Thread: "Real "solve" function fixed"

From: Melinda Green <melinda@superliminal.com>
Date: Mon, 30 Oct 2006 08:40:27 -0800
Subject: Real "solve" function fixed



Just a note to let you know that Don just fixed the bugs in the usage of
his true n-dimensional solve function available in the 2^4 and 3^4
puzzles. I've incorporated the fixes into version 3.1.5 and uploaded to
the site.

Enjoy!
-Melinda




From: Melinda Green <melinda@superliminal.com>
Date: Tue, 31 Oct 2006 20:08:56 -0000
Subject: Real "solve" function fixed



--- In 4D_Cubing@yahoogroups.com, Melinda Green wrote:
>
> Just a note to let you know that Don just fixed the bugs in the=20
usage of=20
> his true n-dimensional solve function available in the 2^4 and 3^4=20
> puzzles. I've incorporated the fixes into version 3.1.5 and=20
uploaded to=20
> the site.
>=20
> Enjoy!
> -Melinda
>

But I wanted to have the pi version! I love pi. :)





From: "Spencer" <spencer.shepard@gmail.com>
Date: Wed, 01 Nov 2006 21:09:48 -0000
Subject: Re: Real "solve" function fixed



> Hi everyone. I am new to this group, but I have known about MC4D for=20
> a long time. I have been able to solve the 3D version since before=20
> high school, so I was very pleased to find this program. I first=20
> found out about this program about five years ago when I was a=20
> freshman in high school. Sadly, I have never really made a serious=20
> attempt at solving it, but maybe now I will.
>=20
> I am actually much more used to solving the 3D cube by layers, so=20
> when I see these other weird solutions it doesn't make much sense to=20
> me. Could I solve it by layers, or would that just be way too=20
> difficult? I want to solve as much as possible on my own, but I have=20
> to start with a feasible plan first. Any suggestions?
>=20
> I have also installed MC5D, and it certainly confuses me. I actually=20
> worked out in my head approximately how a 5D cube might work a while=20
> back, but that was based on the MC4D interface. They obviously chose=20
> some other way to represent 5D, so I don't understand it at all yet.=20=20
> There's more time for that after I solve the 4D though. :)
>=20
> In order to figure out the corners, I suppose the best thing would be=20
> to use the 2x2x2x2 cube, yes? Then they will all be corners. Lots=20
> of puzzles to solve, not enough brain power. :-/

Hi Spencer !

Yes, it IS possible to solve the 4D version layer by layer. This is how I d=
id it. In fact, if you=20
know how to solve the 3D cube, it is not so difficult to figure out the sol=
ution for MC4D.=20
What I do is that I solve the first two layers (which is harder than in 3D,=
but feasible; you=20
can recycle here most of your 3D sequences), then I solve the last layer as=
if it were a 3D=20
Rubik's Cube, by choosing a "side" hyperface for this whole part, then brin=
ging the faces of=20
the last layer that I want to turn under this hyperface and then turning th=
e hyperface (I=20
don't know if I'm being clear enough). Try it !

Good luck !





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