal. I=20
almost found myself starting the 7^5 just to relieve it! Don't worry,=20
I stopped myself! ;-)

I haven't posted anything about myself to the group yet, so I'll tack=20
on a little right here. Some of my personal interests include=20
juggling and triathlon. I'm a member of the US Navy, currently=20
stationed in Washington state. My wife and home are back in St. Paul,=20
MN, which is where I will return to when my current tour is up. I'm=20
planning on attending the U of MN, majoring in a branch of science or=20
engineering. I think I'll minor in math as well. A large part of my=20
renewed interest in math stems from this group (thanks, Melinda,=20
Roice, Don and everyone else!)

I'd like to close this message with some congratulations. First of=20
all to Melinda, for solving the evil puzzle of her own creation. We=20
all knew you could do it! Second to Noel for managing the 120 cell.=20
Enough said. Finally, David, thank you for the work on all the=20
formulas for these puzzles. Your latest for permutations of an n^5 is=20
almost scarier than my first glimpse of a MC5D puzzle!

-Levi




From: "David Smith" <djs314djs314@yahoo.com>
Date: Tue, 27 Jan 2009 10:43:25 -0000
Subject: Re: Magic Cube 6^5 Solved



Congratulations!! 1.9 million twists - incredible!

Also, great to hear about your solution to the m^n puzzle; I'm
definitely interested in hearing more about it. About parity errors,
forgive my ignorance, but I'm not even certain what counts as a
parity error when solving a cube. I know the basic idea is
correcting the parity of pieces, but I believe that could apply
to the corners on a 4D cube, which obviously do not count, so I'm not
sure. I am certain you are correct in your assertion though given
the fact that you are typing up a solution! If you want, I could
send you information on all of the orientation possibilities on
an m^n cube, but it sounds like you've got that covered.

Once again, great job on solving this puzzle! And thanks for your
appreciation of my formulas and your description of the n^5 one as
frightening! :) Your solution is a great achievement and
contribution.

David

--- In 4D_Cubing@yahoogroups.com, "rev_16_4" wrote:
>
> Well, it was a lengthy journey, but after 24 days (avg 6 hrs/day) and=20
> 1.9 million twists, the 7^5 is the only peak left unclaimed. After=20
> scaling the 6^5, I'm intimidated by the magnitude of the next summit.=20
> I doubt I'll attempt a single uninterupted solution to the 7^5=20
> anytime soon.=20
>=20
> I didn't experience any "parity" errors. I don't think they're even=20
> possible on m^n puzzles with n>=3D4, and m =3D even. The stickers that=20
> gave me the most trouble were the final 64 3C's. I think the 2C and=20
> 1C's were simple because there were so many identical pieces they=20
> were easy to place. I think the 4C and 5C weren't too bad either,=20
> simply because there were so few pieces they were over and done with=20
> so quickly. Based on my experiences, I think the worst pieces on a=20
> MC6D would be the 4C's...=20
>=20
> I'm going to make another claim in this post. I think I've developed=20
> a solution to the m^n puzzle. It requires only seven algoriths. I'm=20
> in the process of typing it up, and I'll post it if there's interest.=20
> I have minimal formal math training, so I don't have the knowledge to=20
> prove it is a complete solution. I just have a very strong gut=20
> feeling.
>=20
> The basic ideas of my solution to the 6^5, and also the m^n, is as=20
> follows:
>=20
> Solve the pieces with the most stickers first, and work your way down=20
> to the single sticker pieces.=20
>=20
> While solving each of these, align one set of all the opposing face=20
> stickers at a time (i.e. red and green).=20
>=20
> Once these are aligned, position each of the remaining stickers on=20
> these pieces, once again aligning one set of all the opposing face=20
> stickers at the same time. (These steps are recursive.)
>=20
> There's a little more to it than that, but you get the idea.=20
>=20
> I'd also like to warn you that spending so much continuous time=20
> working on one of these puzzles has almost a narcotic effect. Over=20
> the last couple of days, I think I've experienced some withdrawal. I=20
> almost found myself starting the 7^5 just to relieve it! Don't worry,=20
> I stopped myself! ;-)
>=20
> I haven't posted anything about myself to the group yet, so I'll tack=20
> on a little right here. Some of my personal interests include=20
> juggling and triathlon. I'm a member of the US Navy, currently=20
> stationed in Washington state. My wife and home are back in St. Paul,=20
> MN, which is where I will return to when my current tour is up. I'm=20
> planning on attending the U of MN, majoring in a branch of science or=20
> engineering. I think I'll minor in math as well. A large part of my=20
> renewed interest in math stems from this group (thanks, Melinda,=20
> Roice, Don and everyone else!)
>=20
> I'd like to close this message with some congratulations. First of=20
> all to Melinda, for solving the evil puzzle of her own creation. We=20
> all knew you could do it! Second to Noel for managing the 120 cell.=20
> Enough said. Finally, David, thank you for the work on all the=20
> formulas for these puzzles. Your latest for permutations of an n^5 is=20
> almost scarier than my first glimpse of a MC5D puzzle!
>=20
> -Levi
>




From: Roice Nelson <roice3@gmail.com>
Date: Tue, 27 Jan 2009 12:11:04 -0600
Subject: Re: [MC4D] Magic Cube 6^5 Solved



--001517574928499af604617ac759
Content-Type: text/plain; charset=ISO-8859-1
Content-Transfer-Encoding: 7bit

I think the lack of experienced parity problems is likely due to the
solution method (corners-in instead of centers-out). In Noel's
writeup about higher dimensional
parities,
he described the issues like this:

"When the puzzle is simplified to a 3x3, it will have configurations that
are normally impossible in a standard 3x3."

But with a corners-in approach, the cube is never reduced to a 3x3 to
be solved as that simpler puzzle. If I were a betting man, and occasionally
I am, I'd wager Levi's general solution approach avoids parities even on a
4^3 puzzle.

My congratulations to Levi too! And my empathy for the addiction :)

Roice


On 1/26/09, rev_16_4 wrote:
>
> Well, it was a lengthy journey, but after 24 days (avg 6 hrs/day) and
> 1.9 million twists, the 7^5 is the only peak left unclaimed. After
> scaling the 6^5, I'm intimidated by the magnitude of the next summit.
> I doubt I'll attempt a single uninterupted solution to the 7^5
> anytime soon.
>
> I didn't experience any "parity" errors. I don't think they're even
> possible on m^n puzzles with n>=4, and m = even. The stickers that
> gave me the most trouble were the final 64 3C's. I think the 2C and
> 1C's were simple because there were so many identical pieces they
> were easy to place. I think the 4C and 5C weren't too bad either,
> simply because there were so few pieces they were over and done with
> so quickly. Based on my experiences, I think the worst pieces on a
> MC6D would be the 4C's...
>
> I'm going to make another claim in this post. I think I've developed
> a solution to the m^n puzzle. It requires only seven algoriths. I'm
> in the process of typing it up, and I'll post it if there's interest.
> I have minimal formal math training, so I don't have the knowledge to
> prove it is a complete solution. I just have a very strong gut
> feeling.
>
> The basic ideas of my solution to the 6^5, and also the m^n, is as
> follows:
>
> Solve the pieces with the most stickers first, and work your way down
> to the single sticker pieces.
>
> While solving each of these, align one set of all the opposing face
> stickers at a time (i.e. red and green).
>
> Once these are aligned, position each of the remaining stickers on
> these pieces, once again aligning one set of all the opposing face
> stickers at the same time. (These steps are recursive.)
>
> There's a little more to it than that, but you get the idea.
>
> I'd also like to warn you that spending so much continuous time
> working on one of these puzzles has almost a narcotic effect. Over
> the last couple of days, I think I've experienced some withdrawal. I
> almost found myself starting the 7^5 just to relieve it! Don't worry,
> I stopped myself! ;-)
>
> I haven't posted anything about myself to the group yet, so I'll tack
> on a little right here. Some of my personal interests include
> juggling and triathlon. I'm a member of the US Navy, currently
> stationed in Washington state. My wife and home are back in St. Paul,
> MN, which is where I will return to when my current tour is up. I'm
> planning on attending the U of MN, majoring in a branch of science or
> engineering. I think I'll minor in math as well. A large part of my
> renewed interest in math stems from this group (thanks, Melinda,
> Roice, Don and everyone else!)
>
> I'd like to close this message with some congratulations. First of
> all to Melinda, for solving the evil puzzle of her own creation. We
> all knew you could do it! Second to Noel for managing the 120 cell.
> Enough said. Finally, David, thank you for the work on all the
> formulas for these puzzles. Your latest for permutations of an n^5 is
> almost scarier than my first glimpse of a MC5D puzzle!
>
> -Levi
> .
>
>
>

--001517574928499af604617ac759
Content-Type: text/html; charset=ISO-8859-1
Content-Transfer-Encoding: quoted-printable

I think the lack of experienced parity problems is likely&nb=
sp;due to the solution method (corners-in instead of centers-out).  In=
/games.groups.yahoo.com/group/4D_Cubing/message/522" target=3D"_blank">Noel=
's writeup about higher dimensional parities
, he described the=
issues like this:


 

"When the puzzle is simplified to a 3x3, it will have configurati=
ons that are normally impossible in a standard 3x3."

 

But with a corners-in approach, the cube is never reduced to a 3x3 to =
be solved as that simpler puzzle.  If I were a betting man, and o=
ccasionally I am, I'd wager Levi's general solution approach a=
voids parities even on a 4^3 puzzle.


 

My congratulations to Levi too!  And my empathy for the addiction=
:)

 

Roice

 

On 1/26/09, =
rev_16_4
wrote:
=20
px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">


BOTTOM: 0px; MARGIN: 0px; WIDTH: 470px; PADDING-TOP: 0px">

Well, it was a lengthy journey, but after 24 days (avg 6 hrs/day) and r>1.9 million twists, the 7^5 is the only peak left unclaimed. After
sc=
aling the 6^5, I'm intimidated by the magnitude of the next summit. >
I doubt I'll attempt a single uninterupted solution to the 7^5
anyt=
ime soon.

I didn't experience any "parity" errors. I =
don't think they're even
possible on m^n puzzles with n>=3D4=
, and m =3D even. The stickers that

gave me the most trouble were the final 64 3C's. I think the 2C and >1C's were simple because there were so many identical pieces they
=
were easy to place. I think the 4C and 5C weren't too bad either,

simply because there were so few pieces they were over and done with
so=
quickly. Based on my experiences, I think the worst pieces on a
MC6D w=
ould be the 4C's...

I'm going to make another claim in this=
post. I think I've developed

a solution to the m^n puzzle. It requires only seven algoriths. I'm >in the process of typing it up, and I'll post it if there's intere=
st.
I have minimal formal math training, so I don't have the knowle=
dge to

prove it is a complete solution. I just have a very strong gut
feeling.=


The basic ideas of my solution to the 6^5, and also the m^n, is as =

follows:

Solve the pieces with the most stickers first, and work=
your way down

to the single sticker pieces.

While solving each of these, align on=
e set of all the opposing face
stickers at a time (i.e. red and green).=


Once these are aligned, position each of the remaining stickers on=


these pieces, once again aligning one set of all the opposing face
stic=
kers at the same time. (These steps are recursive.)

There's a li=
ttle more to it than that, but you get the idea.

I'd also like =
to warn you that spending so much continuous time

working on one of these puzzles has almost a narcotic effect. Over
the =
last couple of days, I think I've experienced some withdrawal. I
al=
most found myself starting the 7^5 just to relieve it! Don't worry, >
I stopped myself! ;-)

I haven't posted anything about myself to =
the group yet, so I'll tack
on a little right here. Some of my pers=
onal interests include
juggling and triathlon. I'm a member of the =
US Navy, currently

stationed in Washington state. My wife and home are back in St. Paul,
M=
N, which is where I will return to when my current tour is up. I'm
=
planning on attending the U of MN, majoring in a branch of science or

engineering. I think I'll minor in math as well. A large part of my >renewed interest in math stems from this group (thanks, Melinda,
Roice=
, Don and everyone else!)

I'd like to close this message with so=
me congratulations. First of

all to Melinda, for solving the evil puzzle of her own creation. We
all=
knew you could do it! Second to Noel for managing the 120 cell.
Enough=
said. Finally, David, thank you for the work on all the
formulas for t=
hese puzzles. Your latest for permutations of an n^5 is

almost scarier than my first glimpse of a MC5D puzzle!

-Levi

v>

.
eight=3D"1" width=3D"1">
lockquote>



--001517574928499af604617ac759--




From: "Anthony" <anthony.deschamps@yahoo.ca>
Date: Tue, 27 Jan 2009 21:01:18 -0000
Subject: Re: Magic Cube 6^5 Solved



--- In 4D_Cubing@yahoogroups.com, Roice Nelson wrote:
>
> I think the lack of experienced parity problems is likely due to the
> solution method (corners-in instead of centers-out). In Noel's
> writeup about higher dimensional
> parities,
> he described the issues like this:
>
> "When the puzzle is simplified to a 3x3, it will have configurations
that
> are normally impossible in a standard 3x3."
>
> But with a corners-in approach, the cube is never reduced to a 3x3 to
> be solved as that simpler puzzle. If I were a betting man, and
occasionally
> I am, I'd wager Levi's general solution approach avoids parities
even on a
> 4^3 puzzle.
>
> My congratulations to Levi too! And my empathy for the addiction :)


I would agree that a corners in approach avoids parity problems. It's
the solution that I use when I solve my 4^3. I guess it's because
when you solve all the one of a kind pieces first (corners and edges)
then the face pieces can be solved without having to worry about
accidentally swapping two that look identical.

Congratulations on solving the 6^5. I personally haven't gotten
around to finishing the 3^5 yet, but I can still somewhat comprehend
the magnitude of the challenge that you solved. Great job!

-Anthony Deschamps




From: Melinda Green <melinda@superliminal.com>
Date: Sat, 31 Jan 2009 18:45:22 -0800
Subject: Re: [MC4D] Magic Cube 6^5 Solved



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Let me be the latest person to congratulate you on your stupendous new
accomplishment! Long ago I predicted that it would be a very long time,
if ever, until someone posts a *second* solution to the 5^5. I never
imagined that anyone would solve still larger puzzles. Certainly they
offer a chance to grab an impressive "first" solution. I expect that was
a big reason that you tackled the 6^5. I still think it will be a long
time, if ever, before anyone posts a second solution to either of these
monsters. I've added a special notice of your breakthrough solution to
the main MC4D page.

A couple of unrelated notes about the web site:
* I turned the FAQ into a more
proper web format and added a description of the slice masks.
* I added a short page on using macros
in MC4D, and
* I removed the references to the old 2.x source and binaries for
Windows and Linux.

We haven't done any work on those older versions, and now that the new
Java 3.x versions support macros, there's probably very little value in
maintaining the older, platform specific versions. If anyone here is
still using those versions and they contain any features you need that
are not in the Java version, please let me know and I'll put them at the
top of the list of things to add to the Java version when I next get a
chance to work on it.

Congratulations again Levi on your amazing Tour de Force. I'm
continually amazed with you guys. I'm still very proud of my small 3^4
solution but I feel so small next to such giants!

-melinda

--------------040007070304070804040708
Content-Type: text/html; charset=ISO-8859-1
Content-Transfer-Encoding: 7bit







Let me be the latest person to congratulate you on your stupendous new
accomplishment! Long ago I predicted that it would be a very long time,
if ever, until someone posts a *second* solution to the 5^5. I never
imagined that anyone would solve still larger puzzles. Certainly they
offer a chance to grab an impressive "first" solution. I expect that
was a big reason that you tackled the 6^5. I still think it will be a
long time, if ever, before anyone posts a second solution to either of
these monsters. I've added a special notice of your breakthrough
solution to the main MC4D page.



A couple of unrelated notes about the web site:

* I turned the FAQ
into a more proper web format and added a description of the slice
masks.

* I added a short page on using href="http://www.superliminal.com/cube/macros.html">macros in
MC4D, and

* I removed the references to the old 2.x source and binaries for
Windows and Linux.



We haven't done any work on those older versions, and now that the new
Java 3.x versions support macros, there's probably very little value in
maintaining the older, platform specific versions. If anyone here is
still using those versions and they contain any features you need that
are not in the Java version, please let me know and I'll put them at
the top of the list of things to add to the Java version when I next
get a chance to work on it.



Congratulations again Levi on your amazing Tour de Force. I'm
continually amazed with you guys. I'm still very proud of my small 3^4
solution but I feel so small next to such giants!



-melinda




--------------040007070304070804040708--




From: "rev_16_4" <rev_16_4@yahoo.com>
Date: Sun, 01 Feb 2009 07:34:13 -0000
Subject: Re: [MC4D] Magic Cube 6^5 Solved



Thanks Melinda!

I consider your congrats and a shout-out on the MC4D main page an=20
honor. To you and anyone else in the hall of fame, you're 1 out of=20
100^4!

-Levi

--- In 4D_Cubing@yahoogroups.com, Melinda Green wrote:
>
> Let me be the latest person to congratulate you on your stupendous=20
new=20
> accomplishment! Long ago I predicted that it would be a very long=20
time,=20
> if ever, until someone posts a *second* solution to the 5^5. I=20
never=20
> imagined that anyone would solve still larger puzzles. Certainly=20
they=20
> offer a chance to grab an impressive "first" solution. I expect=20
that was=20
> a big reason that you tackled the 6^5. I still think it will be a=20
long=20
> time, if ever, before anyone posts a second solution to either of=20
these=20
> monsters. I've added a special notice of your breakthrough solution=20
to=20
> the main MC4D page.
>=20
> A couple of unrelated notes about the web site:
> * I turned the FAQ into a=20
more=20
> proper web format and added a description of the slice masks.
> * I added a short page on using macros=20
> in MC4D, and
> * I removed the references to the old 2.x source and binaries for=20
> Windows and Linux.
>=20
> We haven't done any work on those older versions, and now that the=20
new=20
> Java 3.x versions support macros, there's probably very little=20
value in=20
> maintaining the older, platform specific versions. If anyone here=20
is=20
> still using those versions and they contain any features you need=20
that=20
> are not in the Java version, please let me know and I'll put them=20
at the=20
> top of the list of things to add to the Java version when I next=20
get a=20
> chance to work on it.
>=20
> Congratulations again Levi on your amazing Tour de Force. I'm=20
> continually amazed with you guys. I'm still very proud of my small=20
3^4=20
> solution but I feel so small next to such giants!
>=20
> -melinda
>




From: Jay Berkenbilt <ejb@ql.org>
Date: Sun, 01 Feb 2009 18:58:27 -0500
Subject: Re: [MC4D] Magic Cube 6^5 Solved



Melinda Green wrote:

> A couple of unrelated notes about the web site:
> . . .
> * I removed the references to the old 2.x source and binaries for
> Windows and Linux.

For what it's worth, I agree that it's time to do that.

> We haven't done any work on those older versions, and now that the new
> Java 3.x versions support macros, there's probably very little value
> in maintaining the older, platform specific versions. If anyone here
> is still using those versions and they contain any features you need
> that are not in the Java version, please let me know and I'll put them
> at the top of the list of things to add to the Java version when I
> next get a chance to work on it.

I haven't played with the puzzle for far too long. Maybe it's time to
give it another shakedown. :-)

--Jay





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