Hi everyone,
I just realized that I made an error in reasoning in my
proof of the number of permutations of Magic120Cell.
My proof by induction was completely wrong. The result
though, was correct, so the error was only one of logic.
I am sending an email to Roice with the correction,
so can update the link on his website to my writeup.
I will try not to make such errors in the future!
All the best,
David
Hello Roice,
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Hi,
Thank you, I am glad you are liking it. Melinda had suggested doing a piece
finder where clicking on a sticker makes the program find and highlight
which sticker should ultimately go there (this would be an inverse function
to the current ctrl+shift+click capability that highlights where a clicked
sticker should go). This will be easy and I plan to do it (I'll probably
get another version out in the next week or two with that and some other
nice suggestions Melinda made). The new piece finder could highlight single
stickers or all the stickers of a piece, and I'm leaning towards the second
possibility. I think Melinda's suggestion will be a better functionality
for this puzzle than doing an MC5D-like piece finder because the latter
requires the user deal with all the face colors.
Thanks for the suggestion of numbering/patterns on stickers. I agree that
would be nice, but it will be more involved to program. So even though I
would like this too, I'm going to have to add it to the long term wish list
for now (it's going to take some investigation on my part to figure out a
good way to do it - I think the solution may likely involve texture
mapping). Hopefully the extended piece finding will be enough for the short
term. Thanks again for the feedback!
Roice
P.S. There were some ugly rendering issues I noticed since the first upload,
which are fixed. If any of you are playing with this and seeing them, you
might want to grab the latest.
On Wed, May 7, 2008 at 9:19 PM, corkle0
> Hello Roice,
>
> I really think this is an amazing program and I will definitely
> attempt to solve it, but for me, looking at 120 different colors is
> just too confusing, so I thought it might be easier if each color had
> a number or some type of distinguishing pattern it so there wouldn't
> be so much confusion between the colors. Also, on the MagicCube5D, I
> really liked the piece finder, and I think it would make the 120 Cell
> much easier if there were a piece finder in it. Just a couple
> suggestions, but great job creating such an awesome puzzle!
>
>
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Thank you, I am glad you are liking it. Melinda had suggested doing a piece finder where clicking on a sticker makes the program find and highlight which sticker should ultimately go there (this would be an inverse function to the current ctrl+shift+click capability that highlights where a clicked sticker should go). This will be easy and I plan to do it (I'll probably get another version out in the next week or two with that and some other nice suggestions Melinda made). The new piece finder could highlight single stickers or all the stickers of a piece, and I'm leaning towards the second possibility. I think Melinda's suggestion will be a better functionality for this puzzle than doing an MC5D-like piece finder because the latter requires the user deal with all the face colors.
Thanks for the suggestion of numbering/patterns on stickers. I agree that would be nice, but it will be more involved to program. So even though I would like this too, I'm going to have to add it to the long term wish list for now (it's going to take some investigation on my part to figure out a good way to do it - I think the solution may likely involve texture mapping). Hopefully the extended piece finding will be enough for the short term. Thanks again for the feedback!
Roice
P.S. There were some ugly rendering issues I noticed since the first upload, which are fixed. If any of you are playing with this and seeing them, you might want to grab the latest.
I really think this is an amazing program and I will definitely
attempt to solve it, but for me, looking at 120 different colors is
just too confusing, so I thought it might be easier if each color had
a number or some type of distinguishing pattern it so there wouldn't
be so much confusion between the colors. Also, on the MagicCube5D, I
really liked the piece finder, and I think it would make the 120 Cell
much easier if there were a piece finder in it. Just a couple
suggestions, but great job creating such an awesome puzzle!
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Heh. You scared me for a minute there. I was going to feel like an
idiot for agreeing with you on the number and it turning out to be wrong.
ont: inherit;'> I know what you mean, Jay, about the dodecahedron not bei=
I fear the dual of the dodecahedron is in fact the icosohedron;&nbs=
16,16,255) 2px solid">From: Jay Berkenbilt <ejb@ql.org> Subject: R= e: [MC4D] Magic120Cell Realized To: 4D_Cubing@yahoogroups.com Date: S= aturday, 10 May, 2008, 3:57 PM
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