Thread: "Who'da guessed this would work?"

From: "spel_werdz_rite" <spel_werdz_rite@yahoo.com>
Date: Mon, 05 Mar 2007 07:12:40 -0000
Subject: Who'da guessed this would work?



MagicCube4D 2 0 0 1
0
1
2
3
4
5
6
7
.


Introducing the 1x1x1x1. It's functions, who knows?




From: "spel_werdz_rite" <spel_werdz_rite@yahoo.com>
Date: Mon, 05 Mar 2007 07:30:27 -0000
Subject: Who'da guessed this would work?



MagicCube5D Version1 0
0
1
2
3
4
5
6
7
8
9

I had to bring this one up because it seems to actually be in a 4D
perspective this time. Check it out!
And unfortunately, no. I couldn't do this the other way (6x6x6x6 and
6x6x6x6x6).




From: Melinda Green <melinda@superliminal.com>
Date: Tue, 06 Mar 2007 14:27:17 -0800
Subject: Re: [MC4D] Who'da guessed this would work?



That's pretty funny Nelson; I never would have thought to try that!!
Makes sense though. You can even perform 4D rotations on the result.

-Melinda

spel_werdz_rite wrote:
> MagicCube4D 2 0 0 1
> 0
> 1
> 2
> 3
> 4
> 5
> 6
> 7
> .
>
>
> Introducing the 1x1x1x1. It's functions, who knows?




From: Melinda Green <melinda@superliminal.com>
Date: Wed, 07 Mar 2007 21:02:00 -0000
Subject: Re: [MC4D] Who'da guessed this would work?



Hi all,

I have a little problem with the 5D 2^5
(http://www.gravitation3d.com/magiccube5d/). I can do twists on 3^5
with the 2-colored pieces, but how I can do it on the 2^5? I hope it's
possible...
If not... will you accept a 3^5 with solved 5 colored pieces as a
solved 2^5? Or which is the best 2^5 simulator?

Else: I saw some "hungarian-like" names on the 4D Hall of fame. Does
anybody else come from Hungary?

Thank you!





Return to MagicCube4D main page
Return to the Superliminal home page